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/gd/ - โ €โ €โ €โ €โ—ฏโ €แ—ฑแ—ดโœปแ‘Žะ˜Nโ €โ—ฏโ €โ €โ €โ €โต™โ €โ €โ €โ €โ—ฏโ €ะ˜Nแ‘Žโœปแ—ฑแ—ดโ €โ—ฏโ €โ €โ €โ €
/gd/ - โ €โ €โ €โ €โ—ฏโ €แ—ฑแ—ดโœปแ‘Žะ˜Nโ €โ—ฏโ €โ €โ €โ €โต™โ €โ €โ €โ €โ—ฏโ €ะ˜Nแ‘Žโœปแ—ฑแ—ดโ €โ—ฏโ €โ €โ €โ €
/gd/ - Graphic Design - โ €โ €โ €โ €โ—ฏโ €แ—ฑแ—ดโœปแ‘Žะ˜Nโ €โ—ฏโ €โ €โ €โ €โต™โ €โ €โ €โ €โ—ฏโ €ะ˜Nแ‘Žโœปแ—ฑแ—ดโ €โ—ฏโ €โ €โ €โ €
ยทtbpchan.czยท
/gd/ - โ €โ €โ €โ €โ—ฏโ €แ—ฑแ—ดโœปแ‘Žะ˜Nโ €โ—ฏโ €โ €โ €โ €โต™โ €โ €โ €โ €โ—ฏโ €ะ˜Nแ‘Žโœปแ—ฑแ—ดโ €โ—ฏโ €โ €โ €โ €
DGD - Discretization in Geometry and Dynamics - SFB Transregio 109
DGD - Discretization in Geometry and Dynamics - SFB Transregio 109
DGD - Discretisation in Geometry and Dynamics - SFB Transregio 109
โ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹
ยทdiscretization.deยท
DGD - Discretization in Geometry and Dynamics - SFB Transregio 109
ะ‘ะพะปัŒัˆะฐั ะบะพะปะปะตะบั†ะธั ะดะปั Fisheye ะธ ัั„ะตั€ะธั‡ะตัะบะธั… ะฟั€ะพะตะบั†ะธะน - VJ ะ‘ะพะปั‚ะฐะปะบะฐ - ะกะพะพะฑั‰ะตัั‚ะฒะพ ะฒะธะดะถะตะตะฒ ะ ะพััะธะธ ะธ ะฑะปะธะถะฝะตะณะพ ะทะฐั€ัƒะฑะตะถัŒั. VJ forum
ะ‘ะพะปัŒัˆะฐั ะบะพะปะปะตะบั†ะธั ะดะปั Fisheye ะธ ัั„ะตั€ะธั‡ะตัะบะธั… ะฟั€ะพะตะบั†ะธะน - VJ ะ‘ะพะปั‚ะฐะปะบะฐ - ะกะพะพะฑั‰ะตัั‚ะฒะพ ะฒะธะดะถะตะตะฒ ะ ะพััะธะธ ะธ ะฑะปะธะถะฝะตะณะพ ะทะฐั€ัƒะฑะตะถัŒั. VJ forum
ะžะณะปะฐะฒะปะตะฝะธะต โ€” 3D Animation: Fisheye Lens Shaders (Plugins)โ€” 3D Animation: Render Engines with Built-in Fisheyeโ€” Compositing Softwareโ€” Automatic Projection Conversionโ€” Dome Mapping Softwareโ€” Realtime Performance Optionsโ€” Virtual Dome Playbackโ€” Video Game Engine: Fisheye Optionsโ€” Academic Researchโ€” ...
