1.09

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Unluckythirteen on Twitter
Unluckythirteen on Twitter
#GGST_IN After a jump in the 5H frametrap can't lead to a meterless wallbreak on normal hit because you can't get the rehover j.S consistently and the H dive after doesn't combo. Instead you can just do 2 HCLs and get a safejump or fake overhead>low/throw. pic.twitter.com/EJF9Wcvj1r— Unluckythirteen (@unlucky13irteen) August 27, 2021
mario050987·twitter.com·
Unluckythirteen on Twitter
けーの on Twitter
けーの on Twitter
削岩脚が前よりも立Pで落とせるようになったかも。相討ちでも一方勝ちでも近S6HS→HS大木行けそうなのでP振る時はそこまで押すつもりで。軌道はそのままなので6P対空は新バージョンでも封印。#GGST_IN #イノ pic.twitter.com/QYQAKmnCie— けーの (@keenochannel) August 27, 2021
mario050987·twitter.com·
けーの on Twitter
めーふぁXV(エクシヴ) on Twitter
めーふぁXV(エクシヴ) on Twitter
調整後イノ触ってみたけど体感めちゃくちゃアッパー貰ってる感じがするとにかくホバーの速度が上がったから差し込める距離が異常な位広く感じる後2Kからのコンボ空振りが少し減ってるかな、これもうまあじ触っててめちゃくちゃ楽しいんだけど後は5HS絡めたコンボの開発待ちかな #GGST_IN— めーふぁXV(エクシヴ) (@M7Frontier) August 27, 2021
mario050987·twitter.com·
めーふぁXV(エクシヴ) on Twitter
MEG | Blayze on Twitter
MEG | Blayze on Twitter
Quick video of I-No's changes. Really loving them, a lot more consistent but can still whiff but it's ok #ggst_in pic.twitter.com/WESlqN7zVB— MEG | Blayze (@Blayze614) August 27, 2021
mario050987·twitter.com·
MEG | Blayze on Twitter
海苔 on Twitter
海苔 on Twitter
2D音符からホバダお手軽表裏、jKが速すぎると裏択でも連ガになる。生HS狂言にするとも少しダメアップか大木が綺麗に重なるよ!#GGST #GGST_IN #PS4share pic.twitter.com/SYwNZOwpWO— 海苔 (@noripafe) August 27, 2021
mario050987·twitter.com·
海苔 on Twitter
KenDeep on Twitter
KenDeep on Twitter
#GGST_IN Previously Ino did have safejumps but they always required some manual timing.With the new patch she can get a completely auto timed safejump from 236H enders! pic.twitter.com/MwDeRRzzZ2— KenDeep (@kendeep_fgc) August 27, 2021
mario050987·twitter.com·
KenDeep on Twitter
けーの on Twitter
けーの on Twitter
画面端HSカウンター時 壁割らないパターンHSカウンターから最速でHS大木出すと大木が空ぶるのでHS大木はディレイが必要・・・#GGST_IN #イノhttps://t.co/elIUoxW1x0 pic.twitter.com/AMzqpXE5xn— けーの (@keenochannel) August 27, 2021
mario050987·twitter.com·
けーの on Twitter
Unluckythirteen on Twitter
Unluckythirteen on Twitter
#GGST_IN 5H frametrap on normal hit if they try to jump or something. Both this and the CH combo require delays on the second hit so you can hitconfirm which situation you're in and then choose the followup accordingly. pic.twitter.com/1QzQJI8IaX— Unluckythirteen (@unlucky13irteen) August 27, 2021
mario050987·twitter.com·
Unluckythirteen on Twitter
eSports ฿₳$$€¥ on Twitter
eSports ฿₳$$€¥ on Twitter
This combo was always possible in Strive but I feel like I-No's movement buffs have made it a lot easier to land consistently, I can definitely see myself going for it in an actual match now! #GGST_IN pic.twitter.com/V8aQNVFz4o— eSports ฿₳$$€¥ (@Bassey13455) August 27, 2021
mario050987·twitter.com·
eSports ฿₳$$€¥ on Twitter
I-No is the fastest thing alive now in Guilty Gear Strive!
I-No is the fastest thing alive now in Guilty Gear Strive!
These buffs are zoomin ino into the meta now. I am hype ➤ Check out my livestreams! http://www.twitch.tv/sonic_sol ➤ Follow me on Twitter! http://twitter.com/sonic_sol ➤ Join the community! https://discordapp.com/invite/cuPcGaA ➤ Coaching! https://metafy.gg/@sonic_sol TIMESTAMPS: 00:00 - Intro 01:25 - End TAGS: I-No is the fastest thing alive now in Guilty Gear Strive!,sonicsol ino,sonic sol guilty gear,sonicsol ino guide,fighting games,guilty gear,guilty gear strive,guilty gear strive patch notes,guilty gear strive patch 1.09,guilty gear strive patch,gg strive patch,guilty gear patch,gg strive patch notes,guilty gear strive buffs,guilty gear strive 1.09,guilty gear strive balance patch,gg strive balance patch,strive balance patch,ino combos strive,new ino combos #GuiltyGear #GuiltyGearStrive #FGC
mario050987·youtube.com·
I-No is the fastest thing alive now in Guilty Gear Strive!