
Ky Kiske
Guilty Gear Strive SHOCK STATE HIDDEN TECHNIQUE UNTOLD SECRETS OF DEPTH
#guiltygear #ggst #strive
You know its funny because ive said many times the best thing about this game is the progressive things it adds, and the new spins on characters.. but how the fuck do you not actually test your own shit after 2 years? Shock state is quite a bit toned down from earlier versions of the game, and now there is only resemblances of ideas.. so because of push back etc, not using momentum here we might have something like ok, if we were to land a duck s, duck hs, iron tail, we have slide as the finisher. Which although sadly no longer hard knock downs to big blue.. or big yellow.. at least we can see the shadow of a idea that use to be there.. but then wait... whats that? Did you know IF the guy is already in shock state, this doesnt work the same? Like you just didnt test that in 2 years bro? Before someone comes in and is like well it still works if you have momentum again, wtf does that matter? You are assuming you always have momentum when ever you hit the opponent? come on...
https://store.playstation.com/#!/tid=CUSA19210_00
ハリケン on Twitter
チップ硬すぎる。カイはDIなしじゃ無理なのか。 #PS5Share, #GUILTYGEARSTRIVE, #GGST_KY pic.twitter.com/0xKwBvyaQX— ハリケン (@Hari_ken03) June 23, 2021
🍶ディンゴ_四六式🏂 on Twitter
#PS5Share, #GUILTYGEARSTRIVE #GGST_KY同キャラで食らったバー対風コンボメイとポチョも同じレシピで出来たから多分ほぼ全キャラ対応な気がする pic.twitter.com/NdKe6H2UAO— 🍶ディンゴ_四六式🏂 (@JEHUTY429) June 23, 2021
#GGST | Ky Beginner and Advanced Combos | Guilty Gear Strive
Guilty Gear Strive | Giovanna Advanced Counter combos.
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#GGST
なつる on Twitter
カイって空対空JKからノーゲージで割りまで行けたんか #GGST #PS4sharehttps://t.co/0Raiua8HbA pic.twitter.com/2HJyBruJC4— なつる (@naturu_mikotoji) June 23, 2021
Ky Kiske Hitbox Reference (Strive ver.1.03)
EXPAND THE DESCRIPTION TO SEE EVERYTHING.
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You can view this video frame-by-frame. Pause the video and use the " , " (Comma) and " . " (Period) keys on your keyboard to step one frame back, and one frame forward.
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The hitbox viewing tool used for this video can be found here: https://github.com/AltimorTASDK/strivehitboxes/releases
(Big shoutouts and thanks to Altimor for making awesome and useful fighting game mods)
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This video was created using Guilty Gear Strive version 1.03.
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-Box Color Key-
Green: Hurtbox
Cyan: Hurtbox (Counterhit state)
Red: Hitbox
Yellow: Pushbox
TIMESTAMPS:
IDLE - 00:03
CROUCH - 00:08
JUMP - 00:14
BACK DASH - 00:29
FORWARD DASH - 00:31
AIR DASH BACK - 00:37
AIR DASH FORWARD - 00:42
5P - 00:47
2P - 00:50
j.P - 00:52
Command Normal 1 ( 6P ) - 00:55
5K - 00:58
2K - 01:01
j.K - 01:05
Command Normal 2 ( 6 k ) - 01:08
c.S - 01:13
f.S - 01:18
2S - 01:21
j.S - 01:24
5H - 01:29
2H - 01:33
j.H - 01:36
Command Normal 3 ( 6H ) - 01:42
5D - 01:46
2D - 01:50
j.D - 01:52
Normal Throw - 01:56
Air Throw - 02:08
Burst - 02:22
Stun Edge
(236S) - 02:29
Charged Stun Edge
(236H) - 02:35
Aerial Stun Edge
(236S or 236H (Air Only)) - 02:42
Stun Dipper
(236K) - 02:50
Foudre Arc
(214K) - 02:57
Vapor Thrust
(623S or 623H (Air OK)) - 03:04
Dire Eclat
(214S) - 03:36
Ride The Lighting
(632146H (Air OK)) - 03:41
Sacred Edge
(236236P) - 04:04
Dragon Install
(214214H (When Health is 30% or lower) - 04:15
