Cantina Creative is a design and visual effects studio located in Los Angeles, CA. Our projects range from feature films to commercials and video game cinematics. We provide a collaborative environment for artists and filmmakers to realize their vision from concept through completion.
Cantina Creative is a design and visual effects studio located in Los Angeles, CA. Our projects range from feature films to commercials and video game cinematics. We provide a collaborative environment for artists and filmmakers to realize their vision from concept through completion.
My involvement on projects ranges from art direction, graphic design, animation and illustration. I focus on work for film, games and broadcast working locally in Toronto and remotely for different studios and clients around the world. My previous work experience includes the roles of Lead Motion Designer and Graphic Design Director at companies like Electronic Arts and Ubisoft. Ideal roles: Look development (style frames) · Main title design · Technology screen design (UI) · Illustration · 2D animation · Art direction
Cake Studios is a leader in motion graphics design and animation for broadcast, sports and entertainment broadcasts, sports teams & venues and new media.
Transitions are the animated changes between two pages, states or views to provide visual continuity to the user interface. Transitions can use any kind...
We are a friendly creative agency with a sweet spot in the gaming industry. We have the honor of regularly partnering with some of the most compelling entertainment brands in the world to create custom content of all kinds – from in-game assets to broadcast packages to big picture branding and creative strategy. As hardcore gamers, we feel extremely fortunate that most of our work also feeds that passion, but we continue to collaborate on a wide range of interesting, non-gaming projects as well. In every case, our goal is to become an extension of our clients, to fully immerse ourselves in their world, and to build something together that makes us all proud.
Hey, There Everyone! I am Govind Suthar, I am obsessed with making things and even more obsessed with making things visually appealing. I am a Motion Designer based in Mumbai,India. With more than 3 years of experience, I have worked on various projects as I am HUDs / FUI Designer + 2d motion designer. Nothing gives more satisfaction and pleasure then doing what we are passionate about and Motion Designing is my passion. I love to make Personal Projects as Personal Project is like an open battlefield to explore new things and create something magical. Available for freelance✌
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Hey! \o/ My names Gavin Bird, and I'm a Senior User Interface Artist/Graphic Designer in the video game industry, featured on Develops 30 under 30 list. I have worked for companies such as Crytek, Sony (GUERRILLA), Full Fat Productions, Cloud Imperium games, Ubisoft Montreal, Toronto, and now at Skybox Labs. Apart from that, I'm a pretty laid back individual who enjoys my video gaming, chilling out, creating cool art and being a general nerd. ʕ•͡ω•ʔ Worked/Working On (pending release): - Halo Infinite - FarCry 6 - Squadron 42/Star Citizen (PC) Shipped/Credited Titles: - FarCry 5 (PS4, XBox 1, PC) - For Honor (PS4, XBox 1, PC) - Homefront: The Revolution (PS4, XBox 1, PC) - Killzone Shadowfall (PS4) - Killzone Mercenaries (PS Vita) - Crysis 3 (Xbox 360, PS3, PC) - Agent Dash (iOS, Android) - Sugar Rush (iOS, Android) - EA King Of The Course (PGA) (iOS, Android) Specialties: - Illustrator - Photoshop - Flash - After Effects - SAI PaintTool - Clip Studio Paint Awards: - Develops 30 under 30 - Abertay Award for Technical Accomplishment
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