โ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹
ยทforum.malbred.comยท
ะ‘ะพะปัŒัˆะฐั ะบะพะปะปะตะบั†ะธั ะดะปั Fisheye ะธ ัั„ะตั€ะธั‡ะตัะบะธั… ะฟั€ะพะตะบั†ะธะน - VJ ะ‘ะพะปั‚ะฐะปะบะฐ - ะกะพะพะฑั‰ะตัั‚ะฒะพ ะฒะธะดะถะตะตะฒ ะ ะพััะธะธ ะธ ะฑะปะธะถะฝะตะณะพ ะทะฐั€ัƒะฑะตะถัŒั. VJ forum
ะ‘ะพะปะตะต ะฟะพะดั€ะพะฑะฝั‹ะน, ั‡ะตะผ ั€ะฐะฝะตะต, ะฟะตั€ะตะฒะพะด ั‡ะฐัั‚ะธ ะธะท.. | Mansur Rakhmetov
ะ‘ะพะปะตะต ะฟะพะดั€ะพะฑะฝั‹ะน, ั‡ะตะผ ั€ะฐะฝะตะต, ะฟะตั€ะตะฒะพะด ั‡ะฐัั‚ะธ ะธะท.. | Mansur Rakhmetov
ยทarchive.phยท
ะ‘ะพะปะตะต ะฟะพะดั€ะพะฑะฝั‹ะน, ั‡ะตะผ ั€ะฐะฝะตะต, ะฟะตั€ะตะฒะพะด ั‡ะฐัั‚ะธ ะธะท.. | Mansur Rakhmetov
โ €โ—ฏโ €แ™แ”“แ”•๊–ดะ˜N๊–ดแ—ฉแ’แ’โ €โ—ฏโ €โต™โ €โ—ฏโ €แ’แ’แ—ฉ๊–ดะ˜N๊–ดแ”“แ”•แ™โ €โ—ฏโ €
โ €โ—ฏโ €แ™แ”“แ”•๊–ดะ˜N๊–ดแ—ฉแ’แ’โ €โ—ฏโ €โต™โ €โ—ฏโ €แ’แ’แ—ฉ๊–ดะ˜N๊–ดแ”“แ”•แ™โ €โ—ฏโ €
ยทvk.comยท
โ €โ—ฏโ €แ™แ”“แ”•๊–ดะ˜N๊–ดแ—ฉแ’แ’โ €โ—ฏโ €โต™โ €โ—ฏโ €แ’แ’แ—ฉ๊–ดะ˜N๊–ดแ”“แ”•แ™โ €โ—ฏโ €
Classification of fisheye mappings
Classification of fisheye mappings
โ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹
ยทpaulbourke.netยท
Classification of fisheye mappings
โ €โ €โ—ฏโ €แ—ฉแ”“แ”•แ™๊–ด์˜ทแ—ฉโ €โ—ฏโ €โ €โต™โ €โ €โ—ฏโ €แ—ฉ์˜ท๊–ดแ™แ”“แ”•แ—ฉโ €โ—ฏโ €โ €
โ €โ €โ—ฏโ €แ—ฉแ”“แ”•แ™๊–ด์˜ทแ—ฉโ €โ—ฏโ €โ €โต™โ €โ €โ—ฏโ €แ—ฉ์˜ท๊–ดแ™แ”“แ”•แ—ฉโ €โ—ฏโ €โ €
ยทvk.comยท
โ €โ €โ—ฏโ €แ—ฉแ”“แ”•แ™๊–ด์˜ทแ—ฉโ €โ—ฏโ €โ €โต™โ €โ €โ—ฏโ €แ—ฉ์˜ท๊–ดแ™แ”“แ”•แ—ฉโ €โ—ฏโ €โ €
ะ”ะพัั‚ัƒะฟะฝะฐ ะดะปั ะทะฐะณั€ัƒะทะบะธ Houdini 15: http://bit.ly/1hGThYp.. | ะจะบะพะปะฐ ะบะพะผะฟัŒัŽั‚ะตั€ะฝะพะน ะณั€ะฐั„ะธะบะธ RealTime School
ะ”ะพัั‚ัƒะฟะฝะฐ ะดะปั ะทะฐะณั€ัƒะทะบะธ Houdini 15: http://bit.ly/1hGThYp.. | ะจะบะพะปะฐ ะบะพะผะฟัŒัŽั‚ะตั€ะฝะพะน ะณั€ะฐั„ะธะบะธ RealTime School
ยทvk.comยท
ะ”ะพัั‚ัƒะฟะฝะฐ ะดะปั ะทะฐะณั€ัƒะทะบะธ Houdini 15: http://bit.ly/1hGThYp.. | ะจะบะพะปะฐ ะบะพะผะฟัŒัŽั‚ะตั€ะฝะพะน ะณั€ะฐั„ะธะบะธ RealTime School
AEScripts BAO Layer Sculptor v1.1.9 for After Effects Full Version Free Download | Download Pirate
AEScripts BAO Layer Sculptor v1.1.9 for After Effects Full Version Free Download | Download Pirate
Download Pirate | Precise layer warping and sculpting plugin for After Effects. Draw a mask exactly where you need it and warp it with perfect precision.
