#ggst_na I just figured out that if you fakejump and intentionally do the jH too early so it whiffs, the extra landing recovery from whiffing a normal perfectly framekills ground throw right as wakeup protection endsSo both options beat meterless reversalsLol Lmao https://t.co/1njUldNqT6 pic.twitter.com/HtL618hWKH— DontothaDonz (@qawmame) January 31, 2023
#ggst #ggst_na this was a pretty funny interaction, didn’t know this was possible until now. But apparently you can meaty cS Testaments super and still have time to Block and punish them. pic.twitter.com/O80i6GZu1y— Sensei Tech ⬇️↘️➡️↗️💲 (@TechDaddyTTV) January 31, 2023
#ggst #ggst_na this was a pretty funny interaction, didn’t know this was possible until now. But apparently you can meaty cS Testaments super and still have time to Block and punish them. pic.twitter.com/O80i6GZu1y— Sensei Tech ⬇️↘️➡️↗️💲 (@TechDaddyTTV) January 31, 2023
#ggst_NAWho up thinkin bout wallslump setups 🤔I like the sequence 5P (whiff) 236S c.S 6H 214H 236S post bite but it does tend to build a lot of blood. You can get a wallslump here from ch 5k after the 236S which does quite reasonable damage without burning much excess blood https://t.co/xzjzowAGvH pic.twitter.com/mBLg9l2aRV— DontothaDonz (@qawmame) January 29, 2023
6p vs Baiken's 2H > Kabari S/H depending on the distance #GGST_NAhttps://t.co/9pQcPoccmj pic.twitter.com/k950GjRCmq— Fabio Sossa (@Aeon_888) January 27, 2023
#ggst_na Resets after fSS starterc.S framekills a meaty c.S but will not autotime a meaty bite. The dl timing is pretty easy tho. I recommend this one.6K framekills for a meaty bite, which means you don't have the option to meaty if you 6K. A savvy opponent should challenge. pic.twitter.com/7dhyil5Gjz— DontothaDonz (@qawmame) January 26, 2023