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www.wattpad.com
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vk.com
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www.deviantart.com
⠀ ✣ⵙ✣Ⱉ✣ⵙ✣◦୦◦◯◦୦◦✣ⵙ✣Ⱉ✣ⵙ✣ ⠀
uni.xyz
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www.copus.io
𖧷ᗱᗴᑐᑕ⏮⏭⟠✣𖧷⏮⏭ⵙ⏮⏭𖧷✣⟠⏮⏭ᑐᑕᗱᗴ𖧷𖢄Ⱉ⏮⏭ⵙ✣𖧷Ⓞ⊞Ⓞ𖧷✣ⵙ⏮⏭Ⱉ𖢄✧🝍Ⓞ✣ⵙ𖧷Ⓞ🝊ᗱᗴ🝍ᗱᗴ🝊Ⓞ𖧷ⵙ✣Ⓞ🝍✧𖢄✣ⵙⰙⵙ✣◦୦◦◯◦୦◦⠀ ⠀◦୦◦◯◦୦◦✣ⵙⰙⵙ✣𖢄✧🝍Ⓞ✣ⵙ𖧷Ⓞ🝊ᗱᗴ🝍ᗱᗴ🝊Ⓞ𖧷ⵙ✣Ⓞ🝍✧𖢄Ⱉ⏮⏭ⵙ✣𖧷Ⓞ⊞Ⓞ𖧷✣ⵙ⏮⏭Ⱉ𖢄𖧷ᗱᗴᑐᑕ⏮⏭⟠✣𖧷⏮⏭ⵙ⏮⏭𖧷✣⟠⏮⏭ᑐᑕᗱᗴ𖧷
dagshub.com
𖧷ᗱᗴᑐᑕ⏮⏭⟠✣𖧷⏮⏭ⵙ⏮⏭𖧷✣⟠⏮⏭ᑐᑕᗱᗴ𖧷𖢄Ⱉ⏮⏭ⵙ✣𖧷Ⓞ⊞Ⓞ𖧷✣ⵙ⏮⏭Ⱉ𖢄✧🝍Ⓞ✣ⵙ𖧷Ⓞ🝊ᗱᗴ🝍ᗱᗴ🝊Ⓞ𖧷ⵙ✣Ⓞ🝍✧𖢄✣ⵙⰙⵙ✣◦୦◦◯◦୦◦⠀ ⠀◦୦◦◯◦୦◦✣ⵙⰙⵙ✣𖢄✧🝍Ⓞ✣ⵙ𖧷Ⓞ🝊ᗱᗴ🝍ᗱᗴ🝊Ⓞ𖧷ⵙ✣Ⓞ🝍✧𖢄Ⱉ⏮⏭ⵙ✣𖧷Ⓞ⊞Ⓞ𖧷✣ⵙ⏮⏭Ⱉ𖢄𖧷ᗱᗴᑐᑕ⏮⏭⟠✣𖧷⏮⏭ⵙ⏮⏭𖧷✣⟠⏮⏭ᑐᑕᗱᗴ𖧷
code.rhodecode.com
𖧷ᗱᗴᑐᑕ⏮⏭⟠✣𖧷⏮⏭ⵙ⏮⏭𖧷✣⟠⏮⏭ᑐᑕᗱᗴ𖧷𖢄Ⱉ⏮⏭ⵙ✣𖧷Ⓞ⊞Ⓞ𖧷✣ⵙ⏮⏭Ⱉ𖢄✧🝍Ⓞ✣ⵙ𖧷Ⓞ🝊ᗱᗴ🝍ᗱᗴ🝊Ⓞ𖧷ⵙ✣Ⓞ🝍✧𖢄✣ⵙⰙⵙ✣◦୦◦◯◦୦◦⠀ ⠀◦୦◦◯◦୦◦✣ⵙⰙⵙ✣𖢄✧🝍Ⓞ✣ⵙ𖧷Ⓞ🝊ᗱᗴ🝍ᗱᗴ🝊Ⓞ𖧷ⵙ✣Ⓞ🝍✧𖢄Ⱉ⏮⏭ⵙ✣𖧷Ⓞ⊞Ⓞ𖧷✣ⵙ⏮⏭Ⱉ𖢄𖧷ᗱᗴᑐᑕ⏮⏭⟠✣𖧷⏮⏭ⵙ⏮⏭𖧷✣⟠⏮⏭ᑐᑕᗱᗴ𖧷
git.sr.ht
𖧷ᗱᗴᑐᑕ⏮⏭⟠✣𖧷⏮⏭ⵙ⏮⏭𖧷✣⟠⏮⏭ᑐᑕᗱᗴ𖧷𖢄Ⱉ⏮⏭ⵙ✣𖧷Ⓞ⊞Ⓞ𖧷✣ⵙ⏮⏭Ⱉ𖢄✧🝍Ⓞ✣ⵙ𖧷Ⓞ🝊ᗱᗴ🝍ᗱᗴ🝊Ⓞ𖧷ⵙ✣Ⓞ🝍✧𖢄✣ⵙⰙⵙ✣◦୦◦◯◦୦◦⠀ ⠀◦୦◦◯◦୦◦✣ⵙⰙⵙ✣𖢄✧🝍Ⓞ✣ⵙ𖧷Ⓞ🝊ᗱᗴ🝍ᗱᗴ🝊Ⓞ𖧷ⵙ✣Ⓞ🝍✧𖢄Ⱉ⏮⏭ⵙ✣𖧷Ⓞ⊞Ⓞ𖧷✣ⵙ⏮⏭Ⱉ𖢄𖧷ᗱᗴᑐᑕ⏮⏭⟠✣𖧷⏮⏭ⵙ⏮⏭𖧷✣⟠⏮⏭ᑐᑕᗱᗴ𖧷
git.agentum.beget.tech
𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷✣𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷𖧷𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷✣𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷✣𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷𖧷𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷✣𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷ⵙ𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷✣𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷𖧷𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷✣𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷✣𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷𖧷𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷✣𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⟠𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷⏮⏭𖧷ᗱᗴ𖧷ᑐᑕ𖧷ᗱᗴ𖧷
botster.io
𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷✢𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𖧷𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷✢𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷✢𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𖧷𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷✢𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷ⵙ𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷✢𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𖧷𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷✢𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷✢𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𖧷𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷✢𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷⛋𖧷ꖅ𖧷⯏𖧷ꖅ𖧷𑽇𖧷ꖅ𖧷⯏𖧷ꖅ𖧷
raindrop.io
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archived 9 Jun 2025 14:57:32 UTC
⊞𖧷⊞ⵙ⊞𖧷⊞◇⊞𖧷⊞ⵙ⊞𖧷⊞Ⱉ⊞𖧷⊞ⵙ⊞𖧷⊞◇⊞𖧷⊞ⵙ⊞𖧷⊞⏮⏭⊞𖧷⊞ⵙ⊞𖧷⊞◇⊞𖧷⊞ⵙ⊞𖧷⊞Ⱉ⊞𖧷⊞ⵙ⊞𖧷⊞◇⊞𖧷⊞ⵙ⊞𖧷⊞ᗱᗴ⊞𖧷⊞ⵙ⊞𖧷⊞◇⊞𖧷⊞ⵙ⊞𖧷⊞Ⱉ⊞𖧷⊞ⵙ⊞𖧷⊞◇⊞𖧷⊞ⵙ⊞𖧷⊞⏮⏭⊞𖧷⊞ⵙ⊞𖧷⊞◇⊞𖧷⊞ⵙ⊞𖧷⊞Ⱉ⊞𖧷⊞ⵙ⊞𖧷⊞◇⊞𖧷⊞ⵙ⊞𖧷⊞
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Appendix
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YuZhouRen86/VxKex-NEXT: Windows 7 API Extensions
Windows 7 API Extensions. Contribute to YuZhouRen86/VxKex-NEXT development by creating an account on GitHub.