โ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹
ยทdownloadpirate.comยท
AEScripts BAO Layer Sculptor v1.1.9 for After Effects Full Version Free Download | Download Pirate
Stitching Hemicube Renders into Fisheye or Spherical โ€“ The Fulldome Blog
Stitching Hemicube Renders into Fisheye or Spherical โ€“ The Fulldome Blog
Xoilac TV trแปฑc tiแบฟp bรณng ฤ‘รก hรดm nay miแป…n phรญ, xem bรณng ฤ‘รก trแปฑc tuyแบฟn Xรดi Lแบกc TV tแป‘c ฤ‘แป™ cao cรนng ฤ‘แป™i ngลฉ BLV XoilacTV chuyรชn nghiแป‡p แปŸ cรกc giแบฃi Ngoแบกi Hแบกng Anh, La Liga...
โ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹
ยทthefulldomeblog.comยท
Stitching Hemicube Renders into Fisheye or Spherical โ€“ The Fulldome Blog
โœคะ˜Nแ—ฑแ—ดโœคะ˜Nโ“„แ‘แ‘•โ—ฏแ—โตˆแ™๊–ดฮ›๊–ดแ‘แ‘•โต™แ‘แ‘•๊–ดฮ›๊–ดแ™โตˆแ—โ—ฏแ‘แ‘•โ“„ะ˜Nโœคแ—ฑแ—ดะ˜Nโœค
โœคะ˜Nแ—ฑแ—ดโœคะ˜Nโ“„แ‘แ‘•โ—ฏแ—โตˆแ™๊–ดฮ›๊–ดแ‘แ‘•โต™แ‘แ‘•๊–ดฮ›๊–ดแ™โตˆแ—โ—ฏแ‘แ‘•โ“„ะ˜Nโœคแ—ฑแ—ดะ˜Nโœค
ยทvk.comยท
โœคะ˜Nแ—ฑแ—ดโœคะ˜Nโ“„แ‘แ‘•โ—ฏแ—โตˆแ™๊–ดฮ›๊–ดแ‘แ‘•โต™แ‘แ‘•๊–ดฮ›๊–ดแ™โตˆแ—โ—ฏแ‘แ‘•โ“„ะ˜Nโœคแ—ฑแ—ดะ˜Nโœค
ะ“ะฝะพะผะพะฝะธั‡ะตัะบะฐั ะฟั€ะพะตะบั†ะธั - ะ’ะธะบะธะฟะตะดะธั
ะ“ะฝะพะผะพะฝะธั‡ะตัะบะฐั ะฟั€ะพะตะบั†ะธั - ะ’ะธะบะธะฟะตะดะธั
โ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹
ยทen.wikipedia.orgยท
ะ“ะฝะพะผะพะฝะธั‡ะตัะบะฐั ะฟั€ะพะตะบั†ะธั - ะ’ะธะบะธะฟะตะดะธั
Systemic Coherence of the UN's 17 SDGs as a Global Dream
Systemic Coherence of the UN's 17 SDGs as a Global Dream
โ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹
ยทlaetusinpraesens.orgยท
Systemic Coherence of the UN's 17 SDGs as a Global Dream
Systemic Coherence of the UN's 17 SDGs as a Global Dream
Systemic Coherence of the UN's 17 SDGs as a Global Dream
โ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹
ยทlaetusinpraesens.orgยท
Systemic Coherence of the UN's 17 SDGs as a Global Dream
If velocity, acceleration, jerk, snap, crackle, and pop are the first, second, third, fourth, fifth, and sixth derivatives of position, what would a graph of y=1 on a pop v.s time graph look like converted to a position v.s time graph? - Quora
If velocity, acceleration, jerk, snap, crackle, and pop are the first, second, third, fourth, fifth, and sixth derivatives of position, what would a graph of y=1 on a pop v.s time graph look like converted to a position v.s time graph? - Quora
Answer (1 of 4): Other answers demonstrate the results of simple mathematical integration of the function: pop(t) = 1 showing that position is a 5th power of time: s(t) = kt^5 However, we know something about jerk, which is actually a real thing: the derivative of acceleration with respect to...
