Animation Education

Animation Education

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Pierrick Picaut on X: "🔥👀After 3 weeks of grinding, it's finally here. My latest short introducing my new free mannequins rigs. Hope you'll like it! You can see it in full HD on my Youtube channel. 👉 https://t.co/LaU4A7nk7F #Blender #B3D #anime #animation #rigging #art #p2design https://t.co/3cNvSgEZeb" / X
Pierrick Picaut on X: "🔥👀After 3 weeks of grinding, it's finally here. My latest short introducing my new free mannequins rigs. Hope you'll like it! You can see it in full HD on my Youtube channel. 👉 https://t.co/LaU4A7nk7F #Blender #B3D #anime #animation #rigging #art #p2design https://t.co/3cNvSgEZeb" / X
·x.com·
Pierrick Picaut on X: "🔥👀After 3 weeks of grinding, it's finally here. My latest short introducing my new free mannequins rigs. Hope you'll like it! You can see it in full HD on my Youtube channel. 👉 https://t.co/LaU4A7nk7F #Blender #B3D #anime #animation #rigging #art #p2design https://t.co/3cNvSgEZeb" / X
3D人-3dnchu- CG情報ブログ on X: "スケルタルメッシュへの動的な切断表現を実装できるUnreal Engine 5向けプラグイン! Procedural Skeletal Meshes: Real-time Slicing & Dismemberment https://t.co/DW0M6KL8OT #UE5 https://t.co/5saWGHbLkH" / X
3D人-3dnchu- CG情報ブログ on X: "スケルタルメッシュへの動的な切断表現を実装できるUnreal Engine 5向けプラグイン! Procedural Skeletal Meshes: Real-time Slicing & Dismemberment https://t.co/DW0M6KL8OT #UE5 https://t.co/5saWGHbLkH" / X
·x.com·
3D人-3dnchu- CG情報ブログ on X: "スケルタルメッシュへの動的な切断表現を実装できるUnreal Engine 5向けプラグイン! Procedural Skeletal Meshes: Real-time Slicing & Dismemberment https://t.co/DW0M6KL8OT #UE5 https://t.co/5saWGHbLkH" / X
GP to Mesh
GP to Mesh
·gakutada.gumroad.com·
GP to Mesh