chiara ★ arcane s2 spoilers on X: "jinx entrance was PEAK https://t.co/2WGgqDSkry" / X

3D
This is honestly one of the greatest scenes of all time, Ekko, Jayce and Viktor are all timer characters
— SunhiLegend (@SunhiLegend)
Instagram
Instagram
David Han on Instagram: "Got to animate a new Yasuo outro as well. Maya playblast on the second slide. Short and sweet!✌️ . . . #2xko #evo #yasuo #leagueoflegends #league #fgc #animation"
Instagram
Instagram
Instagram
Instagram
Instagram
Instagram
Call of Dragons on Instagram: "🔥MAGIC. MONSTERS. MASTERY. 🔥Master dragons to rule this world!"
Instagram
Instagram
What we want to create is video as an experience.
Cell shaded style with animation test. I was thinking of using Playblast in this style. I also change her eyes to blue to match the concept art more. She looks more threatening!
John Animates on X: "// 2007 Prince of Persia - gameplay concept https://t.co/JCQ0gmmfF0" / X
— Much (@Much118x)
The character we spent by far the longest creating for ROTB was Air Razor. We spent over a year working on just her and her variants.
Tiani Pixel | Follow me on BSky! on X: "Showcasing how you can combine many different movement abilities when platforming in ABYSS X ZERO! We're trying to mix the flow of 3D platformers and the methodical exploration of Metroidvanias Wishlist on Steam if you want to support us! 👇👇👇 #gamedev #lowpoly #indiegame https://t.co/m9RlRhP6bW" / X
Eunsol Sim on LinkedIn: #tft #teamfıghttactics #riotgames #arcane #arcane2 #animation #riot #art… | 10 comments
Much (@much118.bsky.social)
Secret Level on X: "3...2...1...Go! Enter un2341 70u2n4m3n7 @ https://t.co/7bjJpufMyM #SecretLevel #UE5 #UnrealEngine @UnrealEngine https://t.co/HOlE6lOTlN" / X
ENENRA on X: "Normal difficulty enemies be...difficult ☠️ #indie #indiedev #indiegamedev #indiegame #gamedev #gamedevelopment #gamedeveloper #ue5 #ENENRA https://t.co/aSGWHalURR" / X
New enemy
I made a simple shader for Maya that has dynamic shadows and lighting, it looked so good I've spent the last three days admiring it
A short one this time. Some of the combat I made at for Veilguard 💙
Some left over playblasts from DAV that didn't make the reel 🙏
Everyone loves animating big creature fights!! I had a big opportunity working on Magic the Gathering: Ikoria. I took care of these shots from the previs to the final animation.