Sample Articles

Sample Articles

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Rethinking Fantasy Feudalism: What's a Guild?
Rethinking Fantasy Feudalism: What's a Guild?
Thinking about guilds when we're so rooted in the modern world is tricky. Guilds aren't dead, they aren't labor unions, and they aren't thieves' guilds.
·veritastabletop.com·
Rethinking Fantasy Feudalism: What's a Guild?
Sword World: What If D&D Didn't Matter?
Sword World: What If D&D Didn't Matter?
This post is me suddenly realizing that I could Simply Write About something I've repeatedly alluded to in replies on social media:  "If you...
·unboxedcereal.blogspot.com·
Sword World: What If D&D Didn't Matter?
Motivating Players to Hexcrawl with Maps Found as Treasure
Motivating Players to Hexcrawl with Maps Found as Treasure
Players encounter many types of maps in tabletop RPGs. There are maps for hex crawling, dungeon crawling, and navigating towns. There are maps for finding treasure and maps found as treasure. Maps …
·thewonderingmonster.com·
Motivating Players to Hexcrawl with Maps Found as Treasure
Monsters in a Low Fantasy Setting
Monsters in a Low Fantasy Setting
It seems every other fantasy world that was published after J.R.R. Tolkien's Lord of the Rings has a variation on his orcs as armies of ma...
·thefieldsweknow.blogspot.com·
Monsters in a Low Fantasy Setting
Case Closed
Case Closed
The suspects I finished up two investigative scenarios in the last week or so. The experiences could not have been more different. I was the GM for one and a player in the other. They were in very …
·thedicepool.com·
Case Closed
The Magnetic Trap
The Magnetic Trap
Often when designing my megadungeon I roll on my table and then stare at the result looking for inspiration. One of the examples I saw said ...
·reecednd.blogspot.com·
The Magnetic Trap
Understanding the Line
Understanding the Line
In a 2010 blog post, John Harper argued that custom moves in Apocalypse World have a danger of “crossing the line” between player and MC roles. I’ve read it before, but only recently come to appreciate the actual implications of the division between the player roles. To quote the relevant passage from Apocalypse World itself (on page 109 of the first edition):
·fools-pyrite.com·
Understanding the Line
The Treasures, Realms & Guys Manifesto (Part 1) — Darling Demon Eclipse
The Treasures, Realms & Guys Manifesto (Part 1) — Darling Demon Eclipse
What I think these games lack, and what I hope to see more in the years to come, is specificity.  Specificity can be toothy , it gives a game well-made places, characters and items can stick with a player character for a long time and shape the adventure to come, and ideally stick the p
·eclipse.gay·
The Treasures, Realms & Guys Manifesto (Part 1) — Darling Demon Eclipse
My first years in RPGs and the OSR
My first years in RPGs and the OSR
I played my first tabletop role-playing game between shutdowns during the Covid pandemic in late 2021. I began to play online shortly after and GMed my first...
·d9000patricks.bearblog.dev·
My first years in RPGs and the OSR