Dragon Install Stun Edge
(236S) - 04:22
Dragon Install Charged Stun Edge
(236H) - 04:24
Dragon Install Aerial Stun Edge
(236S or 236H (Air Only)) - 04:27
Dragon Install Sacred Edge
(236236P) - 04:31
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Guilty Gear -Strive- Ky Kiske arc loop counter hit setplay
Just a proof of concept recording to help Ky players that are struggling. This also works from counter hit crouching-heavy-slash, and counter hit forward-heavy-slash. I might make a longer video explaining the arc loop's use in depth - comment below if you want to see something like that :)
Juste Meta Gaming TV on Twitter
#GGST #GGST_KY After playing with so many great players I decided to lab some BRC shenanigans! Got this safe jump off instant jC to bait DPs! Passed host to @drkthepineapple who is doing a strive tourney rn! Btw, turning Rockin Weds from +R tourney to Strive weekly! pic.twitter.com/kOBX5Bz6rC— Juste Meta Gaming TV (@JusteMetaTv) June 23, 2021
うえの。 on Twitter
βから変更無し pic.twitter.com/FpPi6PIiaQ— うえの。 (@ueno_anasui_fc) June 9, 2021
社長@ここたま!! on Twitter
本日の成果です。開幕位置より2DCH始動で壁が割れます。ご精査ください。#PS5Share, #GUILTYGEARSTRIVE #GGST_KY pic.twitter.com/N94uBL1Ss6— 社長@ここたま!! (@LostedName) June 23, 2021
社長@ここたま!! on Twitter
相手が中央だとこうなる。重量キャラは高さが足りずに画面端ダウンになるかも。#PS5Share, #GUILTYGEARSTRIVE #GGST_KY pic.twitter.com/PcIUOXVqt5— 社長@ここたま!! (@LostedName) June 23, 2021
【GGST】KY Practical Combos & Mix-up GUILTY GEAR -STRIVE-【カイ】
GUILTY GEAR STRIVE COMBO カイの実戦的な起き攻め&コンボ集
I've chosen combos that do as much damage as possible on a difficulty level that can be used in a real match.
実際の試合で使える難易度で、できるだけダメージを与えられるコンボを選択してます。
#GuiltyGear #GGStrive #KY #ギルティギアストライヴ
Justin.K on Twitter
#GGST_KY Stuffhttps://t.co/8fqX6fKc1n pic.twitter.com/KKctFL0cmi— Justin.K (@Justiiin_K) June 23, 2021
あいん on Twitter
まぁまぁありそうなシチュエーションからF式イケた、暴れ潰しもセットで。ゲロムズな上にキャラ限だけどな!対ファウストは簡単な上に唯一RCも必要なくて可哀想…#GGST_KYhttps://t.co/Opbby07uhZ pic.twitter.com/CGzmSh3YwP— あいん (@ainman0107) June 23, 2021
Gibbsatron 🍍🍕 on Twitter
#GGST_KY side switch wall break 1 bar pic.twitter.com/5SbZIhm1vs— Gibbsatron 🍍🍕 (@Gibbsatron_) June 23, 2021
Terry Lee on Twitter
Just labbing 2 #GGST_KY #PS4sharehttps://t.co/2bIp1IzMZm pic.twitter.com/aQLJwKlyp8— Terry Lee (@DandyMayDie) June 23, 2021
Ky GANG on Twitter
CH 2H wallbreak #Ggst_Ky #Ggst #PS4sharehttps://t.co/gqpqGJIq7W pic.twitter.com/8Vg38jIPRs— Ky GANG (@ShmokeJoestar) June 23, 2021
Sam on Twitter
honestly don't know how this doesn't side switch but mildly cool #GGST_KY pic.twitter.com/0psDdJWO9Y— Sam (@AegisFloral) June 23, 2021
Cornered Curator on Twitter
6H non-wallbreak Dragon Install #GGST_KY pic.twitter.com/kAnpSk9bPw— Cornered Curator (@CorneredC) June 22, 2021
c.S Starter Midscreen Wallbreak Combo 2
Once again, found a combo better than the one from the first video I posted of this particular starter and position.
Works on middleweights and lightweights exactly the same way. Haven’t tested on heavies but I leave that for last cuz they built different... Their combos tend to vary from slightly different to almost entirely different since Ky’s combos have always been very juggle-y, but I digress.
As usual, optimal afaik but I hope I’m wrong and continue to find better ones.
#GGST #GGST_KY #GuiltyGearStrive #GuiltyGear
https://store.playstation.com/#!/tid=CUSA19210_00
Mid Screen To Wall Combo 50meter GIF by caracalla
Watch and share Mid Screen To Wall Combo 50meter GIFs by caracalla on Gfycat