McLaren 650S GT3 Tutorial Modeling Texturing Lighting - FlippedNormals
About McLaren Training CourseWelcome to McLaren tutorial in this tutorial we are going to model and render aMcLaren 650S in 17 hours and 40 minutes This tutorial includes the steps of preparing a reference premodeling the body of a McLaren car adding car details Unwrap and UV texturing and material and lighting with the Vray and Corona rendering engine in 3Ds maxIncludes23 Full HD Video FilesDuration 17hrs 40 min video MP4 format with full audio commentary in EnglishFirst Step Setup referenceIn this step we check our images and references and setup our references in 3ds Max and prepare the file for start modeling phaseSecond Step Start First Phase of modelingWe start our work inside 3ds Max with the simplest method of modeling and we model the car body piece by piece At first we only model the general form of the McLaren to arrive at a correct initial form All these steps are done inside the 3Ds Max without using any special plugins or scripts For modeling steps a method has been consi