종현Jonghyun.JUNGBOIX on X: "Recent work. Some shiny frames for Worlds 2024 - Heavy is the crown by Linkin Park #LeagueOfLegends @riotgames https://t.co/NPpV00tKA0" / X
3D
Lucas Donaldson on LinkedIn: Hey network! It's be a while! Pardon the reposting. I wanted this video… | 16 comments
Hey everyone!
I just feel like dancing!
(2) Much on X: "#FF7R https://t.co/Q5oG9IBvv7" / X
"The Bodyguard [2024] - Dynamic fight choreography
(2) "UNDEFEATED" on X: "【Developers Diary】 Think the flight speed was too slow? No worries! Power up, and you'll be flying at incredible speeds! #UNDEFEATEDGAME #UE5 #UnrealEngine #gamedev #indiedev #indiegame https://t.co/yQN0OhPBR6" / X
Ivan Boyko on X: "''SCOURGE OF FIRE’’ Final Result 2D frame by frame vfx animation. Done in Adobe Animate ( Flash ) #2d #vfx #animation #framebyframe #fire #flame #vfxartist #gamedev #digitalart #fire #ivanboyko https://t.co/yrgXklE9Ra" / X
Naaaaa we don’t lie…. We’re not saying the whole truth 🙂↔️
Regan_anim 雷根动画 on X: "Many people asked about what's the reference for this shot 🤣. So I share with you guys here. 😂 #breakdown #animation #cg #3D #2d https://t.co/AqSrdJ53Cr" / X
She moves! 😍 Nice warm up animation to get those animation muscles moving! Now time to dig into the real stuff! 💪
John Yang on X: "Quick body mechanics practice I animated this weekend Had Berserk and Dark souls on my mind so had the need to animate a guy with a big sword. Also first time animating at 24fps in a while~ rig and FX by: @KielFiggins #animation #3D https://t.co/DnFZhZTFu3" / X
shawn kelly on X: "I got to animate the first shot in this clip and he was really fun to play with! This guy was another super heavy asset, so it could have been very slow to work with, but our amazing rigging team set it up so that the central tube and 5 “arms” could each be toggled between 1/2" / X
Arthur Munoz on LinkedIn: #animation #gamedev #3danimation #game | 13 comments
Clair Obscur: Expedition 33 | Cast Reveal
80 Level on LinkedIn: #arpg #gamedev #indiedev #gamedevelopment #indiedevelopment #gaming… | 15 comments
REKiNDLED Studios on LinkedIn: #deceit2
— Much (@Much118x)
— SunhiLegend (@SunhiLegend)
Batman Vs Deathstroke Fight Scene (2023) 4K HDR 60FPS
OnFire Animation on LinkedIn: #tbt #onfireanimation #animação #tarzan #spiderverse | 12 comments
Yugo Nakamura on X: "Convex-Hull Body 2.1 https://t.co/CFp1N36kZf" / X
Chris Goodall on X: "Hello! #PortfolioDay 👋 I'm an animator and game developer. Here's some of my animation work from #Hellblade https://t.co/cqSj0oJXi9" / X
Ricky Wood on X: "Happy #PortfolioDay everyone! I've been a professional animator for 16 years now. Here's a short snippet from my work. https://t.co/qv2xsdKRxl" / X
THIS is how grass in games should behave! is a coding, , wizard!
Experimenting with some boss fight mechanics for Haste
bess. on X: "Hi #PortfolioDay I'm a 3D Animator and Generalist based in Germany. Currently looking for work! https://t.co/jNfCw6xz5I" / X
I'm Daniel Montoya, a looking for work in videogames industry.
Arsene.M on X: "Hello #PortfolioDay I'm Arsene👋. I am passionate about feature and game animation. Eager to contribute and grow :) #animation #3dart #anime #3danimation #2danimation #3dartist https://t.co/khdtpKLBok" / X
りとりー on X: "#ZOIDS #UE5 青矢印はプレイヤーの入力方向、赤矢印はライガーの正面方向だ。 旋回時の重心移動にIKが必要なので、試験的に4足でFullBodyIKを作成。 手足に体が引っ張られて自然に見える反面、高速移動時も影響を受け、身体がブレがち…。 移動時に緩めすぎると足が浮いたり、ピーキーな性能だ。 https://t.co/HAmtBy9Aur" / X