โ €โ€‹๐“‡ฌโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹๊•คโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹๐ŸŠโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹๊•คโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹โ›‹โ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹๊•คโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹๐ŸŠโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹๊•คโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹๐“‡ฌโ€‹โ €โ€‹๐“‡ฌโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹๊•คโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹๐ŸŠโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹๊•คโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹โ›‹โ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹๊•คโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹๐ŸŠโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹๊•คโ€‹๐–ขŒโ€‹โˆฃโ€‹๐–ขŒโ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹๐“‡ฌโ€‹โ €โ€‹

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FFT_in_Csound.pdf
FFT_in_Csound.pdf
#โ €โŠšโ—ฆเญฆโ—ฆโ—ฏโ—ฆเญฆโ—ฆโ€ญโ€‹โ€ญ๐žขจโ€ญโ€‹โ€‹โœขโ€‹โ›‹โ€‹โœธโ€‹โฆปโ€‹โ“„โ€‹๐–ฅ โ€‹โ“„โ€‹โฆปโ€‹โœธโ€‹โ›‹โ€‹โœขโ€‹๐–ข„โ€‹โœขโ€‹๐‘ฝ‡โ€‹๊–…โ€‹โœธโ€‹๐ซฑโ€‹โฏโ€‹โ“„โ€‹๐ŸŸ—โ€‹โ“„โ€‹โฏโ€‹๐ซฑโ€‹โœธโ€‹๊–…โ€‹๐‘ฝ‡โ€‹โœขโ€‹๐–ข„โ€‹โœขโ€‹โ›‹โ€‹โœธโ€‹โฆปโ€‹โ“„โ€‹๐–ฅ โ€‹โ“„โ€‹โฆปโ€‹โœธโ€‹โ›‹โ€‹โœขโ€‹๐–ข„โ€‹๊–…โ€‹โ—‡โ€‹๐–ขŒโ€‹โ›‹โ€‹โœขโ€‹โฆปโ€‹โ“„โ€‹๐ŸŠโ€‹โ“„โ€‹โฆปโ€‹โœขโ€‹โ›‹โ€‹๐–ขŒโ€‹โ—‡โ€‹๊–…โ€‹๐–ข„โ€‹โœขโ€‹โ›‹โ€‹โœธโ€‹โฆปโ€‹โ“„โ€‹๐–ฅ โ€‹โ“„โ€‹โฆปโ€‹โœธโ€‹โ›‹โ€‹โœขโ€‹๐–ข„โ€‹โœขโ€‹๐‘ฝ‡โ€‹๊–…โ€‹โœธโ€‹๐ซฑโ€‹โฏโ€‹โ“„โ€‹๐ŸŸ—โ€‹โ“„โ€‹โฏโ€‹๐ซฑโ€‹โœธโ€‹๊–…โ€‹๐‘ฝ‡โ€‹โœขโ€‹๐–ข„โ€‹โœขโ€‹โ›‹โ€‹โœธโ€‹โฆปโ€‹โ“„โ€‹๐–ฅ โ€‹โ“„โ€‹โฆปโ€‹โœธโ€‹โ›‹โ€‹โœขโ€‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆเญฆโ—ฆโ—ฏโ—ฆเญฆโ—ฆโŠšโ €โŠšโ—ฆเญฆโ—ฆโ—ฏโ—ฆเญฆโ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ€‹โœขโ€‹โ›‹โ€‹โœธโ€‹โฆปโ€‹โ“„โ€‹๐–ฅ โ€‹โ“„โ€‹โฆปโ€‹โœธโ€‹โ›‹โ€‹โœขโ€‹๐–ข„โ€‹โœขโ€‹๐‘ฝ‡โ€‹๊–…โ€‹โœธโ€‹๐ซฑโ€‹โฏโ€‹โ“„โ€‹๐ŸŸ—โ€‹โ“„โ€‹โฏโ€‹๐ซฑโ€‹โœธโ€‹๊–…โ€‹๐‘ฝ‡โ€‹โœขโ€‹๐–ข„โ€‹โœขโ€‹โ›‹โ€‹โœธโ€‹โฆปโ€‹โ“„โ€‹๐–ฅ โ€‹โ“„โ€‹โฆปโ€‹โœธโ€‹โ›‹โ€‹โœขโ€‹๐–ข„โ€‹๊–…โ€‹โ—‡โ€‹๐–ขŒโ€‹โ›‹โ€‹โœขโ€‹โฆปโ€‹โ“„โ€‹๐ŸŠโ€‹โ“„โ€‹โฆปโ€‹โœขโ€‹โ›‹โ€‹๐–ขŒโ€‹โ—‡โ€‹๊–…โ€‹๐–ข„โ€‹โœขโ€‹โ›‹โ€‹โœธโ€‹โฆปโ€‹โ“„โ€‹๐–ฅ โ€‹โ“„โ€‹โฆปโ€‹โœธโ€‹โ›‹โ€‹โœขโ€‹๐–ข„โ€‹โœขโ€‹๐‘ฝ‡โ€‹๊–…โ€‹โœธโ€‹๐ซฑโ€‹โฏโ€‹โ“„โ€‹๐ŸŸ—โ€‹โ“„โ€‹โฏโ€‹๐ซฑโ€‹โœธโ€‹๊–…โ€‹๐‘ฝ‡โ€‹โœขโ€‹๐–ข„โ€‹โœขโ€‹โ›‹โ€‹โœธโ€‹โฆปโ€‹โ“„โ€‹๐–ฅ โ€‹โ“„โ€‹โฆปโ€‹โœธโ€‹โ›‹โ€‹โœขโ€‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆเญฆโ—ฆโ—ฏโ—ฆเญฆโ—ฆโŠšโ €
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FFT_in_Csound.pdf
Find Text, Change to Graphic | CreativePro Network
Find Text, Change to Graphic | CreativePro Network
Find/Change is not just for text or object attributes. A frequently-overlooked feature, Change to Clipboard Contents, is your key to quickly inserting hundreds of repeated inline graphics, replacing their text placeholders.
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Find Text, Change to Graphic | CreativePro Network
| Songtree artist profile
| Songtree artist profile
โ €'s profile on Songtree. Featuring songs, overdubs, website and info.
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| Songtree artist profile
โ—ฏโœคแ”“แ”•แ—ฑแ—ดโœคโ—ฏโšชโ—ฏโœคแ—ฑแ—ดแ”“แ”•โœคโ—ฏโต™โ—ฏโœคแ”“แ”•แ—ฑแ—ดโœคโ—ฏโšชโ—ฏโœคแ—ฑแ—ดแ”“แ”•โœคโ—ฏ | Devello Studio
โ—ฏโœคแ”“แ”•แ—ฑแ—ดโœคโ—ฏโšชโ—ฏโœคแ—ฑแ—ดแ”“แ”•โœคโ—ฏโต™โ—ฏโœคแ”“แ”•แ—ฑแ—ดโœคโ—ฏโšชโ—ฏโœคแ—ฑแ—ดแ”“แ”•โœคโ—ฏ | Devello Studio
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โ—ฏโœคแ”“แ”•แ—ฑแ—ดโœคโ—ฏโšชโ—ฏโœคแ—ฑแ—ดแ”“แ”•โœคโ—ฏโต™โ—ฏโœคแ”“แ”•แ—ฑแ—ดโœคโ—ฏโšชโ—ฏโœคแ—ฑแ—ดแ”“แ”•โœคโ—ฏ | Devello Studio
โ—ฏโœปแ‘แ‘•โ“„แ™แ‘แ‘•โ—ฏแ—โ“„๊–ดแดฅแ—ฑแ—ด฿ฆโ—ฏแ—ฑแ—ดแ™๊–ดโœคโ—ฏะ˜Nโ“„๊–ดโœคแ—ฉแดฅแ—ฑแ—ดโšญแดฅแ—ฑแ—ดฮ›แ—ฑแ—ดแดฅโ—ฏแ™แ—ฉแ‘แ‘•๊–ดแดฅโœคแ—ฑแ—ดแ™ไบบแ”“แ”•โ—ฏแ™แ—ฉ๊–ดะ˜Nแ—ฑแ—ดแ•คแ•ฆะ˜Nโ“„แ‘แ‘•โ—ฏโต™โ—ฏแ‘แ‘•โ“„ะ˜Nแ•คแ•ฆแ—ฑแ—ดะ˜N๊–ดแ—ฉแ™โ—ฏแ”“แ”•ไบบ
โ—ฏโœปแ‘แ‘•โ“„แ™แ‘แ‘•โ—ฏแ—โ“„๊–ดแดฅแ—ฑแ—ด฿ฆโ—ฏแ—ฑแ—ดแ™๊–ดโœคโ—ฏะ˜Nโ“„๊–ดโœคแ—ฉแดฅแ—ฑแ—ดโšญแดฅแ—ฑแ—ดฮ›แ—ฑแ—ดแดฅโ—ฏแ™แ—ฉแ‘แ‘•๊–ดแดฅโœคแ—ฑแ—ดแ™ไบบแ”“แ”•โ—ฏแ™แ—ฉ๊–ดะ˜Nแ—ฑแ—ดแ•คแ•ฆะ˜Nโ“„แ‘แ‘•โ—ฏโต™โ—ฏแ‘แ‘•โ“„ะ˜Nแ•คแ•ฆแ—ฑแ—ดะ˜N๊–ดแ—ฉแ™โ—ฏแ”“แ”•ไบบ
