Tutorial. Realistic garment in Marvelous Designer for games and real-time render., Marianna Yakimova
In this tutorial I will show how to create photorealistic outfit in Marvelous Designer for games and real-time render. It would be useful if you need to create a realistic 3d assets for game characters and real-time render. Topics covered: - modelling in MD - adding details in Zbrush - retopology and building-up low-poly model - setting up materials and texturing in Substance Painter. A more in-depth video with explanations will soon be available on my artstation market: https://boosty.to/pompidou_3d_studio/posts/308faa2d-ae76-44a0-9f7d-efebea43d5aa?share=post_link sculpting: Zbrush modeling: 3ds max, Marvelous Designer visualisation: V-ray, Marmoset toolbag music by Lunarya original garment: https://www.metmuseum.org/art/collection/search/157916?=&imgno=0&tabname=label