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happy chaos - practical fullscreen safejump
happy chaos - practical fullscreen safejump
fullscreen safejump off of fully charged steady aim confirm. provides a viable way of utilizing chaos's pressure/mix without the risk or resource consumption required to approach the opponent in neutral. beats wakeup throw/dp, but doesnt catch backdash. you have to forward superjump iad fdc for the safejump. strict timing, but doable with practice.
mario050987·youtube.com·
happy chaos - practical fullscreen safejump
happy chaos corner to corner blockstring
happy chaos corner to corner blockstring
Hold and release HS for the minimum time required for a bullet to fire, then cancel ATR in the earliest frames of your dash. Doing so allows you to use all six rounds in your blockstring before your concentration is depleted. You can make it safe from any dp/normal/super, but sacrifice roughly 15% distance in doing so. Alternatively, you can slightly delay each part of the sequence listed at the beginning of this description to make it a frame trap, thus allowing you to go corner to corner. After you use your last bullet, Chaos will do some sort of animation that stops you momentarily, but you can just immediately cancel into dash with good timing (I messed that part up in the video). Using Super Focus after your 2S makes you plus enough to use the clone without being punished in most MU's and gives you enough time to safely reload two bullets at the very least. Since you'll have two bullets to spare, you'll be able to go right into the corner pressure that Deb uses (https://twitter.com/SuperDEBico/status/1477722642778148866/video/1).
mario050987·youtube.com·
happy chaos corner to corner blockstring