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โ—ฏโœปแ‘แ‘•โ“„แ™แ‘แ‘•โ—ฏแ—โ“„๊–ดแดฅแ—ฑแ—ด฿ฆโ—ฏแ—ฑแ—ดแ™๊–ดโœคโ—ฏะ˜Nโ“„๊–ดโœคแ—ฉแดฅแ—ฑแ—ดโšญแดฅแ—ฑแ—ดฮ›แ—ฑแ—ดแดฅโ—ฏแ™แ—ฉแ‘แ‘•๊–ดแดฅโœคแ—ฑแ—ดแ™ไบบแ”“แ”•โ—ฏแ™แ—ฉ๊–ดะ˜Nแ—ฑแ—ดแ•คแ•ฆะ˜Nโ“„แ‘แ‘•โ—ฏโต™โ—ฏแ‘แ‘•โ“„ะ˜Nแ•คแ•ฆแ—ฑแ—ดะ˜N๊–ดแ—ฉแ™โ—ฏแ”“แ”•ไบบ
Formatting Numbers in Grasshopper - Grasshopper
Formatting Numbers in Grasshopper - Grasshopper
Scientific Notation By default Grasshopper uses the Scientific notation when dealing with particularly large or small numbers. For example: What scientific noโ€ฆ
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Formatting Numbers in Grasshopper - Grasshopper
Four Ways to Create a Mesh for a Sphere | by Oscar Sebio Cajaraville | Medium
Four Ways to Create a Mesh for a Sphere | by Oscar Sebio Cajaraville | Medium
Most of the geometric primitives like points, lines, triangles, planes, pyramids and cubes; are perfectly representable in modern graphics hardware. When graphics programmers face the problem ofโ€ฆ
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Four Ways to Create a Mesh for a Sphere | by Oscar Sebio Cajaraville | Medium
โ—ฏโœปแ‘แ‘•โ“„แ™แ‘แ‘•โ—ฏแ—โ“„๊–ดแดฅแ—ฑแ—ด฿ฆโ—ฏแ—ฑแ—ดแ™๊–ดโœคโ—ฏะ˜Nโ“„๊–ดโœคแ—ฉแดฅแ—ฑแ—ดโšญแดฅแ—ฑแ—ดฮ›แ—ฑแ—ดแดฅโ—ฏแ™แ—ฉแ‘แ‘•๊–ดแดฅโœคแ—ฑแ—ดแ™ไบบแ”“แ”•โ—ฏแ™แ—ฉ๊–ดะ˜Nแ—ฑแ—ดแ•คแ•ฆะ˜Nโ“„แ‘แ‘•โ—ฏโต™โ—ฏแ‘แ‘•โ“„ะ˜Nแ•คแ•ฆแ—ฑแ—ดะ˜N๊–ดแ—ฉแ™โ—ฏแ”“แ”•ไบบ
โ—ฏโœปแ‘แ‘•โ“„แ™แ‘แ‘•โ—ฏแ—โ“„๊–ดแดฅแ—ฑแ—ด฿ฆโ—ฏแ—ฑแ—ดแ™๊–ดโœคโ—ฏะ˜Nโ“„๊–ดโœคแ—ฉแดฅแ—ฑแ—ดโšญแดฅแ—ฑแ—ดฮ›แ—ฑแ—ดแดฅโ—ฏแ™แ—ฉแ‘แ‘•๊–ดแดฅโœคแ—ฑแ—ดแ™ไบบแ”“แ”•โ—ฏแ™แ—ฉ๊–ดะ˜Nแ—ฑแ—ดแ•คแ•ฆะ˜Nโ“„แ‘แ‘•โ—ฏโต™โ—ฏแ‘แ‘•โ“„ะ˜Nแ•คแ•ฆแ—ฑแ—ดะ˜N๊–ดแ—ฉแ™โ—ฏแ”“แ”•ไบบ
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โ—ฏโœปแ‘แ‘•โ“„แ™แ‘แ‘•โ—ฏแ—โ“„๊–ดแดฅแ—ฑแ—ด฿ฆโ—ฏแ—ฑแ—ดแ™๊–ดโœคโ—ฏะ˜Nโ“„๊–ดโœคแ—ฉแดฅแ—ฑแ—ดโšญแดฅแ—ฑแ—ดฮ›แ—ฑแ—ดแดฅโ—ฏแ™แ—ฉแ‘แ‘•๊–ดแดฅโœคแ—ฑแ—ดแ™ไบบแ”“แ”•โ—ฏแ™แ—ฉ๊–ดะ˜Nแ—ฑแ—ดแ•คแ•ฆะ˜Nโ“„แ‘แ‘•โ—ฏโต™โ—ฏแ‘แ‘•โ“„ะ˜Nแ•คแ•ฆแ—ฑแ—ดะ˜N๊–ดแ—ฉแ™โ—ฏแ”“แ”•ไบบ
โ—ฏโ €โ“€โ“ƒโ’พโ“ยทโ“„โ’พโ’ทยทโ“„โ“„โ“„โ“„โ €โ—ฏโ €โต™โ €โ—ฏโ €โ“„โ“„โ“„โ“„ยทโ’ทโ’พโ“„ยทโ“โ’พโ“ƒโ“€โ €โ—ฏ ยท Clara.io
