Introduction to Texture Baking - FlippedNormals
Learn how to bake flawless maps for your game models with this ultimate introduction By the end of Introduction to Texture Baking youll know how to bake every kind of model youll encounter professionally The techniques youll learn are used by every game studio from small indie studios to big AAA productionsPerfect Bakes Every TimeWe identify what kinds of textures we can bake why we may want to bake them and possible usecases for each later down the pipeline While baking allows us to capture a significant amount of detail knowing what certain textures do and how we could use them is importantProfessional TechniquesLearn techniques normally reserved for the big studios in Introduction to Texture Baking We cover ray cages mesh linking hard and soft edges high and low poly duplicated shells exploding meshes floating geometry normal map formats and much more Youll also learn how to fix bad bakes a skill every professional needs to know Included are also exercises for you to do in order to