Jilmar Andres on X: "I was just laid off from Blizzard 😭 I was there for over 5+ years just for them to tell me on the day of that I have to pack my stuff and leave. I recently updated my reel luckily so I had it ready to go so I'm posting it here in case there are any leads. Plz let me know thx 🙏 https://t.co/Qc10ZPFXZ7" / X

3D
Jakob Wahlberg on X: "Dodgeing gracefully. One of the core pillars in @GoMechaBall is that the combat should feel like a dance between ball and gun. The proc animation enables the fluidity between the two states, making it play and look smooth in motion. Also, there's a bazooka. #gamedev #unity3d https://t.co/Jby762v2tp" / X
Haoling-W on X: "Unity VFX_03 https://t.co/wxngQVxKr7" / X
please buy me a kofi heres a cute demo reel.
Netflix on X: "YIP YIP! The Avatar: The Last Airbender trailer is HERE! 🌊🪨 Premiering February 22 🔥🌪️ https://t.co/NLiU84ANAs" / X
Chrisimpact on X: "Some more W.I.P #3Danimation #2danimation https://t.co/iSFLjABumy" / X
Chrisimpact on X: "Some more W.I.P 🙂 #animation #3Danimation https://t.co/F2GF5S2lVa" / X
David Vince on X: "It's been 5 years (and a bit) of animating giant robots. #HorizonForbiddenWest #BurningShores #BeyondTheHorizon https://t.co/T76gMvGD2b" / X
— Much (@Much118x)
— Much (@Much118x)
AnimationMentor on X: "Cartoony animation is all about clear, appealing posing and snappy timing and spacing. Lucas Smarker nails these concepts with this hilarious shot! Check out our 6-week Cartoony Animation Workshop: https://t.co/WhGw6PQckh #cartoonanimation #animationworkshop #animator https://t.co/U5TmIjUfmr" / X
(Full Animation Reel)
It’s project reel time 😋 here is a cut of some of the machines i animated on Horizon Forbidden West.. glad i was still able to animate a bit on this one before switching roles!
roboty combo practise yay not my model
Boop
I could noodle this forever but I'll put it down for now (might update things later). Had LOTS of fun animating this!
4K Spider-Verse Shots 📸 on X: "#AcrossTheSpiderVerse https://t.co/m3wQUGXuJz" / X
work in progress 🐚
Need a part to feel heavier? Try making it smoother compared to lighter masses!
John Jasper Fielding on X: "Tests like this are a great reminder that you don't need a fancy model to make quality animation" / X
This Spot test animation is insane
Hey social media friends! My name's Kyle and I love animating for games. You can see some of my work at
Aslan A. on X: "Wanted to try this animation style since 2018 :D #spiderverse #animation Character model and rig by Jirawat & Yanin Srisarntiwong https://t.co/vMIoiG1ZoO" / X
Link!
Hey !
Mark Masters on X: "The Easiest Way To Add Camera Shake in Blender... 🎥 #animation #blender #3d #3dart #gamedev #tips #tutorial #howto #cgi #vfx https://t.co/MYniLSpWy6" / X
Cartoon Mechanics Masterclass is finally ready
So happy and excited to be sharing some of the creature animations I had the chance to do for Horizon: Forbidden West! ❤️ What an awesome team to be part of!
Arturo García Verde on X: "Trying unreal 5 workflows, materials, Niagara and it snowballed into this. The hardest part? trying to understand Niagara :D #UE5 #metroid #samus #animation https://t.co/ECY1GgfeER" / X
Jerome on X: "Since everyone else is doing it ill join the fun too. Just some of my fav anims from the past few years. More to come in the future. #PortfolioDay #PortfolioDay2024 https://t.co/TAn8HvJjn0" / X