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Inspiring Anims - Social Media
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— Liem Nguyen (阮清廉) (@liemtododo)
What we want to create is video as an experience.
Lunsar on X: "february 2022 https://t.co/iD1hVDtK0r" / X
Cell shaded style with animation test. I was thinking of using Playblast in this style. I also change her eyes to blue to match the concept art more. She looks more threatening!
John Animates on X: "// 2007 Prince of Persia - gameplay concept https://t.co/JCQ0gmmfF0" / X
Tate no Yuusha
— Much (@Much118x)
The character we spent by far the longest creating for ROTB was Air Razor. We spent over a year working on just her and her variants.
Naruto: Guardians Of The Crescent Moon Kingdom
Tiani Pixel | Follow me on BSky! on X: "Showcasing how you can combine many different movement abilities when platforming in ABYSS X ZERO! We're trying to mix the flow of 3D platformers and the methodical exploration of Metroidvanias Wishlist on Steam if you want to support us! 👇👇👇 #gamedev #lowpoly #indiegame https://t.co/m9RlRhP6bW" / X
DonnieBoots on X: "Explain your oc in 20 words or less! #stickman #animation https://t.co/LJ6RQ9ZYih" / X
Eunsol Sim on LinkedIn: #tft #teamfıghttactics #riotgames #arcane #arcane2 #animation #riot #art… | 10 comments
Much (@much118.bsky.social)
Secret Level on X: "3...2...1...Go! Enter un2341 70u2n4m3n7 @ https://t.co/7bjJpufMyM #SecretLevel #UE5 #UnrealEngine @UnrealEngine https://t.co/HOlE6lOTlN" / X
ENENRA on X: "Normal difficulty enemies be...difficult ☠️ #indie #indiedev #indiegamedev #indiegame #gamedev #gamedevelopment #gamedeveloper #ue5 #ENENRA https://t.co/aSGWHalURR" / X
New enemy
I made a simple shader for Maya that has dynamic shadows and lighting, it looked so good I've spent the last three days admiring it
A short one this time. Some of the combat I made at for Veilguard 💙
Some left over playblasts from DAV that didn't make the reel 🙏
Everyone loves animating big creature fights!! I had a big opportunity working on Magic the Gathering: Ikoria. I took care of these shots from the previs to the final animation.
Arthurnal on X: "Miles 8-Bit style. Old work brought me so many memories and Spider-verse made me a better animator. Thanks Jirawat and Yanin for Miles rig, one of the best assets for our animation community. #MilesMorales #SpiderVerse #AnimChallenge #animation https://t.co/jAV9U1xzg0" / X
Aang Fight! Love this series very much. Experimenting with semi-realistic and cartoon styles, the result wasn't that bad haha. Aang rig is here
Get up!! Skateboard could be really cool, challenging, and fun haha. I mixed those moments into this character, hope you like it.