โ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹โŠšโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ€ญ๐žขจโ€ญโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐–ขŒโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹๐ŸŸ—โ€‹โ›‹โ€‹โˆฃโ€‹โ›‹โ€‹โ€ญ๐žขจโ€ญโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โ—ฏโ€‹โ—ฆโ€‹เญฆโ€‹โ—ฆโ€‹โŠšโ€‹โ €โ€‹
ยทquora.comยท
If velocity, acceleration, jerk, snap, crackle, and pop are the first, second, third, fourth, fifth, and sixth derivatives of position, what would a graph of y=1 on a pop v.s time graph look like converted to a position v.s time graph? - Quora
โ—ฏโœคะ˜Nแ—ฑแ—ดโœคะ˜Nโ“„แ‘แ‘•โ—ฏ๊–ดะ˜N๊–ดแ—แ‘Žโ“„์˜ทโต™์˜ทโ“„แ‘Žแ—๊–ดะ˜N๊–ดโ—ฏแ‘แ‘•โ“„ะ˜Nโœคแ—ฑแ—ดะ˜Nโœคโ—ฏ
โ—ฏโœคะ˜Nแ—ฑแ—ดโœคะ˜Nโ“„แ‘แ‘•โ—ฏ๊–ดะ˜N๊–ดแ—แ‘Žโ“„์˜ทโต™์˜ทโ“„แ‘Žแ—๊–ดะ˜N๊–ดโ—ฏแ‘แ‘•โ“„ะ˜Nโœคแ—ฑแ—ดะ˜Nโœคโ—ฏ
ยทvk.comยท
โ—ฏโœคะ˜Nแ—ฑแ—ดโœคะ˜Nโ“„แ‘แ‘•โ—ฏ๊–ดะ˜N๊–ดแ—แ‘Žโ“„์˜ทโต™์˜ทโ“„แ‘Žแ—๊–ดะ˜N๊–ดโ—ฏแ‘แ‘•โ“„ะ˜Nโœคแ—ฑแ—ดะ˜Nโœคโ—ฏ
ะกะฟะธัะพะบ ะฒัะตั… ะฟะตั€ะตะฒะพะดะพะฒ ะฟะพ ะฟั€ะพะณั€ะฐะผะผะต Houdini
ะกะฟะธัะพะบ ะฒัะตั… ะฟะตั€ะตะฒะพะดะพะฒ ะฟะพ ะฟั€ะพะณั€ะฐะผะผะต Houdini
ะ—ะฐะฟะธัั‹ะฒะฐะนั‚ะตััŒ ะฐะบั‚ะธะฒะฝะตะน ะฝะฐ ะธะฝั‚ะตั€ะตััƒัŽั‰ะธะต ะฒะฐั ะบัƒั€ัั‹ :)
ยทvk.comยท
ะกะฟะธัะพะบ ะฒัะตั… ะฟะตั€ะตะฒะพะดะพะฒ ะฟะพ ะฟั€ะพะณั€ะฐะผะผะต Houdini