Based in Wellington, New Zealand (UTC +12) freelance Art Director/Designer, specializing in UI / FUI design and motion graphics development for films, games and interactive media. Some of the studios I've had a chance to work with: • Blur • Territory Studio • Marvel • Perception • Parallax • PsyOp • Shapes + Forms Inquiries at: contact [at] erodygin.com
I'm a multidisciplinary Colombian Graphic Designer based in Munich - Germany since 2019 and working as a SENIOR UI ARTIST on DIABLO IV at BLIZZARD ENTERTAINMENT for over 4 now. (5 months from Hamburg, Germany + 1 year and 8 months from Irvine, California). Between 2009 and 2019 I lived for around 6 years in Poland, nearly 2 in Hamburg - Germany and close to 2 in USA. I worked previously at GOOD GAME STUDIO ( Hamburg - Germany ) as a SENIOR UI ARTIST for an Unannounced AAA game and a variety of mobile games; and at CD PROJEKT RED ( Warsaw - Poland ), as a UI ARTIST in the AAA projects THE WITCHER 3 - WILD HUNT and CYBERPUNK 2077. I'm 42 years old and I have 20+ years experience in different fields as advertising, prints, font design, corporate identity, web design, tv, video games and mobile games for clients and projects in Latin America, United States and Europe. As image lover/creator/explorer I started my professional career back in Colombia working for small advertising agencies even before started to study at the university. I’m graduated with honors and my career has been echoed in areas as corporate identity, typeface design (I have created over 20 of them) and especially illustration. Parallel to my professional work I’m developing consistently personal works with which I had also won international recognitions and been exhibited at various events and countries; my artworks are as well constantly reviewed in publications of art and design as Imagine FX Magazine, 2D Artists, Proyecto Diseño, DPI Magazine, among others, and is also featured in specialized blogs of design and / or illustration due to the expressive quality of my work. I'm happily married with the visual artist Weronika Kwiatkowska Forero and We have a small baby boy called Lucian.
The ultimate screen reference Tool for game interface designers. Explore over 500 games and 19,000 individual images, and filter by screen type, material, layout, texture, shapes, patterns, genre and more!
HUDS and GUIS is an inspiration resource site featuring Future User Interfaces, Graphic User Interfaces, Heads Up Displays and UX/UI Design from areas such as film and games.
game patterns is a showcase of examples of mobile game design patterns and UI design - categorized into common user interface patterns for iOS game developers
Futuristic GUIs, FUIs, HUDs, gesture and conversational Interfaces, IA and chat bots... The Sci-Fi genre has without doubt served as a driving force in...
Concept art video -- NOT IN-GAME FOOTAGE
Genre : 3rd person action-adventure
Platforms : PS3 / Xbox 360
Release date : Fall 2012
Neo-Paris 2084
Augmented reality and memory manipulation have taken control of peoples' lives.
You can now digitize, buy, sell or trade your own personal memories. The last remainders of intimacy have been swept away, in what appears to be a simple extension of the development of social networks and geolocation at the beginning of the 21st century.
The "surveillance society" has been accepted by the citizens themselves, in exchange for a few technological benefits. It is a reality that no one even thinks of challenging anymore.
This memory-based economy gives an immense yet uncontrollable power to a handful of people...
www.dont-nod.com