JideOki
JideOki - On a reversal safe timing of CSE (after corner throw, or spaced 2K 2D for example) jump forward and manually time a j.H for these options: (Base/High String) j.H j.D ADC j.S - True blockstring, +6, auto-confirm. PERFECT j.H j.D ADC j.S – True blockstring, +7, requires perfect air spacin...
GGST Ky Midscreen True Blockstring 4-way
sorry about the choppiness and spotify in the background i just wanted to upload as soon as i found it lmao. the execution is pretty tight. slightly more lenient in shock state.
the difference is neutral jump iad vs superjump forward iad
ky has a 4 frame delay before he can iad but only a 3 frame delay before he can superjump iad. this is way more consistent than the old setup i posted, and also has the benefit of letting sideswap empty low be a true blockstring.
you can also still add in microdashes to fuck with timing/spacing to throw off people's fuzzy.
CarmesimKing on Twitter
I think I've found a way to autotime ky's wallslump loops with 2p ender. superjump j.k>j.D lets you fall at the right timing without needing to manually time the jump #ggst_ky pic.twitter.com/nhdZluQkmi— CarmesimKing (@CMLCarmK) October 7, 2022
GGST Ky Kiske Safe Looping Wallslump Mix
someone find a frame kill PLEASE
music used (not in order):
Fortune's Delight - Dead Rising 2
Velveeta - Dead Rising 2
VIP Lounge - Dead Rising 2
Fortune's Embers - Dead Rising 2
The Grand - Dead Rising 2
Wonderland (Drums) - Dead Rising 2
JGee on Twitter
on a related note, DI sacred edge leads into the same high/low mixup vs the entire cast, if Ky super jumps instead of a regular jump (overhead option is still airdash back jH) #GGST_KY https://t.co/6ylUd9Ogi2 pic.twitter.com/kTwZ1X9H10— JGee (@jgeeHK) October 5, 2022
JGee on Twitter
despite being specific to only a couple characters there's some really good use outta this sacred edge tech.If Ky wallsplats em low and they're not in shockstate, you can setup a high/low 50/50 that safejumps 9f reversals, similar to throw oki in the corner #GGST_KY https://t.co/U3RTZPSLY9 pic.twitter.com/qkjWGv5Ws4— JGee (@jgeeHK) October 5, 2022
Jideo Colima on Twitter
The SCE tech also works with regular Ky! Only on Gio, Ram, Mil and May. SS and a little height required to land c.S, so try splatting with DE; really useful for situations where the wall splats early, as this does more damage than either super alone. #GGST #GGST_KY pic.twitter.com/9Rrf7H2p8v— Jideo Colima (@JideoColima) October 5, 2022
TotsugeKy's Tome of Tricks: Metered Mixes
SKD high/low mix: https://twitter.com/SuperKawaiiDesu/status/1535204491506630656
0:00 - CSE fPRC FA cross-up
1:20 - FA fPRC j.H fast overhead
2:59 - c.S dc 66BRC high/low
5:06 - BRC F-Shiki high/low
6:16 - FA (blocked) fRRC high/low
7:20 - 5D 66PRC F-Shiki j.S instant overhead
8:58 - BRC instant overhead
11:14 - SKD mix (missing)
11:23 - Meterless F-Shiki instant overheads
Not_invested on Twitter
Quick breakdown of BRC instant overheads and how to skip the momentum carry from backdash.#ggst_ky #GGStrive pic.twitter.com/K6gdhSuRt6— Not_invested (@OlivierMassie) September 23, 2022
Ky | Reversal Safe Setup From 2K 2D GIF by Tanooki | Gfycat
Watch and share Guilty Gear GIFs and Ggst GIFs by Tanooki on Gfycat
Guilty Gear Strive Combo Recipe - Ky - 6p FA CSE into DP punish
PSN: 20921 | 20922
Steam: on demand only - I barely play on PC, no reason to upload if nobody's going to use it
あいん on Twitter
本日のトレモ成果倒しきり以外で投げRCするならこっちのが期待値あるかも、崩せなくても端維持出来るし。#GGST_KYhttps://t.co/OpbbxZQrfZ pic.twitter.com/l3IrqC6zwc— あいん (@ainman0107) January 26, 2022
あいん on Twitter
おまけこっちは2S通さないとだし2HSフードゥルやフードゥル5Kがキャラ限なので常用しづらいけど覚えておくと得するかも?#GGST_KYhttps://t.co/Opbby07uhZ pic.twitter.com/rymrc1EdBx— あいん (@ainman0107) January 26, 2022
Guilty Gear Strive - Ky - Quick comparison of 6p DE vs 6p FA
Something to think about. Any thoughts and ideas on the matter are appreciated. Not particularly happy to relearn my default DE buffering habit.
🇲🇽 | Tanooki on Twitter
Labbed throw cS CSE at the corner, a common oki situation for Ky. Here are the results. Main takeaway is, don't do it if they have meter lol.#GGST_KY #GGST pic.twitter.com/tApJQhyZqJ— 🇲🇽 | Tanooki (@MX_Tanooki) December 10, 2021
GUILTY GEAR -STRIVE-_2021.12.09-13.26-00.00.56.399-00.01.20.650-seg1
Watch "GUILTY GEAR -STRIVE-_2021.12.09-13.26-00.00.56.399-00.01.20.650-seg1" on Streamable.
Ky | General (??) Counter To CS CSE Oki GIF by mxtanooki
Watch and share Cse GIFs and Oki GIFs by mxtanooki on Gfycat
社長@ここたま!! on Twitter
覚醒で壁割り後の5K持続起き攻め連携。ヒット時はコンボに、ガードされても有利、割込無敵とガード以外はすべて潰す欲張りセット。動画はヒット時、リバサバクステ、5K後バクステ、5K後入れっぱ、暴れの順になります。#PS5Share, #GUILTYGEARSTRIVE #GGST_KY pic.twitter.com/7TxE4TAExk— 社長@ここたま!! (@LostedName) November 9, 2021
ヤギ(山羊) on Twitter
端維持チャージスタン起き攻めだいたいの無敵技に対応してると思う#PS5Share, #GGST_KY pic.twitter.com/lEp0U8HXFl— ヤギ(山羊) (@bump_yagi) October 26, 2021
BT | KaneKY KISKE on Twitter
hs stun edge is now safe vs vortex and also a fireball trap after super wallbreak #GGST_KYhttps://t.co/7ak6b979As pic.twitter.com/bdUgPIbrSx— BT | KaneKY KISKE (@Kaneki_RR) October 15, 2021