⯄⚙⯄ᴥↀᗱᗴ⊞⟠ᴥ✣ᗱᗴ✣ⵙ𖧷ⓄᑐᑕⵙᑐᑕⓄ𖧷ⵙ✣ᗱᗴ✣ᴥ⟠⊞ᗱᗴↀᴥ𖢄◇⟠ↀⵙⓄ✣◇ᗱᗴↀᗱᗴ◇✣Ⓞⵙↀ⟠◇𖢄ᴥↀᗱᗴ⊞⟠ᴥ✣ᗱᗴ✣ⵙ𖧷ⓄᑐᑕⵙᑐᑕⓄ𖧷ⵙ✣ᗱᗴ✣ᴥ⟠⊞ᗱᗴↀᴥ⯄⚙⯄
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◎Ⓞᑐ·ᗡᖆᖆᗩᑐ·ⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄ◎ⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄ·ᑕᗩᖇᖇᗞ·ᑕⓄ◎
◎Ⓞᑐ·ᗡᖈᖈᗨᑐ·ⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄ◎ⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄ·ᑕᗨᖉᖉᗞ·ᑕⓄ◎
𖢄
◎ ✻ИNⵙᙁ·Ⓞⵙ∞·ⓄⓄⓄⓄ ◎ ⓄⓄⓄⓄ·∞ⵙⓄ·ᙁⵙИN✻ ◎
◎ ✻NИⵙᙀ·Ⓞⵙ∞·ⓄⓄⓄⓄ ◎ ⓄⓄⓄⓄ·∞ⵙⓄ·ᙀⵙNИ✻ ◎
𖢄
◎ 9ਟ2840მ\ƨtnuoↄↄa\MⓄϽ.ⓄƎMALAϽ ◎ CALAMEⓄ.CⓄM/accounts/6048259 ◎
◎ 9ਟ2840მ\ƨtnuoↄↄa\MⓄϽ.ⓄƎMALAϽ ◎ CALAMEⓄ.CⓄM/accounts/6048259 ◎
𖢄
◎ O\u\MⓄϽ.ƎᗡⓄϽƎᗡⓄHЯ.ƎᗡⓄϽ ◎ CⓄDE.RHⓄDECⓄDE.CⓄM/u/O ◎
◎ O\u\MⓄϽ.ƎᗡⓄϽƎᗡⓄHЯ.ƎᗡⓄϽ ◎ CⓄDE.RHⓄDECⓄDE.CⓄM/u/O ◎
𖢄
◎ 8888OOOO8888\MⓄϽ.TƧƎЯƎTИIꟼ ◎ PINTEREST.CⓄM/8888OOOO8888 ◎
◎ 8888OOOO8888\MⓄϽ.TƧƎЯƎTИIꟼ ◎ PINTEREST.CⓄM/8888OOOO8888 ◎
𖢄
◎ OOO\u\ИI.ᗡԐꟼ ◎ P3D.IN/u/OOO ◎
◎ OOO\u\ИI.ᗡԐꟼ ◎ P3D.IN/u/OOO ◎
◎
{
;
(
(O_ƧƎИTHꓨIЯᗺ_O_ᗺЯIꓨHTИƎƧ_O-.1)
-
.1+
(O_ƧƎИTHꓨIЯᗺ_O_ᗺЯIꓨHTИƎƧ_O-.1)
*
((.1-,O_TOOЯ_ЯƎWOꟼ_O_ꟼOWƎЯ_ЯOOT_O)woq,((.2,(.1-O_ЯƎᗡAHƧ_TИƎIᗡAЯꓨ_⅃AIᗡAЯ_ЯAƎИI⅃_O_⅃IИƎAЯ_ЯAᗡIA⅃_ꓨЯAᗡIƎИT_ƧHAᗡƎЯ_O)-)woq-.1))woq
)
=O_ЯƎᗡAHƧ_O_ƧHAᗡƎЯ_O
}
(
0.0=O_ЯƎᗡAHƧ_O_ƧHAᗡƎЯ_O taolf tuqtuo
,(მਟ2/(2/1021))=O_TOOЯ_ЯƎWOꟼ_O_ꟼOWƎЯ_ЯOOT_O taolf
