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JideOki
JideOki
JideOki - On a reversal safe timing of CSE (after corner throw, or spaced 2K 2D for example) jump forward and manually time a j.H for these options: (Base/High String) j.H j.D ADC j.S - True blockstring, +6, auto-confirm. PERFECT j.H j.D ADC j.S – True blockstring, +7, requires perfect air spacin...
mario050987·docs.google.com·
JideOki
GGST Ky Midscreen True Blockstring 4-way
GGST Ky Midscreen True Blockstring 4-way
sorry about the choppiness and spotify in the background i just wanted to upload as soon as i found it lmao. the execution is pretty tight. slightly more lenient in shock state. the difference is neutral jump iad vs superjump forward iad ky has a 4 frame delay before he can iad but only a 3 frame delay before he can superjump iad. this is way more consistent than the old setup i posted, and also has the benefit of letting sideswap empty low be a true blockstring. you can also still add in microdashes to fuck with timing/spacing to throw off people's fuzzy.
mario050987·youtube.com·
GGST Ky Midscreen True Blockstring 4-way
Jideo Colima on Twitter
Jideo Colima on Twitter
The SCE tech also works with regular Ky! Only on Gio, Ram, Mil and May. SS and a little height required to land c.S, so try splatting with DE; really useful for situations where the wall splats early, as this does more damage than either super alone. #GGST #GGST_KY pic.twitter.com/9Rrf7H2p8v— Jideo Colima (@JideoColima) October 5, 2022
mario050987·t.co·
Jideo Colima on Twitter
TotsugeKy's Tome of Tricks: Metered Mixes
TotsugeKy's Tome of Tricks: Metered Mixes
SKD high/low mix: https://twitter.com/SuperKawaiiDesu/status/1535204491506630656 0:00 - CSE fPRC FA cross-up 1:20 - FA fPRC j.H fast overhead 2:59 - c.S dc 66BRC high/low 5:06 - BRC F-Shiki high/low 6:16 - FA (blocked) fRRC high/low 7:20 - 5D 66PRC F-Shiki j.S instant overhead 8:58 - BRC instant overhead 11:14 - SKD mix (missing) 11:23 - Meterless F-Shiki instant overheads
mario050987·youtube.com·
TotsugeKy's Tome of Tricks: Metered Mixes
社長@ここたま!! on Twitter
社長@ここたま!! on Twitter
覚醒で壁割り後の5K持続起き攻め連携。ヒット時はコンボに、ガードされても有利、割込無敵とガード以外はすべて潰す欲張りセット。動画はヒット時、リバサバクステ、5K後バクステ、5K後入れっぱ、暴れの順になります。#PS5Share, #GUILTYGEARSTRIVE #GGST_KY pic.twitter.com/7TxE4TAExk— 社長@ここたま!! (@LostedName) November 9, 2021
mario050987·twitter.com·
社長@ここたま!! on Twitter