Character Matchups

Character Matchups

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Mixbox | Applay on Twitter
Mixbox | Applay on Twitter
Giovanna's Sol Poente is an overhead attack that leaves her at an advantage on block.If done after a blockstring, you can interrupt it with a 6P and deal a lot of damage to her.#GGST #GuiltyGearLibrary @mixboxarcade pic.twitter.com/tUpx3FdbwG— Mixbox | Applay (@fgcApplay) May 13, 2022
mario050987·t.co·
Mixbox | Applay on Twitter
[GGST] Suigetsu no Hakobi: Demystified | Breakdown, Strategy, and Punishment
[GGST] Suigetsu no Hakobi: Demystified | Breakdown, Strategy, and Punishment
Suigetsu no Hakobi (236K), also known as spin, is perhaps the most difficult move to use effectively as an Anji player. It’s an unorthodox, high-risk high-reward tool, and using it optimally requires both the ability to make great reads on the opponent and intimate knowledge of active frame and recovery frame data for autoguard punishment - information that is generally not used for other characters. In this guide, we’ll break down how the move works, misconceptions about its use, the ways we can both condition opponents to swing into it, or use it to pressure opponents into being thrown, uses in neutral and setups, and practical methods and guidelines for punishing on successful guard. Up to date as of Patch 1.14. Follow me on Twitter: https://twitter.com/NewMillenniumYT Introduction - 00:00 Breakdown - 00:45 Misconceptions - 03:30 Basic Mixup - 05:14 Suigetsu no Hakobi as a Strategy - 06:03 Usage in Neutral - 11:52 Corner Throw OTG Setups - 13:05 Practical Punishment - 13:29 Outro - 17:29 Apologies for the minor audio issues this time. I'll try to figure that out for the next one. Klaige’s Corner Throw 2H OTG Okizeme Explanation: https://www.youtube.com/watch?v=bLTnS0NWTQA Attributions On The Moon Cooking Pasta by E-240 Vision by T-120 Insight by whilefalse Star Eater by Daniel Deluxe Hold by HOME ETSY - Six Lights (DreamStation1986 Remix) Synthwave Intro 09 by TaigaSoundProd Link: https://filmmusic.io/song/8527-synthwave-intro-09 License: https://filmmusic.io/standard-license
mario050987·youtube.com·
[GGST] Suigetsu no Hakobi: Demystified | Breakdown, Strategy, and Punishment
pns | squidgeluke on Twitter
pns | squidgeluke on Twitter
Ky players typically have to delay 214S to avoid getting IB'd and punished, but with dash IB you can play around this. pic.twitter.com/5pvaS0CCoQ— pns | squidgeluke (@sqooglook) May 12, 2022
mario050987·t.co·
pns | squidgeluke on Twitter
pns | squidgeluke on Twitter
pns | squidgeluke on Twitter
More MU specific, however Sol can dash IB Gio 214K and consistently get 5K punish. He can already IB it, but dash IB makes it more consistent. pic.twitter.com/BZCV6QBYe3— pns | squidgeluke (@sqooglook) May 12, 2022
mario050987·t.co·
pns | squidgeluke on Twitter