yoyo on X: "It’s not done yet but I wanted to post it as a WiP :p まだコンプリートしないんですけど、WiPとして共有したいです! #b3d #blender #3DCG https://t.co/aRE2x9PwSq" / X
3D
KING KONG never seen DEATH - NO AI
Posted the wrong playblast earlier that day — sleep strikes again 😴 Here’s the correct one. | RAMZAN MULANI
KING KONG never seen DEATH - NO AI
You don’t need fancy graphics to make gameplay feel incredible.
Check out these EmberGen effects by FeraalsVFX, who creates Fortnite fan films using Blender.
Activity YEnu
NEW REEL!! Compilation of my work with cameras & animation over the last years with some new footage. Thanks for checking out! | Alan Carabantes Person | 13 comments
Another week, another Wicked Animation 👊🔥
#maya #animation #combat #creature #mortalshell | Yuriy Fomin
Been a while since I kicked some ass in engine, practicing combo routes and juggles. Sharpen your combat design skills like a katana! | Bader AlQahtani | 10 comments
#hollowknight #silksong #hornet #combatanimation #animation #handkey #3dsmax | Sylvan Kim
Genndy Tartakovsky (@genndytartakovsky) • Instagram reel
#animation3d #maya #blender #nuke #greasepencil #recrutement #3danimation #maya #blender #nuke #greasepencil #hiring | Kevin Grubic
Hi!
I’ve just finished another 3D anime remake — this time it’s Solo Leveling! Creating a 1-minute short over 9 months was definitely tough, but also incredibly exciting and fun. Someday, I hope to… | Sako Mukhamedaliev
Dualliste attack skill – Clair Obscur: Expedition 33 | Lucas Yu
LCDN🏳️⚧️ 🌹RWBY era🌹 on X: "Scythe on scythe battle has never looked this cool 😭 https://t.co/DKxsIbD0VB" / X
Devil Artemis Animation on X: "Episode 200 of @DEATHBATTLE is finally here! Big shoutout to Luis for putting together such an incredible piece of art. the visuals in this one are on another level. I only contributed a small portion of the overall animation (30-ish seconds) but I truly hope my contribution https://t.co/5AEadARBEg" / X
Slava Borovik on X: "I’m happy to show the Centipede Rig made for the Cronos: The New Dawn Animation: https://t.co/69d3ERNdHn Model: https://t.co/yONcRxR3bV Additional rigging: https://t.co/MtekBB59fP The character is able to climb walls, that part was done in Unreal Engine via a control rig, 🧵 https://t.co/S8hAVQLqXz" / X
SXR123 (Dave) on X: "I had the incredible honor of working on @DEATHBATTLE's Ruby vs Maka. It was only a few shots, but this is the one I'm most proud of. @JumpNJetz did an incredible job on this fight and put everything he had into making it! He wasn't the only one either, everybody knocked it out https://t.co/FkpFlE1Qnp" / X
VFX Therapy on X: "Check out this dope stylized water VFX by student Vadim Akhmetzianov in Unreal! Breakdown is straight-up fire. Total inspo for game devs and VFX peeps! #UnrealEngine #VFX #GameDev #screenshotsaturday https://t.co/ygienG1RF2" / X
#videogames #gameindustry #gamenews #gamedev | 80 Level
There is an example when a simple body mech practice turned into a whole shot with idea composition, camera animation and sound 😂 Turn sound on 🔊 , please, as it is important at the end of this… | Yuriy Fomin
@Nagyunagi_ behind-the-scenes look at their animation of Zenless Zone Zero's Miyabi
Nagyunagi_ Zenless Zone Zero anim - Miyabi rig by @Kani_Natto_
#stickmanmayhem | Fouad Torriss
💥Animating 3D with a 2D style.
Victor lopez martinez 3danimation gamedev blackdesertinspired ugc post 7369318166004424706 xe es
#stickmanmayhem | Fouad Torriss | 18 comments