(1) Mathieu Joffroy on X: "The idea I had for this bit wasn't really working, so spent a bit of free time this weekend reblocking Donny, as well as reworking the camera. Obviously still very WIP. Still on target to finish this whole shot by 2056. #animation #animator #TMNT https://t.co/EIiRTBGltQ" / X

Inspiring Anims - Social Media
80 Level on LinkedIn: #vfx #visualeffects #unrealengine #unrealengine5 #ue5 #3dcg #gamedev…
Fog Hill ep 5 is great as always. Development/thoughtfulness of the battle, variety of techniques, effects, colors. Everything is very good.
EXCUSE ME? OUT OF NOWHERE?
Going anime! Our studio feel 2024 is out.
(7) Midi on X: "rkgk https://t.co/fjhOrniYOV" / X
(7) Tiziano Palumbo on X: "I was responsible for the Corvid Creature as a modeler, texturing, and shading artist on this project. I had the pleasure to help shading making the skin of the Mammoth and some tweaks on the Chameleon. #3d #3dart #fantasy #realism #cinematic #character #characterart #animation https://t.co/MGLa67R7sj" / X
(7) ᴊʜ on X: "wing chun https://t.co/CmmY6iidVu" / X
Post | Feed | LinkedIn
Kamran Bashir on LinkedIn: 😍 | 28 comments
— SunhiLegend (@SunhiLegend)
Vincent-Gabriel Canadian on LinkedIn: #vfxfriday #unrealengine #niagara #realtimevfx #vfx #ue5
Cédric Lalanne on LinkedIn: GOOOOOOOOD MOOOORNIIIIIIING LINKEDIIIIIIIIIIIIIIIN! Here’s my animation… | 38 comments
Spider Man: Across the Spider - Verse | Behind The Scenes | Meet Hobie Brown
(4) ikhandle on X: "Wonder Woman vs Cheetah! 🦸♀️💥 😼 My cinematic animation in Injustice 2 (2017) Mocap/Keyframe body Maya/Motion Builder #Animation #Injustice2 https://t.co/6kTjN529iG" / X
(2) ogh on X: "updating my old c# raylib engine, this was my test project, it feels nice https://t.co/g5IqLbymbB" / X
pickaxe
(4) Nate Thomas on X: "Proud to share my gameplay animation reel for The Final Shape. So if you got smacked by the Witness during DPS... sorry😅 Not everyone from our team is on twitter but @ray_animates and @JoshuaBarends are, so check them out too! #Destiny2 #TheFinalShape #gamedev #animation https://t.co/ETfPcBWiD3" / X
(4) Much on X: "#GodOfWarRagnarok https://t.co/Y4UF3WMPVM" / X
(4) Josh Toonen on X: "I made Godzilla in Unreal Engine 5 // Watch the full cinematic :D BTS in 🧵 https://t.co/r8UF9omfn6" / X
Arthur Munoz on LinkedIn: #animation #gamedev #3d #3danimation #game | 37 comments
(1) Ranon Sarono on X: "The Whizzbanger, or "that" one Pimp My Gun creation https://t.co/UDK1BdCtUJ" / X
THE LINE - "READY? FIGHT!
(1) log64 on X: "added more movement options and some animations to make it more fluid 🌙🌟 💿CLOUDEE - Cute #3Dplatformer #indiedev #gamedev #indiegames https://t.co/FsVWBoqlmT" / X
(1) Niek on X: "⚔️Another week another @wickedgame anim⚔️ Busting out the old Echo Knight once more with some attacks. Always keeping a human in the scene to keep his scale and weight in check. Enjoy! #animation #gamedev https://t.co/QJIylbvJ2k" / X
Dang Tran on LinkedIn: #stopmotion #animation | 126 comments
(9) Joel Ho on X: "I made a character select in the style of Valorant. Please watch with audio! UI-less version here: https://t.co/c7a4Eu4oTP Einar character by Blender Studios: https://t.co/aHDY3sTfkT https://t.co/sQ5CGqpGby" / X
(9) タイヤキ on X: "wip3 https://t.co/RX8v3Jk2f9" / X
(3) Mark Spokes on X: "This started as just a silly anim test, heavily inspired by Genndy Tartakovsky's Primal. I had so much fun that I ended up creating a fully-fleshed performance shot. Please enjoy! 🦍 #animation #ProRigs https://t.co/tQNOLW1zmH" / X
Nick Whitmire on LinkedIn: I got the chance to work on the Husks for The Final Shape. It was my first…