Glowing Ring
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Chocofur Cycles Advanced Node Setups in Blender
Adding Mathematical Functions to Expressions
Blender Tutorial: Hologram Text Effect - YouTube
Hypershade window is empty in Maya | Maya | Autodesk Knowledge Network
In Maya, the Hypershade window opens blank - only the gray background is displayed. In legacy versions of Maya only, if a scene is saved with the Hypershade window minimized, this issue occurs. In more current versions of Maya, there are multiple causes: Corrupted Maya Preferences. Error in the Hypershade window. Duplicate instances of the Hypershade open in the background. Unmet system requirements for Maya
2D Image to 3D Geometry in Blender - YouTube
Command Line Operations
python - Per-Face Vertex Color from Image Texture - Blender Stack Exchange
GLSL Sandbox
[Blender 2.93]How to create a circle in Shader Nodes - YouTube
Nuke Environment Variables
Blender Math Series Part 2 - The Beauty of Polar Coordinate System - YouTube
Problem With Shader Graph - Unity Forum
When I want open shader graph it shows me an only gray editor. Any solution to fix it? UnityEditor.Experimental.UIElements.GraphView.IconBadge.AttachTo (UnityEngine.Experimental.UIElements.VisualElement target, SpriteAlignment align) (at C:/buildslave/unity/build/Modules/GraphViewEditor/IconBadge.cs:143) UnityEditor.ShaderGraph.Drawing.MaterialNodeView.Initialize (UnityEditor.ShaderGraph.AbstractMaterialNode inNode, UnityEditor.ShaderGraph.Drawing.PreviewManager previewManager, IEdgeConnecto...
But what makes Polar Coordinates so special? - YouTube
Nuke Developer Kit (NDK) 9.0v4: Nuke TCL Scripting: Nuke tcl script expressions
HELP - How can I get set a gradient to follow the edges ? : blender
Eric Davis on Twitter: "Using VectorToRadialValue node to get a fun little pulsing circle effect #VFX #gamedev #UnrealEngine #UE4 https://t.co/K3tl0YOgRH" / Twitter
Fog Glare Effect Blender Tutorial - YouTube
How do I change the position of the arms of the default mannequin? - UE4 AnswerHub
I have the SK_mannequin and UE4_mannequin_skeleton from the third person template (the game is third person). I’d like the character to hold a gun in front of him like in the first person template. Are there any good tutorials on how to do this?
BLENDER RENDER ADDONS - Google Search
BLENDER ADD AMBIENT OCCLUSION SHADOWS TO MATERIAL - YouTube
How to export static geometry in the level into FBX ? - UE4 AnswerHub
How can I select several static meshes and export those into FBX ? (so that I could import it in Blender and optimize)
BLENDER ADD AMBIENT OCCLUSION SHADOWS TO MATERIAL - Google Search
Building a Star Trek Inspired Corridor in Blender - YouTube
Nuke Wave Expressions — Cameron Carson
The Cycles Input Encyclopedia — Blender Guru
Sometimes the User Manual is too technical and doesn't explain things in a way that us artists can easily understand. That's why we've taken it upon ourselves to write these posts and explain Cycles, with its plethora of nodes and properties, in simple and practical terms that you can relate to.
THE EASIEST GLOW IN UNITY - TUTORIAL - YouTube
Bolt v.2.0.0a8 | - Ludiq
Dockable Output Window
BLENDER TISSUE ADDON - Google Search