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Xbox Series X — 3D Spatial Sound – Walking in Steve’s Dreams - YouTube
Xbox Series X — 3D Spatial Sound – Walking in Steve’s Dreams - YouTube
Put your headphones and walk in the dreams of Steve Saylor, AKA BlindGamerSteve. This immersive audio adventure was inspired by real dreams he had after experiencing Destiny 2: Beyond Light—and the spatial sound capabilities of the Xbox Series X. To capture Steve’s dreams, he was guided to a semi-conscious sleep state called hypnagogia. When he reached this state—known to feel like light sleep and even meditation—he was asked to recall his dreams. Some of the greatest minds in history, like Aristotle, Thomas Edison, Edgar Allen Poe, and Mary Shelley, have tapped into this same dream state a...
rpmaas·youtube.com·
Xbox Series X — 3D Spatial Sound – Walking in Steve’s Dreams - YouTube
Film Sound Design - Film Sound Theory
Film Sound Design - Film Sound Theory
FilmSound.org serves as an essential learning space dedicated to aspects of film sound. The site is organized in sections that include links to articles (from practical to scholarly) on how sound is used in films. There are also links to articles on the history of film sound and questions and answers, sound effects libraries, bibliography, and resources on related topics such as film music and sound in animation films. Terms (technical or affective) covered in the glossary are defined concisely with examples or descriptions of their use by filmmakers and links to other definitions or classi...
rpmaas·filmsound.org·
Film Sound Design - Film Sound Theory