Moralising and manipulation in tabletop roleplaying games
Edit: This post was nominated for a Bloggie Award! Thank you for all your support everyone! My hill to die on this week, is just we need to stop moralising the type of games people play. This overl…
Adapted from the original I wrote for the fantasy audio magazine CANDLE. Under the Ogl's Gaze Recently there's been plenty of turmoil in the roleplaying hobby, especially among publishers, about the rumored moves by Hasbro to cripple the open-gaming license, which helped trigger the OG OSR
Read this interesting post on the author’s “12 favorite problems,” which is a callback to something physicist Richard Feynman talked about. Most people look for solutions. But few seek out problems. There are exceptions. Physicist Richard Feynman, for example, liked to keep a list of his dozen favorite problems. These were big open-ended questions that could guide his life’s work. “Every time you hear a new trick or a new result, test it against each of your twelve problems to see whether it helps. Every once in a while there will be a hit, and people will say, ‘How did he do it? He must be a genius!.’” Feynman realized that genius is not having all the answers. Everything starts with asking the right questions.