,(მਟ2\8მ1)=O_ƧƎИTHꓨIЯᗺ_O_ᗺЯIꓨHTИƎƧ_O taolf
,(((.2,(I,И)tob)woq-.1)trpƨ-.1)=O_ЯƎᗡAHƧ_TИƎIᗡAЯꓨ_⅃AIᗡAЯ_ЯAƎИI⅃_O_⅃IИƎAЯ_ЯAᗡIA⅃_ꓨЯAᗡIƎИT_ƧHAᗡƎЯ_O taolf
)
O_ਟ2მਟმ_0_ਟ78მ4084_91_O_19_4804მ87ਟ_0_მਟმ2ਟ_O rɘbahƨ
◎
◎
{
;
(
(O_ƧƎИTHꓨIЯᗺ_O_ᗺЯIꓨHTИƎƧ_O-.1)
-
.1+
(O_ƧƎИTHꓨIЯᗺ_O_ᗺЯIꓨHTИƎƧ_O-.1)
*
((.1-,O_TOOЯ_ЯƎWOꟼ_O_ꟼOWƎЯ_ЯOOT_O)woq,((.2,(.1-O_ЯƎᗡAHƧ_TИƎIᗡAЯꓨ_⅃AIᗡAЯ_ЯAƎИI⅃_O_⅃IИƎAЯ_ЯAᗡIA⅃_ꓨЯAᗡIƎИT_ƧHAᗡƎЯ_O)-)woq-.1))woq
)
=O_ЯƎᗡAHƧ_O_ƧHAᗡƎЯ_O
}
(
0.0=O_ЯƎᗡAHƧ_O_ƧHAᗡƎЯ_O taolf tuqtuo
,(მਟ2/(2/1021))=O_TOOЯ_ЯƎWOꟼ_O_ꟼOWƎЯ_ЯOOT_O taolf
,(მਟ2\8მ1)=O_ƧƎИTHꓨIЯᗺ_O_ᗺЯIꓨHTИƎƧ_O taolf
,(((.2,(I,И)tob)woq-.1)trpƨ-.1)=O_ЯƎᗡAHƧ_TИƎIᗡAЯꓨ_⅃AIᗡAЯ_ЯAƎИI⅃_O_⅃IИƎAЯ_ЯAᗡIA⅃_ꓨЯAᗡIƎИT_ƧHAᗡƎЯ_O taolf
)
O_ਟ2მਟმ_0_ਟ78მ4084_91_O_19_4804მ87ਟ_0_მਟმ2ਟ_O rɘbahƨ
◎
⦿
◎
shader O_52656_0_57864084_91_O_19_48046875_0_65625_O
(
float O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O=(1.-sqrt(1.-pow(dot(N,I),2.))),
float O_SENTHGIRB_O_BRIGHTNES_O=(168/256),
float O_REWOP_TOOR_O_ROOT_POWER_O=19.48046875/((1201/2)/256),
output float O_REDAHS_O_SHADER_O=0.0
)
{
O_REDAHS_O_SHADER_O=
(
pow((1.-pow(-(O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O-1.),2.)),pow(O_REWOP_TOOR_O_ROOT_POWER_O,-1.))
*
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
+1.
