Super happy to see I-No's dive changes. This opens up the possibilities for many new routes!#GGST #GGST_IN pic.twitter.com/PTYTGqhP6X— Q (@QuartzEye) December 15, 2022
I-No's great buffs make her easier, but maybe not stronger... - Guilty Gear Strive "Ino" Gameplay
I LOVE these changes to Ino but I doubt they will help her rise the ranks in terms of high level play
I-No's great buffs make her easier, but maybe not stronger... - Guilty Gear Strive "Ino" Gameplay Movement Jump Patch notes update Ino buffs gameplay guide
I-NO’S NEW JUMPS & MOVEMENT OPTIONS! - Guilty Gear Strive “Ino” Gameplay New Patch Notes Tech Guide
I’m really not sure whether these changes will change I-No’s position on tier lists but I certainly think they will help her in situation she often got caught out and feel more fluid, can’t wait to see how it goes!
I-NO’S NEW JUMPS & MOVEMENT OPTIONS! - Guilty Gear Strive “Ino” Gameplay New Patch Notes Tech Guide
The new recovery for dive allows for new fun routes #Strive #ggst #ggst_in https://t.co/BxIYLBGK5E pic.twitter.com/0wIzxZc5RJ— TRASH LEVIATHAN (@TrashLeviathan) December 15, 2022
i-no's approach options are incredibly varied. in addition to being able to chicken-block easier, she now has:-regular jump-in-jump-cancelled dash as a jump-in-superjump-hoverdash-IAD-superjump IAD-variable distance on all of the above-s and h stroke-k/s/hdive#GGST_IN— WWGG/Lite (@LiteTheIronMan) December 15, 2022
I'm having a hard time visualizing/understanding the 1/4/7 airdash/hoverdash stuff, so if anyone else can confirm anything besides what I've already seen, that would be nice #GGST_IN pic.twitter.com/n2wD6fAX2Q— WWGG/Lite (@LiteTheIronMan) December 15, 2022
kind of sloppy but I narrated a clip comparing the different jump options she has now. regular jump versus jump-cancelled dash versus super jump. to compare at round start, regular jump lands right in front of dummy, but jump-cancelled dash will push the dummy a bit. #GGST_IN pic.twitter.com/L5Mn28vsiN— WWGG/Lite (@LiteTheIronMan) December 15, 2022
Point blank or TK K-dive is -1 on block if you do not hop cancel, so ya know enjoy the free Megalomania if the opponent tries to panic throw. #GGST #GGST_IN pic.twitter.com/e43oSUNWSl— Dave (@waysouth_dave) December 15, 2022
The general RPS if an opponent lets you charge this. Throw beats 2/5P, but loses to jP5K loses to both 2/5P and jP6P beats jK and 5P, but loses to 2P#GGST_IN pic.twitter.com/YdutYftZR5— SwimCheesy (@SwimCheesy) December 15, 2022