Zenryoku on Twitter
A way to punish #GGST_KY foudre d'arc (jump kick) on reaction and get oki. For H-STBT to hit, time 5p as late as possible. You can also cleanly time a 5k HCL if he does it from farther away #GGST_IN pic.twitter.com/jrGFNZQspO— Zenryoku (@ZenryokuFGC) June 12, 2021
wish on Twitter
Guilty Gear -Strive-_20210612035944
https://store.playstation.com/#!/tid=CUSA25325_00
alexisagoblin831 on Twitter
#PS5Share, #GuiltyGearStrive #GGST_KY simple Ky corner combo pic.twitter.com/RWnilYiFJf— alexisagoblin831 (@alexsanr50) June 12, 2021
𝖘𝖙𝖊𝖋𝖆𝖓𝖔🌸⛓️ on Twitter
Ky side switch using meter and it keeps your opponent in shock state at the end, the combo can be done in the corner as well but it isn't that good imo #GGST_KY pic.twitter.com/KV4u3swkJ4— 𝖘𝖙𝖊𝖋𝖆𝖓𝖔🌸⛓️ (@SickBurnett) June 12, 2021
Gavin H on Twitter
The CSE to uncharged 5D is actually a blockstring here #GGST_KY pic.twitter.com/sjxvKMhRIn— Gavin H (@AscendedFeri) June 12, 2021
あいん on Twitter
中量級へのディッパーRCコンボはこの辺がテンプレになるのかな、難易度とダメージちょっとずつ上がってます。もっと良いのあるよ!って人は教えてくれると喜びますw#GGST_KYhttps://t.co/Opbby07uhZ pic.twitter.com/QSetI5uF9b— あいん (@ainman0107) June 12, 2021
社長@ここたま!! on Twitter
システム周り。ロマキャン毎に補正あるようで後になるほどダメージが高い。初回:前ロマキャン2番:通常ロマキャン(補正値は上下後ろロマキャンと同じ?)2番:紫ロマキャン4番:赤ロマキャン衝撃波なし#GGST #GuiltyGearSTRIVE pic.twitter.com/Ea1yzAkn2O— 社長@ここたま!! (@LostedName) June 12, 2021
はいふるうぱか🐬⚓🚢🐈☕️🍊 on Twitter
カイのコンボ。やりたいだけ #PS4share #GGST_KYhttps://t.co/JQQNkjnm2K pic.twitter.com/6YRA8tj0eZ— はいふるうぱか🐬⚓🚢🐈☕️🍊 (@rupaka_Y469) June 12, 2021
セナDW@カズマを…🐍 on Twitter
カイ投げコンボ中央からガンガン狙って行きたい#GGST #GGST_KY#GuiltyGearSTRIVE #PS4sharehttps://t.co/MfPfviqeyU pic.twitter.com/V9AwecTVEr— セナDW@カズマを…🐍 (@sena_kazuma) June 12, 2021
社長@ここたま!! on Twitter
対空6P始動のロマンコンボ。入力がシビアすぎる。#GGST #GGST_KY #GuiltyGearSTRIVE pic.twitter.com/CxzXLJKRNz— 社長@ここたま!! (@LostedName) June 12, 2021
社長@ここたま!! on Twitter
ロマキャンの補正値の問題で端のディッパーコンボはこうなります。#GGST #GGST_KY #GuiltyGearSTRIVE pic.twitter.com/PcXTdb4hSy— 社長@ここたま!! (@LostedName) June 12, 2021
社長@ここたま!! on Twitter
コンボ周り牽制CH確認Sスタンで結構伸びた。#GGST #GGST_KY #GuiltyGearSTRIVE pic.twitter.com/Hn1bnouE2M— 社長@ここたま!! (@LostedName) June 12, 2021
Juste Meta Gaming TV on Twitter
#GGST_KY Fun morning stream! Nearly 50 sign ups for our first ever GG Strive PC Fight Night tournament! Starts in about 5hrs from now! See you guys then! Passed host to @attisxix pic.twitter.com/zIKBj9mrRY— Juste Meta Gaming TV (@JusteMetaTv) June 12, 2021
Hakuyer on Twitter
Here's an air to air midscreen to wall break combo I also labbed out. I haven't had this much fun labbing in a while. #GGST #GGST_KY https://t.co/hd1CdaZnXq— Hakuyer (@hakuyer) June 12, 2021
CEW | Anoter on Twitter
Momemtum after 623H RC allows for funny combos in the corner #GGST_KY pic.twitter.com/HQ5ScNscR8— CEW | Anoter (@anoter_lux) June 12, 2021
Hakuyer on Twitter
Had a great stream tonight, grinding out #GGST. Here's a clip of a corner wallbreak combo with Ky I labbed on stream. While it is off CH in the clip, it doesn't have to be. And after wallsplat, you could do either super instead of DP. #GGST_KY https://t.co/fGMKWgWuI2— Hakuyer (@hakuyer) June 12, 2021
セナDW@カズマを…🐍 on Twitter
Ortega_games on Twitter
【GGST】カイ=キスク壁で超必を当てると壁がノータイムで割れる特性を利用したドラゴンインストールコンボ#GGST_KY pic.twitter.com/9mxfQK3aZb— Ortega_games (@ortega_game_ana) June 12, 2021
Dragacex on Twitter
6K - 6P frametrap #GGST_KY pic.twitter.com/VnmN2RDCSO— Dragacex (@Dragacex) June 12, 2021
☁️Ultima🔑 on Twitter
R.I.P Chipp (I spent the entire night labbing after ranked matches just to land a T.O.D with risc gauge). #GuiltyGearStrive #GGST_KY pic.twitter.com/m34lnIJw6t— ☁️Ultima🔑 (@Ultima_Wielder) June 12, 2021
will! NOW WITH 𝒸𝑜𝓂𝓂𝒾𝓈𝓈𝒾𝑜𝓃𝓈 on Twitter
#GGST_KY i think this is optimal midscreen?? > works in the corner too, you have to delay the 214S after the 6H so you dont break the wall > doing RTL at the end of the combo only gets you 202 damage, not worth unless ur killing>if you dont get corner combo ends after 214K pic.twitter.com/wYpwmIk8gc— will! NOW WITH 𝒸𝑜𝓂𝓂𝒾𝓈𝓈𝒾𝑜𝓃𝓈 (@wheelwastaken) June 12, 2021
Ky Kiske: Wall Combo From 6H
Notations down here, and other tid bits. Angled brackets aren't allowed on YT descriptions, so forgive the small "x" for spacing. I also threw in a DI version for fun.
6HS x 214K x 5S x 6HS x 236S x 66PRC x 2HS(2hits) x 214S
Dragon Install: 6H x 214K x 6H x 236S x 66PRC x 2HS(2hits) x 214S
Day two stuff, so possible garbage. You can end the first combo with a Heavy Slash Vapor Thrust if you want exactly five more damage, but the opponent won't have Shock State upon transitioning from the wall break. I didn't mess around too much with the Dragon Install version, but I did notice that DI's 214K leaves you slightly further than the standard version. Forcing the omission of a 5S, and right into another 6H.