cbo - Available for Work ! on X: "#PortfolioDay again, once again looking for a full-time animation position; I have experience in game cycles as well as cinematic animation rendering withing Unreal Engine along with character rigging Contact📧: cb0.anim@gmail.com https://t.co/HgfnNa0YpK" / X

Inspiring Anims - Social Media
Sakuga 作画 on X: "#jujutsukaisen S2 OP 1 Key Animation and Final Animators: Meka Aoratos, Sota Shigetsugu & Kaito Tomioka https://t.co/nJMpJRB1GA" / X
poki on X: "オリキャラで攻撃モーション付けました! #3dcg #maya #animation https://t.co/2bhygRe6xS" / X
poki on X: "「3D Anima powered by CyberAgent」にて、キャラクターモーション部門のノミネート作品に選んでいただきました。 ↓本編 https://t.co/uboehKhAYb ↓受賞作品サイト https://t.co/ywHTb8DXFn https://t.co/UrrsR1B7BU" / X
Q Kawa - Mushoku Tensei
John Animates on X: "// how it's anim473d https://t.co/3YV816UfmW" / X
Derek Pritchard on X: "Nom Nom Nom! Started out as a personal challange into a more unique locomotion style but couldn't help adding an attack, too much fun animating it. Also first post 💜 joined to connect with more cool animators out there! #animation #3Danimation #gamedev #gameart https://t.co/R0quBz2tQQ" / X
I found a Silk animation that I never finished! It was an overhead shot, you'd be able to see the city street below. I got really far before I bailed LOL
Raptor animation I got to work on for Deathground! Buzzing to work on more dinos next year 🥳🦖🦕
In the turmoil of all unfortunate recent layoffs. We are looking for talented Artist/Animators/Designers/Developers for this awesome stylised project
4K Spider-Verse Shots 📸 on X: "#AcrossTheSpiderVerse https://t.co/ge5XsZN4Dn" / X
ikhandle on X: "2024 Gameplay and Cinematic Animation Reel! https://t.co/KdX8B0cHvY" / X
Previs + Effect design Test
Jilmar Andres on X: "I was just laid off from Blizzard 😭 I was there for over 5+ years just for them to tell me on the day of that I have to pack my stuff and leave. I recently updated my reel luckily so I had it ready to go so I'm posting it here in case there are any leads. Plz let me know thx 🙏 https://t.co/Qc10ZPFXZ7" / X
Jakob Wahlberg on X: "Dodgeing gracefully. One of the core pillars in @GoMechaBall is that the combat should feel like a dance between ball and gun. The proc animation enables the fluidity between the two states, making it play and look smooth in motion. Also, there's a bazooka. #gamedev #unity3d https://t.co/Jby762v2tp" / X
Hey Wanderers!
Keisuke Okura (SPY X FAMILY)
Haoling-W on X: "Unity VFX_03 https://t.co/wxngQVxKr7" / X
please buy me a kofi heres a cute demo reel.
Netflix on X: "YIP YIP! The Avatar: The Last Airbender trailer is HERE! 🌊🪨 Premiering February 22 🔥🌪️ https://t.co/NLiU84ANAs" / X
Chrisimpact on X: "Some more W.I.P #3Danimation #2danimation https://t.co/iSFLjABumy" / X
Chrisimpact on X: "Some more W.I.P 🙂 #animation #3Danimation https://t.co/F2GF5S2lVa" / X
the j in jujutsu kaisen stands for jumping
ファンタジー練習
real Sunghoo park action back finally
hoverboard ft aero
Gomu gomu noooooooooooooo
Shinya Ohira 大平晋也 (genga and finished animation comparison)
依頼ドット絵納品
Oh ya boards. This cut never fully made it into animatic so there’s no sound. But don’t worry, i gotchu, it went something like this: Pewpewpew BOOM ching BLAM voooo! ACK! Whoosshh HOTSOUUPP! Bleeehhhh~