-
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
)
;
}
◎
◎
shader O_52656_0_57864084_91_O_19_48046875_0_65625_O
(
float O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O=(1.-sqrt(1.-pow(dot(N,I),2.))),
float O_SENTHGIRB_O_BRIGHTNES_O=(168/256),
float O_REWOP_TOOR_O_ROOT_POWER_O=19.48046875/((1201/2)/256),
output float O_REDAHS_O_SHADER_O=0.0
)
{
O_REDAHS_O_SHADER_O=
(
pow((1.-pow(-(O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O-1.),2.)),pow(O_REWOP_TOOR_O_ROOT_POWER_O,-1.))
*
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
+1.
-
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
)
;
}
◎
◎ AᒐIϽIᒐUTИI\ƨ\AU.ИI.MUƧ ◎ SUM.IN.UA/s/INTUJICIJA ◎
◎ AᒐIϽIᒐUTИI\ƨ\AU.ИI.MUƧ ◎ SUM.IN.UA/s/INTUJICIJA ◎
Ⓞ⊞ᗱᗴ∞✣ᑐᑕ⊞⟠🝊✣ᑐᑕ⟠🝊☐𝈆𝈡ᗱᗴ⧲ᗱᗴ𝈆𝈡☐🝊⟠ᑐᑕ✣🝊⟠⊞ᑐᑕ✣∞ᗱᗴ⊞Ⓞ
𖢄
Ⓞ⧲Ⓞ
𖢄
Ⓞ⨝ᗱᗴ⟠✣ⵙ⨝⟠☐ᗱᗴ⊞ᗱᗴ☐⟠⨝ⵙ✣⟠ᗱᗴ⨝Ⓞ
𖢄
Ⓞ⧲Ⓞ
𖢄
Ⓞ⊞❁◇ⵙǀ☐Ⓞ✻ᗱᗴ⊞ᗱᗴ✻Ⓞ☐ǀⵙ◇❁⊞Ⓞ
𖢄
Ⓞ⧲Ⓞ
𖢄
Ⓞ⊞✣⟠✣ᑐᑕ⟠ↀ⟠⨝⟠ᑐᑕ⟠⨝⟠ↀ⟠ᑐᑕ✣⟠✣⊞Ⓞ
𖢄
ᗱᐤᗴ⟠∞ᑐᑕ∞⟠ᗱᐤᗴ
𖢄
Ⓞ⊞✣⟠✣ᑐᑕ⟠ↀ⟠⨝⟠ᑐᑕ⟠⨝⟠ↀ⟠ᑐᑕ✣⟠✣⊞Ⓞ
𖢄
Ⓞ⧲Ⓞ
𖢄
Ⓞ⊞❁◇ⵙǀ☐Ⓞ✻ᗱᗴ⊞ᗱᗴ✻Ⓞ☐ǀⵙ◇❁⊞Ⓞ
𖢄
Ⓞ⧲Ⓞ
𖢄
Ⓞ⨝ᗱᗴ⟠✣ⵙ⨝⟠☐ᗱᗴ⊞ᗱᗴ☐⟠⨝ⵙ✣⟠ᗱᗴ⨝Ⓞ
𖢄
Ⓞ⧲Ⓞ
𖢄
Ⓞ⊞ᗱᗴ∞✣ᑐᑕ⊞⟠🝊✣ᑐᑕ⟠🝊☐𝈆𝈡ᗱᗴ⧲ᗱᗴ𝈆𝈡☐🝊⟠ᑐᑕ✣🝊⟠⊞ᑐᑕ✣∞ᗱᗴ⊞Ⓞ
◦
୦
◦
◯
◦
୦
◦
⠀
◦୦◦◯◦୦◦⠀ ⠀◦୦◦◯◦୦◦
⠀
◦
୦
◦
◯
◦
୦
◦
𖢌
𐧾
ᐃ
ᐁ
ⵔ
꞉
⸭
❋
ⵔ
ⵔ
𐧾
❋
❋
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❋
·
𐧾
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❋
ⵈ
𐧾
❋
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꞉
ⵔ
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·
𐧾
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𐧾
ⵔ
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·
