XIII.PHANTOM on Twitter

Chipp Zanuff
ジントリッツ on Twitter
Advanced on Twitter
#GGST They finally fixed dash blocking pic.twitter.com/YGXVBTVtLX— Advanced (@TheBlukuMasta) June 10, 2022
Hauza on Twitter
Not terribly impressive on its own, but I think the potential for the situation after comboing into j.236k will probably allow for some ridiculous set ups with FRC. #GGST_CH pic.twitter.com/CBtJ5HNuni— Hauza (@HauzaInpakuto) June 10, 2022
シエルフェルト on Twitter
#GGST_CH #PS4share pic.twitter.com/HW59BA6zLB— シエルフェルト (@hydeist__ciel) June 10, 2022
Elodad on Twitter
Prepatch I was using this routing on lights but now it's universal, the timing is slightly different on the oki afterward and you will have to change between 2k/5k/c.s for followup mixups and safejump oki but it's tried and true.#GGST_CH pic.twitter.com/yVKfnLSF88— Elodad (@FGC_Elodad) June 10, 2022
Stephen Tchaou on Twitter
Seems like counter hit close slash dash cancel actually combos straight into another close slash. Mays, Sols, and Giovannas are probably very familiar with that, but it will be cool to see this add routes to the whole cast. #GGST pic.twitter.com/ht9kUd2FzM— Stephen Tchaou (@bubbaex) June 10, 2022
Stephen Tchaou on Twitter
藻みじ🍎 on Twitter
@NERO_ on Twitter
It's Late someone, please extend this... BTW if you cash out next option kills with a bar so I'm trying to guarantee the mix off the wall for the instakill #GGST #GGST_CH #GGST_S2_CH pic.twitter.com/4CEOQXenwk— @NERO_ (@Undecked_) June 10, 2022
SSF on Twitter
#GGST #GGST_CH A buff to Rekka characters. Because of the input system update, you can kara cancel special moves into supers. pic.twitter.com/aIA44Nlz75— SSF (@TheSSF123) June 10, 2022
XIII.PHANTOM on Twitter
ヤスキンtt on Twitter