Yeah. This 2H > 22A stuff is sick. Anila is killing crossups #GBVSR #GBVSR_AN pic.twitter.com/g3xSmyaPmv— Michael "Crackin Atkins" Atkins (@CrackinAtkins) November 10, 2023
Had fun so far as Anila, you can get fun loop from 2H ch near corner with 214M sheeps #GBVSR_AN #GBVSR_Anila pic.twitter.com/wI81fl0iG9— TA | wauhti ❄️ (@SpiidiOnNoita) November 10, 2023
This is funny. #GBVSR #GBVSR_AN #PS5Share, #GranblueFantasyVersusRisingBeta pic.twitter.com/fylv0S5UtO— Stephen Tchaou @ CEOtaku 2023 (@bubbaex) November 10, 2023
#GBVSR_ANJuggle sheepThe timing for the EX sheep to get all 3 hits of the juggle is kinda hard, dependent on height and range of the 2H pic.twitter.com/RGZ4DWcQB5— EX Steve (@EX__Steve) November 10, 2023
Juggle sheep
The timing for the EX sheep to get all 3 hits of the juggle is kinda hard, dependent on height and range of the 2H
#GranblueFantasyVersusRising #GBVSR #Shorts #Granblue #Fantasy #Versus
Granblue Fantasy Versus Rising (GBVSR) - Anila Combos (Optimal/Practical)
I highly doubt that they'll make any last minute changes a month from now but we'll see.
Important things to note:
- Just as the previous version, starting a combo when the opponent is airborne shortens the combo.
- If you're gonna confirm a f.M/f.H mid-screen, use the Raging Strike combo for maximum damage instead of just confirming into 214L/214US.
- f.H combos into 214H in the corner but f.M only confirms into 214US.
- Depending on your distance from your opponent in the corner, you can confirm into c.M from a Raging Strike guard crush if you're really close without spening meter.
- If you get a 2H CH when you're somewhat close to the opponent in the corner, they die.
- 2U is OP but can only be confirmed into super mid-screen.