AwesomeAnimation

AwesomeAnimation

3348 bookmarks
Newest
(7) Tiziano Palumbo on X: "I was responsible for the Corvid Creature as a modeler, texturing, and shading artist on this project. I had the pleasure to help shading making the skin of the Mammoth and some tweaks on the Chameleon. #3d #3dart #fantasy #realism #cinematic #character #characterart #animation https://t.co/MGLa67R7sj" / X
(7) Tiziano Palumbo on X: "I was responsible for the Corvid Creature as a modeler, texturing, and shading artist on this project. I had the pleasure to help shading making the skin of the Mammoth and some tweaks on the Chameleon. #3d #3dart #fantasy #realism #cinematic #character #characterart #animation https://t.co/MGLa67R7sj" / X
·x.com·
(7) Tiziano Palumbo on X: "I was responsible for the Corvid Creature as a modeler, texturing, and shading artist on this project. I had the pleasure to help shading making the skin of the Mammoth and some tweaks on the Chameleon. #3d #3dart #fantasy #realism #cinematic #character #characterart #animation https://t.co/MGLa67R7sj" / X
(4) Nate Thomas on X: "Proud to share my gameplay animation reel for The Final Shape. So if you got smacked by the Witness during DPS... sorry😅 Not everyone from our team is on twitter but @ray_animates and @JoshuaBarends are, so check them out too! #Destiny2 #TheFinalShape #gamedev #animation https://t.co/ETfPcBWiD3" / X
(4) Nate Thomas on X: "Proud to share my gameplay animation reel for The Final Shape. So if you got smacked by the Witness during DPS... sorry😅 Not everyone from our team is on twitter but @ray_animates and @JoshuaBarends are, so check them out too! #Destiny2 #TheFinalShape #gamedev #animation https://t.co/ETfPcBWiD3" / X
·x.com·
(4) Nate Thomas on X: "Proud to share my gameplay animation reel for The Final Shape. So if you got smacked by the Witness during DPS... sorry😅 Not everyone from our team is on twitter but @ray_animates and @JoshuaBarends are, so check them out too! #Destiny2 #TheFinalShape #gamedev #animation https://t.co/ETfPcBWiD3" / X
(1) Niek on X: "⚔️Another week another @wickedgame anim⚔️ Busting out the old Echo Knight once more with some attacks. Always keeping a human in the scene to keep his scale and weight in check. Enjoy! #animation #gamedev https://t.co/QJIylbvJ2k" / X
(1) Niek on X: "⚔️Another week another @wickedgame anim⚔️ Busting out the old Echo Knight once more with some attacks. Always keeping a human in the scene to keep his scale and weight in check. Enjoy! #animation #gamedev https://t.co/QJIylbvJ2k" / X
·x.com·
(1) Niek on X: "⚔️Another week another @wickedgame anim⚔️ Busting out the old Echo Knight once more with some attacks. Always keeping a human in the scene to keep his scale and weight in check. Enjoy! #animation #gamedev https://t.co/QJIylbvJ2k" / X
(3) Mark Spokes on X: "This started as just a silly anim test, heavily inspired by Genndy Tartakovsky's Primal. I had so much fun that I ended up creating a fully-fleshed performance shot. Please enjoy! 🦍 #animation #ProRigs https://t.co/tQNOLW1zmH" / X
(3) Mark Spokes on X: "This started as just a silly anim test, heavily inspired by Genndy Tartakovsky's Primal. I had so much fun that I ended up creating a fully-fleshed performance shot. Please enjoy! 🦍 #animation #ProRigs https://t.co/tQNOLW1zmH" / X
·x.com·
(3) Mark Spokes on X: "This started as just a silly anim test, heavily inspired by Genndy Tartakovsky's Primal. I had so much fun that I ended up creating a fully-fleshed performance shot. Please enjoy! 🦍 #animation #ProRigs https://t.co/tQNOLW1zmH" / X