·
𐧾
𐧾
❋
❋
⠿
ᐃ
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ⵈ
ⵔ
⁘
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𐧾
𐧾
❋
⸭
꞉
꞉
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⠿
ⵔ
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◌
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◌
⁘
ⵔ
⠿
ⵔ
꞉
꞉
⸭
❋
𐧾
𐧾
⸭
⁘
ⵔ
ⵈ
ⵔ
ᐃ
ᐁ
⠿
❋
❋
𐧾
𐧾
·
·
ᐃ
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ⵔ
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ⵔ
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❋
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·
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❋
𐧾
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ⵔ
❋
⸭
꞉
ⵔ
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ᐁ
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◦
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◦
◯
◦
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◦
⠀
◦୦◦◯◦୦◦⠀ ⠀◦୦◦◯◦୦◦
⠀
◦
୦
◦
◯
◦
୦
◦
Ⓞ⊞ᗱᗴ∞✣ᑐᑕ⊞⟠🝊✣ᑐᑕ⟠🝊☐𝈆𝈡ᗱᗴ⧲ᗱᗴ𝈆𝈡☐🝊⟠ᑐᑕ✣🝊⟠⊞ᑐᑕ✣∞ᗱᗴ⊞Ⓞ
𖢄
Ⓞ⧲Ⓞ
𖢄
Ⓞ⨝ᗱᗴ⟠✣ⵙ⨝⟠☐ᗱᗴ⊞ᗱᗴ☐⟠⨝ⵙ✣⟠ᗱᗴ⨝Ⓞ
𖢄
Ⓞ⧲Ⓞ
𖢄
Ⓞ⊞❁◇ⵙǀ☐Ⓞ✻ᗱᗴ⊞ᗱᗴ✻Ⓞ☐ǀⵙ◇❁⊞Ⓞ
𖢄
Ⓞ⧲Ⓞ
𖢄
Ⓞ⊞✣⟠✣ᑐᑕ⟠ↀ⟠⨝⟠ᑐᑕ⟠⨝⟠ↀ⟠ᑐᑕ✣⟠✣⊞Ⓞ
𖢄
ᗱᐤᗴ⟠∞ᑐᑕ∞⟠ᗱᐤᗴ
𖢄
Ⓞ⊞✣⟠✣ᑐᑕ⟠ↀ⟠⨝⟠ᑐᑕ⟠⨝⟠ↀ⟠ᑐᑕ✣⟠✣⊞Ⓞ
𖢄
Ⓞ⧲Ⓞ
𖢄
Ⓞ⊞❁◇ⵙǀ☐Ⓞ✻ᗱᗴ⊞ᗱᗴ✻Ⓞ☐ǀⵙ◇❁⊞Ⓞ
𖢄
Ⓞ⧲Ⓞ
𖢄
Ⓞ⨝ᗱᗴ⟠✣ⵙ⨝⟠☐ᗱᗴ⊞ᗱᗴ☐⟠⨝ⵙ✣⟠ᗱᗴ⨝Ⓞ
𖢄
Ⓞ⧲Ⓞ
𖢄
Ⓞ⊞ᗱᗴ∞✣ᑐᑕ⊞⟠🝊✣ᑐᑕ⟠🝊☐𝈆𝈡ᗱᗴ⧲ᗱᗴ𝈆𝈡☐🝊⟠ᑐᑕ✣🝊⟠⊞ᑐᑕ✣∞ᗱᗴ⊞Ⓞ
◎ AᒐIϽIᒐUTИI\ƨ\AU.ИI.MUƧ ◎ SUM.IN.UA/s/INTUJICIJA ◎
◎ AᒐIϽIᒐUTИI\ƨ\AU.ИI.MUƧ ◎ SUM.IN.UA/s/INTUJICIJA ◎
◎
{
;
(
(O_ƧƎИTHꓨIЯᗺ_O_ᗺЯIꓨHTИƎƧ_O-.1)
-
.1+
