3D

3D

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Oooogami on X: "戦艦の間を抜けて進むシーンのモックです。 先月、全ステージのモックが完成し本格的なテストプレーが始まりました! ———————————— 34EVERLAST "Scene proceeding through the space between battleships."(mockup) #UE5 #IndieGameDev #indiedev #スーパーゲ制デー #ゲーム制作 https://t.co/DIxUU4X0Wo" / X
Oooogami on X: "戦艦の間を抜けて進むシーンのモックです。 先月、全ステージのモックが完成し本格的なテストプレーが始まりました! ———————————— 34EVERLAST "Scene proceeding through the space between battleships."(mockup) #UE5 #IndieGameDev #indiedev #スーパーゲ制デー #ゲーム制作 https://t.co/DIxUU4X0Wo" / X
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Oooogami on X: "戦艦の間を抜けて進むシーンのモックです。 先月、全ステージのモックが完成し本格的なテストプレーが始まりました! ———————————— 34EVERLAST "Scene proceeding through the space between battleships."(mockup) #UE5 #IndieGameDev #indiedev #スーパーゲ制デー #ゲーム制作 https://t.co/DIxUU4X0Wo" / X
(1) Mathieu Joffroy on X: "The idea I had for this bit wasn't really working, so spent a bit of free time this weekend reblocking Donny, as well as reworking the camera. Obviously still very WIP. Still on target to finish this whole shot by 2056. #animation #animator #TMNT https://t.co/EIiRTBGltQ" / X
(1) Mathieu Joffroy on X: "The idea I had for this bit wasn't really working, so spent a bit of free time this weekend reblocking Donny, as well as reworking the camera. Obviously still very WIP. Still on target to finish this whole shot by 2056. #animation #animator #TMNT https://t.co/EIiRTBGltQ" / X
·x.com·
(1) Mathieu Joffroy on X: "The idea I had for this bit wasn't really working, so spent a bit of free time this weekend reblocking Donny, as well as reworking the camera. Obviously still very WIP. Still on target to finish this whole shot by 2056. #animation #animator #TMNT https://t.co/EIiRTBGltQ" / X
(7) Tiziano Palumbo on X: "I was responsible for the Corvid Creature as a modeler, texturing, and shading artist on this project. I had the pleasure to help shading making the skin of the Mammoth and some tweaks on the Chameleon. #3d #3dart #fantasy #realism #cinematic #character #characterart #animation https://t.co/MGLa67R7sj" / X
(7) Tiziano Palumbo on X: "I was responsible for the Corvid Creature as a modeler, texturing, and shading artist on this project. I had the pleasure to help shading making the skin of the Mammoth and some tweaks on the Chameleon. #3d #3dart #fantasy #realism #cinematic #character #characterart #animation https://t.co/MGLa67R7sj" / X
·x.com·
(7) Tiziano Palumbo on X: "I was responsible for the Corvid Creature as a modeler, texturing, and shading artist on this project. I had the pleasure to help shading making the skin of the Mammoth and some tweaks on the Chameleon. #3d #3dart #fantasy #realism #cinematic #character #characterart #animation https://t.co/MGLa67R7sj" / X
(4) Nate Thomas on X: "Proud to share my gameplay animation reel for The Final Shape. So if you got smacked by the Witness during DPS... sorry😅 Not everyone from our team is on twitter but @ray_animates and @JoshuaBarends are, so check them out too! #Destiny2 #TheFinalShape #gamedev #animation https://t.co/ETfPcBWiD3" / X
(4) Nate Thomas on X: "Proud to share my gameplay animation reel for The Final Shape. So if you got smacked by the Witness during DPS... sorry😅 Not everyone from our team is on twitter but @ray_animates and @JoshuaBarends are, so check them out too! #Destiny2 #TheFinalShape #gamedev #animation https://t.co/ETfPcBWiD3" / X
·x.com·
(4) Nate Thomas on X: "Proud to share my gameplay animation reel for The Final Shape. So if you got smacked by the Witness during DPS... sorry😅 Not everyone from our team is on twitter but @ray_animates and @JoshuaBarends are, so check them out too! #Destiny2 #TheFinalShape #gamedev #animation https://t.co/ETfPcBWiD3" / X