Traits Project (Part 1) - TS3 Traits for TS2 Here’s the first and most important part of the Traits Project: the traits themselves! With this, Sims can now have personality traits like in The Sims 3....
Traits Project (Part 2) - The Trait Randomizer Don't know what traits your Sims will have? Want to let the power of randomness decide their fate? Let this happy mask to the job for you! This guy will...
A custom global that can be handy for some modders (myself included). By itself, it does nothing. However, it will be needed for some of my future mods (especially those that will feature traits from...
I have stumbled over so many special interactions that “good” players won’t get to see often because they’re meant for “immature” sims (children with low aspiration). I tuned the aspiration thresholds so they’re 0, -10, and -20 instead of -5, -35, and -70, but you can change it yourself if you want different values: it’s the first three values in the BCON. I also changed the “Immaturity - Do?” BHAV so sims in the lower thresholds can still perform the immature actions of the higher thresholds (eg. ruin painting is available for sims with
New death by satellite and by murphy bed chances for traits
I made two mods for lucky and unlucky traits: Meduza_DieBySatellite_luck_traits and Meduza_DeathByMurphyBed_luck_traits. Murphy bed one comes in two versions: normal and no checks. Choose only one! No...
I really want to contribute something to @hexagonal-bipyramid‘s amazing Trait Project, but since the best I can do is want disablers... Technophobe sims won’t roll wants about buying gadgets...
Desperation unlocked for insane Sims and updated mod
I unlocked aspiration desperation actions for Sims with insane trait. Unlocked are: dancing with the lampshade on Sim’s head, learning from Prof. von Ball, cuddling flour sack baby, talking to...
I tried to make some more trait mods the other day, and some of them actually worked, so I’m sharing them! Sims who Hate the Outdoors won’t autonomously birdwatch won’t autonomously hunt for bugs Sims...
Heavy Sleepers won’t wake up when there are noises in the same room as them. Light Sleepers will wake up when there are noises even outside of their room. If it’s outside of the room, the noise has to...
For the Joke and Dirty Joke interactions: Charismatic Sims have the charisma bonus even if they don’t have enough charisma skills, so the chance of telling a good joke is increased. Sims with a Good...
For Hydrophobic Sims: They won't autonomously use diving boards, pool slides, hot tubs, hot springs and log roll pits. They will always chicken out when using the diving board and won't gain fun from...
Traits Project (Part 3-9) - Secret Handshake AND Proper Greetings
This is an “update” of this mod. Though I prefer making a separate post so it’s easier to find. In addition to the secret handshake greeting, there's also a "proper" greeting that is enabled for Teen...
Athletic Sims love the Sports channel Childish Sims love the Kids channel Dislike Children Sims hate the Kids channel Natural Cooks love the Cooking channel Nurturing Sims like the Kids channel...
Sims with the Star Quality Trait will gain/lose more reputation from interacting with Sims on community lots. Their reputation will also change on other lots, but to a lesser degree. Added a BCON so...
This took me way longer than it should since I ran into issues while making this. Apparently, we can't add new global BCONs? And my first attempt caused problems with other mods that didn't even have...
Traits Project (Part 3-16) - Tinkerers or Butterfingers
Clumsy Sims have an increased chance to fail when repairing objects. Handy Sims never fail when repairing objects. Lucky Sims have a decreased chance to fail when repairing objects. Unlucky Sims have...
Traits Project (Part 3-18) - The Sweet Scent of Books
Bookworms get more fun from reading books in general. They will be more attracted to reading books.* Brooding Sims are more attracted to write in their diary than other Sims. Childish Sims get more...
The 20th mod for the Traits Project! This mod edits some check trees that change how wants and fears relating to supernaturals appears. I took what was from Pescado's wfsanity related to supernaturals...
This mod covers some phone interactions. * Phone invitations Loners have a greater chance to make an excuse and refuse an invitation. The chance of refusal depends on the Loner's daily relationship...
Traits Project (Part 3-22) - TVs Can Fall Off The Wall??
Wall TVs can now fall during normal gameplay! Each time a Sim turns on the wall TV, there's a 1% chance that it falls. If the Sim has the Unlucky trait, the chance is 5%. Custom BCON added so you can...
Brooding Sims thinks a lot more than other Sims. You will see thought bubbles about their recent memories more often. Required mod: Smarter EP Check Required EPs: Nightlife or later DOWNLOAD |...
Flirty Sims can do the sexy walk when being directed to do romantic interactions like Romance Sims. Fun fact: the "intensity" of the sexy walk is affected by the Sim's aspiration score. The higher the...
Workaholic children and teens won't lose fun while at school. For jobs that drop the Sim's fun, Workaholics won't lose fun while at work. For jobs that raise the Sim's fun, Workaholics gain fun 20%...
Traits Project (Part 3-33) - Still a Child at Heart
A big one! This part is about toys (most of them). Teens and older Childish Sims can now play with toys from toy boxes and doll houses. They might also do it autonomously.* Sims now have a toy...
The Traits Project is now 1 year old! Time goes fast! I wanted to make something big, but life is keeping me busy unfortunately. I still managed to make a small trait mod though. Hope you’ll like it!...
Some trait mods relating to cooking! Absent-Minded Sims have a 10% chance to forget their food in the oven, BBQ or microwave. You might have to monitor them when they use these appliances. Of course,...
I thought it’d be best to have links to all the versions in one place. Original. Non-Autonomous Inventory Based - Non Autonomous Trait Supported Non Inventory Based and Inventory Based - Non Autonomous Inventory Based - Traits: Lucky/Unlucky - Autonomous Autonomous/Non-Autonomous- Inventory Relationship Restrictions Traits: Lucky/Unlucky/Kleptomaniac/Evil There are explanations for all the versions in the links.