had some of the most compelling writing I've seen in a Tales game in a long time.
It deserves to be finished. There were so many stories to tell that had love and thought poured into every sentence.
β Selena @ ππ (@Lynsneakers)
had a great cast of characters. All of their movements were so unique. All the characters played so differently! There was a playstyle for literally everybody to enjoy!
That shouldn't go to waste.
β Selena @ ππ (@Lynsneakers)
had a mascot that was going to be more than just... well, a mascot?! Toto already had, and was going to serve more, importance to Yelsy's plot, and possibly even the story as a whole.
Let's see it!
β Selena @ ππ (@Lynsneakers)
had absolutely gorgeous environments & level design, even with the limitations they gave themselves. Although Im awful with location names, I can envision them plain as day.
Imagine them on console!
β Selena @ ππ (@Lynsneakers)
introduced me to a whole bunch of lifelong friends I wouldn't trade for the world.
We'll keep screaming from the rooftops until Luminaria gets its justice. Being touted the LumiCult is an honourπ
β Selena @ ππ (@Lynsneakers)
What drove Maxime to leave the Academy when it seems he was just short of graduating and becoming a Stigmata Knight? That point in his chronology STILL haunts me! DONβT LEAVE ME HANGING!!
Something I adored about was how it felt like an interactive anime. With the way it was formatted, the new episodes were something I looked forward to every week!
There's a story to be told. 21 characters to develop and grow. Clashing ideals to be resolved. Friendships to be mended. Truth to be shown.
It shouldn't end just yet.
β DarkGreiga (@darkgreiga_dg)
It made me start learning to draw. It reignited my fondness for writing.
The writing, art, characters gave me the inspiration I needed. I want it to continue inspiring me and many others.
β DarkGreiga (@darkgreiga_dg)