โ—ฏโ €โ“€โ“ƒโ’พโ“ยทโ“„โ’พโ’ทยทโ“„โ“„โ“„โ“„โ €โ—ฏโ €โต™โ €โ—ฏโ €โ“„โ“„โ“„โ“„ยทโ’ทโ’พโ“„ยทโ“โ’พโ“ƒโ“€โ €โ—ฏ ยท Clara.io
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โ—ฏโ €โ“€โ“ƒโ’พโ“ยทโ“„โ’พโ’ทยทโ“„โ“„โ“„โ“„โ €โ—ฏโ €โต™โ €โ—ฏโ €โ“„โ“„โ“„โ“„ยทโ’ทโ’พโ“„ยทโ“โ’พโ“ƒโ“€โ €โ—ฏ ยท Clara.io
โ—ฏไบบแ—ฉแ™฿ฆแ”“แ”•๊–ดแ—โ—ฏโœปแ‘แ‘•โ“„แ™แ‘แ‘•โ—ฏโšชโ—ฏแ‘แ‘•แ™โ“„แ‘แ‘•โœปโ—ฏแ—๊–ดแ”“แ”•฿ฆแ™แ—ฉไบบโšชโต™โ—ฏไบบแ—ฉแ™฿ฆแ”“แ”•๊–ดแ—โ—ฏโœปแ‘แ‘•โ“„แ™แ‘แ‘•โ—ฏโšชโ—ฏแ‘แ‘•แ™โ“„แ‘แ‘•โœปโ—ฏแ—๊–ดแ”“แ”•฿ฆแ™แ—ฉไบบโšช
โ—ฏไบบแ—ฉแ™฿ฆแ”“แ”•๊–ดแ—โ—ฏโœปแ‘แ‘•โ“„แ™แ‘แ‘•โ—ฏโšชโ—ฏแ‘แ‘•แ™โ“„แ‘แ‘•โœปโ—ฏแ—๊–ดแ”“แ”•฿ฆแ™แ—ฉไบบโšชโต™โ—ฏไบบแ—ฉแ™฿ฆแ”“แ”•๊–ดแ—โ—ฏโœปแ‘แ‘•โ“„แ™แ‘แ‘•โ—ฏโšชโ—ฏแ‘แ‘•แ™โ“„แ‘แ‘•โœปโ—ฏแ—๊–ดแ”“แ”•฿ฆแ™แ—ฉไบบโšช
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โ—ฏไบบแ—ฉแ™฿ฆแ”“แ”•๊–ดแ—โ—ฏโœปแ‘แ‘•โ“„แ™แ‘แ‘•โ—ฏโšชโ—ฏแ‘แ‘•แ™โ“„แ‘แ‘•โœปโ—ฏแ—๊–ดแ”“แ”•฿ฆแ™แ—ฉไบบโšชโต™โ—ฏไบบแ—ฉแ™฿ฆแ”“แ”•๊–ดแ—โ—ฏโœปแ‘แ‘•โ“„แ™แ‘แ‘•โ—ฏโšชโ—ฏแ‘แ‘•แ™โ“„แ‘แ‘•โœปโ—ฏแ—๊–ดแ”“แ”•฿ฆแ™แ—ฉไบบโšช
Free web proxy and the most advanced online proxy | CroxyProxy
Free web proxy and the most advanced online proxy | CroxyProxy
CroxyProxy is a cutting-edge secure web proxy service. Use it to access your favorite websites and web applications: as a Facebook or YouTube proxy. It is free, you can try this online proxy right now!
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Free web proxy and the most advanced online proxy | CroxyProxy
โšช - Milanote
โšช - Milanote
This board was created in Milanote.
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โšช - Milanote
Gain factor dB conversion to factor ratio gain conversion to level in decibels dB amplitude voltage gain field quantity dBu dBm dBW dBV dBmV dBยตV dBu energy size power voltage damping factor attenuation amplitude amplification acoustic intensity sound pressure factor ratio voltage gain power loss level decibel dB - sengpielaudio Sengpiel Berlin
