
GGST
Jais on Twitter
PSA 🚨RC's Bubble pop lets you convert a fuzzy j.P off of any deep jump in. No intricate set-up required.I'm surprised Gio j.P and I-no's j.K whiff but I'm sure that's very intentional by ArcSys.#GGST_SO#GGST_JC #GGST_LE#GGST_BA https://t.co/SFSlxx8IWc pic.twitter.com/0vp2WP21xi— Jais (@StarshipJais) December 21, 2022
Jais on Twitter
PSA 🚨RC's Bubble pop lets you convert a fuzzy j.P off of any deep jump in. No intricate set-up required.I'm surprised Gio j.P and I-no's j.K whiff but I'm sure that's very intentional by ArcSys.#GGST_SO#GGST_JC #GGST_LE#GGST_BA https://t.co/SFSlxx8IWc pic.twitter.com/0vp2WP21xi— Jais (@StarshipJais) December 21, 2022
Dark Slide on Twitter
#GGST_IN Note oki crossup 2 pic.twitter.com/xo3H3tII6y— Dark Slide (@DarkSlide87) December 20, 2022
Dark Slide on Twitter
#GGST_IN Nasty corner bait, big damage.Beats 2P, 5P, 6P, 5K, DP safe. pic.twitter.com/jD6OyhrA3j— Dark Slide (@DarkSlide87) December 20, 2022
Dark Slide on Twitter
#GGST_IN Maybe I'm wrong, but using hoverdash canceling into jump you can create a lot of opportunities to frame trap your opponent. A few examples corner and midscreen below.What do you think? pic.twitter.com/Sc8R172wPE— Dark Slide (@DarkSlide87) December 20, 2022
大魔王 HN翼@MHRise on Twitter
確かにJDが射撃要らないくらい引き寄せるようになってるね!前verのケイオスまったく触れてなかったけど、N男さんの配信のおかげで何となく使うコンボパーツが理解できた😌#PS5Share#GUILTYGEARSTRIVE#GGST pic.twitter.com/juXr6hlD35— 大魔王 HN翼@MHRise (@hPgIY0QjRnCigJH) December 20, 2022
Frame-Data Scientist on Twitter
That was ridiculous...#GGST_IN pic.twitter.com/U7dVFMcnwy— Frame-Data Scientist (@mynus_jp) December 21, 2022
sonicsol on Twitter
When Nago players complain they take more damage for recklessly spending blood gauge, show them this. #GGST https://t.co/8X2uo63Izc pic.twitter.com/ow1RxRwYHx— sonicsol (@sonic_sol) December 20, 2022
Red 2022.12.20 - 15.17.07.104.DVR
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ディオス on Twitter
#PS5Share, #GUILTYGEARSTRIVE #GGST_AX pic.twitter.com/OZjKgQyzKl— ディオス (@dios0808) December 20, 2022
Phill on Twitter
Putting these new S Dolphin CH routes to good use. Honestly so good. #GGST #GGST_MA pic.twitter.com/RKHXDFmfpU— Phill (@HeWhoFreeks) December 20, 2022
ディオス on Twitter
#PS5Share, #GUILTYGEARSTRIVE #GGST_BR 2K6K>236K~6~dlK 中量級 pic.twitter.com/9ggmdcls2H— ディオス (@dios0808) December 20, 2022
Brandon on Twitter
Most practical corned ch 6p combo I've found, make sure to hit 2S early and try to hit the second rainwater as high as possible! #GGST_AX pic.twitter.com/ncZaT6woPm— Brandon (@Bigger_BagL) December 20, 2022
Jais on Twitter
Labbed out FRC routes for full screen wallbreak after the roll mix. Shout-out to Nagai here for the idea & legwork to count out the frames and prove the mix is simultaneous and gapless.Cornered the routes are meterless2K > 6HS > j.Dash Hj.D v cl.S > 2HS > Dash_H#GGST_BR 🪀 https://t.co/T3L5YRPnkD pic.twitter.com/rAdeoVsVbe— Jais (@StarshipJais) December 20, 2022
シキリア on Twitter
サブキャラにメイとか使いたいなーと考えて、5分くらいトレモでさわってみたけど、この子お手軽に減らしすぎちゃう?#GGST #PS4share pic.twitter.com/pFBsIooBwW— シキリア (@sikiria_ren) December 20, 2022
Arthyx L on Twitter
#GGST_AX 5p / 2p [ cornered ] [ wallbreak ] [50% tension](Using 44RRC to combo from "j.D > Airdash > j.K") pic.twitter.com/vbigqWzffp— Arthyx L (@SinlessDriveXz) December 20, 2022
Jais on Twitter
In Strive, any move that hits ascending can be used as a fuzzy off of any deep jump in. Easily converted with RC's hit bubble. Kinda crazy as a universal mechanic when you think about it. I'm currently infatuated with tip of 2S > 66RC so the RC's hit bubble launches. #GGST_BR 🪀 pic.twitter.com/aVKVM9Q2dM— Jais (@StarshipJais) December 20, 2022
cocojam™ on Twitter
frame kill safejump off of near max/max range ch 2h#GGST_AX pic.twitter.com/nBrn0F5lLq— cocojam™ (@cocojamGG) December 21, 2022