Midscreen roll Xup concept. Went for oki and resource management but can be adapted for whatever. 2 bullets used and left with 50% focus #GGST_HC pic.twitter.com/cKinpz9q0t— Trevor Claggett (@Hi_Im_Sunfish) December 4, 2021
#GGST_HA #GGST_HC Found a more damaging combo for 6S. Shoot as quickly as possible when 6S hitting in the end to get both shots off pic.twitter.com/yOfoaD2Ehi— GuaposTacos (@gigabals) December 4, 2021
#ggst_ha #ggst_hc imo the basic conversion you should always be going for. works from anywhere round-start to corner, 6K works as well. tricky part is timing the last [H] to get enough time for focus. pic.twitter.com/FUi69NobTf— Peripheral (@abrahamd) December 4, 2021
cS 236S route. 269 w/ super ender. all 3 shots must be delayed for the clean hit. last one does not matter as much but you lose about 6 dmg if you miss it. #GGST_HC pic.twitter.com/tMulyMtDhe— DEB (@SuperDEBico) December 4, 2021
super jumping w/ gun is really strong vs stationary opponents who try to anti air. you can punish them for even trying to AA you as soon as the reticle locks on. because they have to move preemptively to deal with this, it can make playing in the air better. #GGST_HC pic.twitter.com/seq0jBWfNk— DEB (@SuperDEBico) December 4, 2021
#GGST_HC idk if this is known yet, nor optimal but apparently double focus mid combo is a thing https://t.co/XdpF6W9bXn— BeatBy38 | Badblood (@BB38_Badblood) December 4, 2021
Universal CH cS confirms!1. prioritizes damage (but leaves you w/ resources)2. refills all resources at the cost of some damage3. demonstrating heavies get smoked too4. universal sideswitch#GGST_HA #GGST_HC pic.twitter.com/yEJDcg7Inx— 【Raynex】 (@raynexpress) December 4, 2021
Using negative edge like Gekiwa shows here really makes a difference, especially for 22P canceling. You can basically slide your finger from S to holding H in the 214S input, then let go of H right before you press P(or K) for faster cancels.#GGST_HChttps://t.co/wp3QLbkew0— チャンプルー (@FJMcGruder) December 4, 2021