Gain factor dB conversion to factor ratio gain conversion to level in decibels dB amplitude voltage gain field quantity dBu dBm dBW dBV dBmV dBยตV dBu energy size power voltage damping factor attenuation amplitude amplification acoustic intensity sound pressure factor ratio voltage gain power loss level decibel dB - sengpielaudio Sengpiel Berlin
gain factor ratio gain conversion to level in decibels dB amplitude voltage gain conversion to factor field quantity dBu dBm dBW dBV dBmV dB๏ฟฝV dBu energy size power voltage damping attenuation amplitude amplification acoustic intensity sound pressure factor ratio voltage gain powerloss level decibel dB - sengpielaudio Eberhard Sengpiel
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Gain factor dB conversion to factor ratio gain conversion to level in decibels dB amplitude voltage gain field quantity dBu dBm dBW dBV dBmV dBยตV dBu energy size power voltage damping factor attenuation amplitude amplification acoustic intensity sound pressure factor ratio voltage gain power loss level decibel dB - sengpielaudio Sengpiel Berlin
Game Tools | Marmoset Toolbag ROP | SideFX
Game Tools | Marmoset Toolbag ROP | SideFX
The Marmoset Toolbag ROP Houdini Digital Asset (HDA) is a new ROP that allows for rendering geometry and shaders from Houdini to the .mview format, or to a frame range of images. This allows the user to quickly see geometry and shaders made in Houdini in a realtime PBR renderer. The tool features multiple parameters, allowing for a multitude of applications. In order to use the tool, a Marmoset Toolbag 3 license is required.
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Game Tools | Marmoset Toolbag ROP | SideFX
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Getting the longest of 3 lines.. - Grasshopper
Getting the longest of 3 lines.. - Grasshopper
Hi Everybody.. ย  I'm stucked in0 a problem that I believe it should be easy to solve. I've just simplfied it in a Rhino and a grashopper file. The proble is thโ€ฆ
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Getting the longest of 3 lines.. - Grasshopper
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