(O_ƧƎИTHꓨIЯᗺ_O_ᗺЯIꓨHTИƎƧ_O-.1)
*
((.1-,O_TOOЯ_ЯƎWOꟼ_O_ꟼOWƎЯ_ЯOOT_O)woq,((.2,(.1-O_ЯƎᗡAHƧ_TИƎIᗡAЯꓨ_⅃AIᗡAЯ_ЯAƎИI⅃_O_⅃IИƎAЯ_ЯAᗡIA⅃_ꓨЯAᗡIƎИT_ƧHAᗡƎЯ_O)-)woq-.1))woq
)
=O_ЯƎᗡAHƧ_O_ƧHAᗡƎЯ_O
}
(
0.0=O_ЯƎᗡAHƧ_O_ƧHAᗡƎЯ_O taolf tuqtuo
,(მਟ2/(2/1021))=O_TOOЯ_ЯƎWOꟼ_O_ꟼOWƎЯ_ЯOOT_O taolf
,(მਟ2\8მ1)=O_ƧƎИTHꓨIЯᗺ_O_ᗺЯIꓨHTИƎƧ_O taolf
,(((.2,(I,И)tob)woq-.1)trpƨ-.1)=O_ЯƎᗡAHƧ_TИƎIᗡAЯꓨ_⅃AIᗡAЯ_ЯAƎИI⅃_O_⅃IИƎAЯ_ЯAᗡIA⅃_ꓨЯAᗡIƎИT_ƧHAᗡƎЯ_O taolf
)
O_ਟ2მਟმ_0_ਟ78მ4084_91_O_19_4804მ87ਟ_0_მਟმ2ਟ_O rɘbahƨ
◎
◎
{
;
(
(O_ƧƎИTHꓨIЯᗺ_O_ᗺЯIꓨHTИƎƧ_O-.1)
-
.1+
(O_ƧƎИTHꓨIЯᗺ_O_ᗺЯIꓨHTИƎƧ_O-.1)
*
((.1-,O_TOOЯ_ЯƎWOꟼ_O_ꟼOWƎЯ_ЯOOT_O)woq,((.2,(.1-O_ЯƎᗡAHƧ_TИƎIᗡAЯꓨ_⅃AIᗡAЯ_ЯAƎИI⅃_O_⅃IИƎAЯ_ЯAᗡIA⅃_ꓨЯAᗡIƎИT_ƧHAᗡƎЯ_O)-)woq-.1))woq
)
=O_ЯƎᗡAHƧ_O_ƧHAᗡƎЯ_O
}
(
0.0=O_ЯƎᗡAHƧ_O_ƧHAᗡƎЯ_O taolf tuqtuo
,(მਟ2/(2/1021))=O_TOOЯ_ЯƎWOꟼ_O_ꟼOWƎЯ_ЯOOT_O taolf
,(მਟ2\8მ1)=O_ƧƎИTHꓨIЯᗺ_O_ᗺЯIꓨHTИƎƧ_O taolf
,(((.2,(I,И)tob)woq-.1)trpƨ-.1)=O_ЯƎᗡAHƧ_TИƎIᗡAЯꓨ_⅃AIᗡAЯ_ЯAƎИI⅃_O_⅃IИƎAЯ_ЯAᗡIA⅃_ꓨЯAᗡIƎИT_ƧHAᗡƎЯ_O taolf
)
O_ਟ2მਟმ_0_ਟ78მ4084_91_O_19_4804მ87ਟ_0_მਟმ2ਟ_O rɘbahƨ
◎
⦿
◎
shader O_52656_0_57864084_91_O_19_48046875_0_65625_O
(
float O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O=(1.-sqrt(1.-pow(dot(N,I),2.))),
float O_SENTHGIRB_O_BRIGHTNES_O=(168/256),
float O_REWOP_TOOR_O_ROOT_POWER_O=19.48046875/((1201/2)/256),
output float O_REDAHS_O_SHADER_O=0.0
)
{
O_REDAHS_O_SHADER_O=
(
pow((1.-pow(-(O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O-1.),2.)),pow(O_REWOP_TOOR_O_ROOT_POWER_O,-1.))
