Buckle your seatbelts, secure your belongings, and prepare for takeoff. Elevate your concept art workflows in this brand new course from Pablo Dominguez by learning to generate simple assets in 3D, arranging them to create dynamic compositions, and using them as a base to create beautiful, detailed concept art for your project or portfolio.
Build hard surface props of any size! Leading concept artist Lars Sowig will guide you through his entire professional workflow, from blocking and modeling to texturing and rendering, all the way down to designing your own stickers and decals. Every movie, TV show and video game needs a prop designer. Why shouldn't that be you?
-complete workflow from start to finish-hard surface modeling for concept design in Nomad sculpt (ipad) -Final Rendering in Infinite Painter-More than 5 hours of workflow
"THE LAST BYE" - SCENE FILES AND VIDEO TUTORIALS (CINEMA 4D + OCTANE RENDER)
Includes a complete project file for Cinema 4D and Octane render with all assets, textures and materials + 3 video tutorials.Check out the full project on behance: www.behance.net/gallery/147840807...
The Blender Bros Hard Surface Game Asset Course 2.0
Get INSTANT access to our brand new hard surface game asset course - with a powerful secret formula for guaranteed results:Our comprehensive Game Asset 2.0 course ($75 value)BONUS: SciFi Rifle mode...
More info and samples herehttps://www.hendrix-design.com/sketching-3d-environments-in-blender3D can be very technical and feel sterile. Let’s make the process more intuitive, creative and fun! Lear...
More info and samples herehttps://www.hendrix-design.com/scifi-environment-design-in-blenderLearn to create a moody sci-fi interior/exterior scene. We explore different lighting scenarios, a variet...
In this tutorial...Hold on. This is not a tutorial.This is a crash course on Real-time environment design in Blender Eevee.4+ hours of content covering real-time environment creation from A to Z in...
Project Beyond - Character in Cinema 4D, Marvelous, Quixel and Arnold.
In this Gumroad I'll show you about 28Hrs of work on how to create an entire character image in Cinema4D, Marvelous, Quixel 2.0, Arnold Render and Nuke.TRAILER : https://vimeo.com/180394200Final Im...
Medical Robot 3d modeling Hard Surface Tutorial Workshop - Maya & Arnold
Link to preview video of this tutorial:https://youtu.be/KrgO6Avn0qgLink to Chapter 4 sample:https://youtu.be/O2sjnRkXTz0Over 20 hours of footage! Full HD video with English commentary recorded by a...
Preview: https://youtu.be/0Qp4AASETgsHere is an edited class demo from last summer. Includes a 120+ minute demo with commentary as well as a 20+ minute techniques video, original high resolution .p...
Tutorial: Mari - Node Based Texturing for Characters
Welcome to my latest Tutorial: Mari - Node Based Texturing for CharactersThis in-depth tutorial will go over my node-based texturing workflow in Mari. This process has been iterated on for the last...
This is a modular scene i built in Unreal 4 to explore several design principles that I feel are essential to a successful & immersive environment. I wanted to share my thoughts and ideas of ho...
20 Hours of video with realtime commentary and design thoughts, covering the entire process, follow as I design it. Feel free to speed up the video into a timelapse.What you get - - 6k High res ren...
Have you ever found that the tools you use limit your ability to concept in 3D? Well in this 3 part tutorial, Ill walk you through a new more fluid toolset and show you the process I use to achieve...
About:This tutorial will show you how to create a super bad-*** space marine like design, AKA Juggernaut unit - 01! It's a super long and detailed tutorial with a lot of great information that will...
IntroductionIn this Course, you will be shown the methods in creating an optimized, Game Ready AR-15 in Blender 3D. You will learn how to go though the processes of using reference, making the mode...
Just added: Brushed Metal Materials with Anisotropic ReflectionsEEVEE-Cycles-Materials-V9.3Also supports brushed rotation as well.Massive update on Materials System for BlenderRenamed EEVEE + Cycle...
In this tutorial, I'll show you the Decal Technique for Hard Surface Environment which I used in my latest project. We'll create a sci-fi wall using Face Weighted Normals approach and UE4 DBuffer D...
OverviewThis 14 part video-tutorial series will guide you through the process of concepting and creating a tileable normal, ambient occlusion and height map within ZBrush, Knald and xNormal. This t...
Welcome to my latest tutorial, Creating a Realistic Eye in CG 2.0It has been 5 years since the release of my original eye tutorial. Since then there are new online resources available and my workfl...
Concept Design and Key Art in Unreal Engine 4 - Intro to real-time 3D workflow
Overview:In this tutorial you will learn how to create real time digital playground that can be used to create endless compositions and lighting scenarios in Unreal Engine 4 while using Megascans t...
This tutorial shows my typical process from begining to end. The bulk of the work is done in Photoshop, with a lot of photobashing, but I will start from doodling to building a 3D scene in Blender,...
Level-up your 3D lighting skills by watching a premium 9+ hour course that offers a step-by-step guide for setting up cinematic lighting in Blender.Now includes NIGHT LIGHTING Extension Pack(see be...