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luna on Twitter
luna on Twitter
there isnt much you can do vs dolphin and you generally have to take some subpar damage and just swat may away but 5K lingers long enough while being a quick move to where you can reliably punish dolphin from a mid range scenario without having to tightly time a 2K or 2P #GGST_KY pic.twitter.com/rd8iRCmWsA— luna (@lunanoko) June 14, 2021
mario050987·twitter.com·
luna on Twitter
Chiefs on Twitter
Chiefs on Twitter
Can avoid immediate burst on Dust launch with a backwards air dash and then forward jump into a punish. (HS>S>K>S>S is a better punish than shown here) #GGST_KY https://t.co/rW73eTPGMM pic.twitter.com/CrGljtAiLE— Chiefs (@ChiefsAffinity) June 14, 2021
mario050987·twitter.com·
Chiefs on Twitter
アミカ #雪民#野兎同盟#ふぁんでっど👯‍♀️🦋☃️⚓🌟🌠💜 on Twitter
アミカ #雪民#野兎同盟#ふぁんでっど👯‍♀️🦋☃️⚓🌟🌠💜 on Twitter
このカイのコンボを対戦で使いたいけど安定しない...  硬直時間がまだ把握できてないんよね……#GGST#PS4sharehttps://t.co/rr71OPN0bb pic.twitter.com/xeeaBDsprf— アミカ #雪民#野兎同盟#ふぁんでっど👯‍♀️🦋☃️⚓🌟🌠💜 (@amikaaruru) June 14, 2021
mario050987·twitter.com·
アミカ #雪民#野兎同盟#ふぁんでっど👯‍♀️🦋☃️⚓🌟🌠💜 on Twitter
Strive for 5: Ky Kisuke Tutorial
Strive for 5: Ky Kisuke Tutorial
THANKS FOR WATCHING! TWITCH ►► https://www.twitch.tv/East_ML DISCORD ►► https://discord.gg/39FbQQp TWITTER ►► https://twitter.com/East_ML The sweaty mix-up is when your opponent is getting up, you 5K into j.D. You can then do a falling K into a crouching or standing K, into knockdown again. You can mix and match this with lots of other things like throws when you land or do another D when falling. Some Description Tags: Fighting Games, FGC, ArcSys, KOF, Guilty Gear, GG, Strive, Fun, Skill, East, Sweaty, Frame Data, Tournament, Pro, Esports, Tutorial, Practice, Training #Tutorial #FGC #Strive
mario050987·youtube.com·
Strive for 5: Ky Kisuke Tutorial
えぬけー2nd on Twitter
えぬけー2nd on Twitter
GGST攻略このゲームの起き上がり投げ無敵時間の影響で、ザトーのような最速技が6フレームのキャラは投げを重ねられると2Pが吸われて投げに負ける。5フレーム組も1fでも遅れたら負ける。下段と2択になる #PS4share pic.twitter.com/hGdyviX3N0— えぬけー2nd (@nk2_mokkasu) June 12, 2021
mario050987·twitter.com·
えぬけー2nd on Twitter
LC|Taitsu on Twitter
LC|Taitsu on Twitter
Slightly optimized to get out of corner with wall break. アイデアをありがとう @furai127 ! 🙇‍♂️#GGST #GGST_KY https://t.co/viYdqrSGVS pic.twitter.com/M7WMOrQiSx— LC|Taitsu (@TaitsuSmash) June 14, 2021
mario050987·twitter.com·
LC|Taitsu on Twitter
Gavin H on Twitter
Gavin H on Twitter
Ky tech - Post 6P clash. Did you know you could dash cancel clashes? I sure didn't. AA 5P 2S only works if close enough. 6P delay 6P I think covers the most responses so go with that. #GGST #GGST_KY pic.twitter.com/ycla6K0RTu— Gavin H (@AscendedFeri) June 14, 2021
mario050987·twitter.com·
Gavin H on Twitter
Brûlée 🇭🇰🇺🇸 on Twitter
Brûlée 🇭🇰🇺🇸 on Twitter
#GGST_KY Ky can always squeeze in 2 attacks with one jump which is very useful. j.K catches anyone who panics air dashes out of corners, this happens often. Here's a meterless combo for this scenario. (1/2) pic.twitter.com/dwCM1SywAj— Brûlée 🇭🇰🇺🇸 (@GlazedScales) June 14, 2021
mario050987·twitter.com·
Brûlée 🇭🇰🇺🇸 on Twitter