Chipp Zanuff

Chipp Zanuff

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tenpai!! on Twitter
tenpai!! on Twitter
Since getting followups after c.s 2s 2h 236k midscreen is annoying, you can opt for this safejump instead (have to delay the k alpha and airdash slightly) #GGST_CH pic.twitter.com/rOk09NoGJ1— tenpai!! (@tenpai_miko) June 14, 2021
mario050987·twitter.com·
tenpai!! on Twitter
6K FRC high/low
6K FRC high/low
1) 6K 66FRC j.D etc. 2) 6K 88FRC 2K etc. j.D route leads into 2S but you can opt for 2K to catch people panicking and also for a tight blockstring 2S is not a low btw, it caught jump startup (1) works mid screen, but (2) is spacing-specific midscreen could probably layer (1) with j.H whiff 2K stuff, but you'd need respect to prevent them from mashing
mario050987·youtu.be·
6K FRC high/low
ススム on Twitter
ススム on Twitter
ストライヴロマンキャンセル発動時に生じるクールタイム走ってゲージが溜まるまでの時間を計ってます。青RCC>青RC=赤RCC=紫RCC>赤RC=紫RC>>超えられない壁>>黄RC自分が普段何RC使ってるのか、クールタイムが少ないRCに変更できないか、考るといいかも #GGST pic.twitter.com/2nB5QcPThB— ススム (@gurafuu) June 14, 2021
mario050987·twitter.com·
ススム on Twitter
Yensen Lim on Twitter
Yensen Lim on Twitter
j.K conversion into K Alpha Blade c.S 2S 2H P Alpha re-sideswap. Gives a meaty 5K. Doesn't immediately wallbreak but it's more stable than any other air to air combo.Doesn't work on Pot, K Alpha conversion works anywhere on the screen. #GGST_CH pic.twitter.com/xX8Ux0B1cz— Yensen Lim (@arcadeinc) June 14, 2021
mario050987·twitter.com·
Yensen Lim on Twitter