*
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
+1.
-
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
)
;
}
◎
◎
shader O_52656_0_57864084_91_O_19_48046875_0_65625_O
(
float O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O=(1.-sqrt(1.-pow(dot(N,I),2.))),
float O_SENTHGIRB_O_BRIGHTNES_O=(168/256),
float O_REWOP_TOOR_O_ROOT_POWER_O=19.48046875/((1201/2)/256),
output float O_REDAHS_O_SHADER_O=0.0
)
{
O_REDAHS_O_SHADER_O=
(
pow((1.-pow(-(O_REDAHS_TNEIDARG_LAIDAR_RAENIL_O_LINEAR_RADIAL_GRADIENT_SHADER_O-1.),2.)),pow(O_REWOP_TOOR_O_ROOT_POWER_O,-1.))
*
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
+1.
-
(1.-O_SENTHGIRB_O_BRIGHTNES_O)
)
;
}
◎
◎ OOO\u\ИI.ᗡԐꟼ ◎ P3D.IN/u/OOO ◎
◎ OOO\u\ИI.ᗡԐꟼ ◎ P3D.IN/u/OOO ◎
𖢄
◎ 8888OOOO8888\MⓄϽ.TƧƎЯƎTИIꟼ ◎ PINTEREST.CⓄM/8888OOOO8888 ◎
◎ 8888OOOO8888\MⓄϽ.TƧƎЯƎTИIꟼ ◎ PINTEREST.CⓄM/8888OOOO8888 ◎
𖢄
◎ O\u\MⓄϽ.ƎᗡⓄϽƎᗡⓄHЯ.ƎᗡⓄϽ ◎ CⓄDE.RHⓄDECⓄDE.CⓄM/u/O ◎
◎ O\u\MⓄϽ.ƎᗡⓄϽƎᗡⓄHЯ.ƎᗡⓄϽ ◎ CⓄDE.RHⓄDECⓄDE.CⓄM/u/O ◎
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◎ 9ਟ2840მ\ƨtnuoↄↄa\MⓄϽ.ⓄƎMALAϽ ◎ CALAMEⓄ.CⓄM/accounts/6048259 ◎
◎ 9ਟ2840მ\ƨtnuoↄↄa\MⓄϽ.ⓄƎMALAϽ ◎ CALAMEⓄ.CⓄM/accounts/6048259 ◎
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◎ ✻ИNⵙᙁ·Ⓞⵙ∞·ⓄⓄⓄⓄ ◎ ⓄⓄⓄⓄ·∞ⵙⓄ·ᙁⵙИN✻ ◎
◎ ✻NИⵙᙀ·Ⓞⵙ∞·ⓄⓄⓄⓄ ◎ ⓄⓄⓄⓄ·∞ⵙⓄ·ᙀⵙNИ✻ ◎
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◎Ⓞᑐ·ᗡᖆᖆᗩᑐ·ⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄ◎ⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄ·ᑕᗩᖇᖇᗞ·ᑕⓄ◎
◎Ⓞᑐ·ᗡᖈᖈᗨᑐ·ⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄ◎ⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄⓄ·ᑕᗨᖉᖉᗞ·ᑕⓄ◎
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Jenn 3d
Mapping a Cube to a Sphere
After the last post , I got to thinking about how to come up with a mapping from the cube to the points in the unit sphere. In the last pos...
http://petrocket.blogspot.com/2010/04/sphere-to-cube-mapping.html
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