Ky Kiske

Ky Kiske

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Ky Kiske Combo Tutorial #GGST #GGST_KY
Ky Kiske Combo Tutorial #GGST #GGST_KY
Ky Kiske dustloop: https://www.dustloop.com/wiki/index.php?title=GGST/Ky_Kiske 0:16 - Gatlings 0:19 - c.S f.S 236K 0:22 - c.S 6H 214S 0:25 - 5p 6p 214S 0:29 - 2k 2d 236S 0:31 - 2k 2d 214S 0:34 - 2k 6p 214S 0:36 - RC BnBs 0:41 - c.S f.S 236K (1st hit) 66RC 2H 214K 214S 0:47 - c.S 2S 236K 66RC 2H 214K 623H 0:54 - j.H c.S f.S 236K (1st hit) 66RC 6H 214K 214S 1:01 - c.S 6H 214S 66RC 623H c.S 5H 214K 623H 1:11 - 4/6D 66RC 2H 214K 214S 1:17 - c.S 6H 214S 66RC 623H c.S 5H 214k 623H 1:27 - Anti Air 1:29 - 6P 214S 1:32 - 6P 214S 66RC 623H c.S 5H 214K 623H 1:41 - Hitconfirms / Shock State 1:46 - 236H 236236P 1:49 - (Shock State) 623H 2H 214K f.S 1:54 - (Shock State) c.S 2H 44RC 66 623H c.S 5H 214K 623H 2:04 - Stylish Combo 2:07 - c.S 6H 632146H 66RC 623H c.S 5H 214K Thanks for watching!
mario050987·youtube.com·
Ky Kiske Combo Tutorial #GGST #GGST_KY
あいん on Twitter
あいん on Twitter
昇龍詐欺投げと下段(9Fまでの無敵技に詐欺)重ねで壁割りまでループ出来た、チャージ重ねとどっちが良いかな?ビタ目押し近Sとか必要でいちいち難しいぞこのキャラ…w#GGST_KYhttps://t.co/Opbby07uhZ pic.twitter.com/jhmSBaDGyH— あいん (@ainman0107) June 14, 2021
mario050987·twitter.com·
あいん on Twitter
れじにき on Twitter
れじにき on Twitter
ダメージほとんど変わらないし3つ目より距離制限緩いので最初の2つでいい気がする#PS4share #GGST_KY pic.twitter.com/D6X5GkZ5b4— れじにき (@regstry) June 14, 2021
mario050987·twitter.com·
れじにき on Twitter
Gavin H on Twitter
Gavin H on Twitter
Ky tech - Post 6P clash. Did you know you could dash cancel clashes? I sure didn't. AA 5P 2S only works if close enough. 6P delay 6P I think covers the most responses so go with that. #GGST #GGST_KY pic.twitter.com/ycla6K0RTu— Gavin H (@AscendedFeri) June 14, 2021
mario050987·twitter.com·
Gavin H on Twitter
Brûlée 🇭🇰🇺🇸 on Twitter
Brûlée 🇭🇰🇺🇸 on Twitter
#GGST_KY Ky can always squeeze in 2 attacks with one jump which is very useful. j.K catches anyone who panics air dashes out of corners, this happens often. Here's a meterless combo for this scenario. (1/2) pic.twitter.com/dwCM1SywAj— Brûlée 🇭🇰🇺🇸 (@GlazedScales) June 14, 2021
mario050987·twitter.com·
Brûlée 🇭🇰🇺🇸 on Twitter
Brûlée 🇭🇰🇺🇸 on Twitter
Brûlée 🇭🇰🇺🇸 on Twitter
#GGST_Ky Normal mid-screen combo. Forward jump after RC and block to burst bait and j.S as you're near the ground. Never forget to Foudre Arc safe-jump and OS throw to catch DP's. If blocked due to no DP, your throw will get eaten by the block stun and you can continue pressure. pic.twitter.com/JtBfkD5JuA— Brûlée 🇭🇰🇺🇸 (@GlazedScales) June 14, 2021
mario050987·twitter.com·
Brûlée 🇭🇰🇺🇸 on Twitter
くわい on Twitter
くわい on Twitter
カイのコンボ色々調べた、結局ゲージがなければ適当にさわってダイアエクラ、ゲージがあれば適当にさわってヒットしてればライドザライトニングでいい感じだなこれ #GGST_KY— くわい (@kwi39) June 14, 2021
mario050987·twitter.com·
くわい on Twitter
wish on Twitter
wish on Twitter
#GGST_KY anything that leaves the opponent slightly airborne, without too much pushback, can go into this corner route for really high meterless damage. some examples are CH 2D, 6H, 2Hneed lots of microdashes to make these consistent pic.twitter.com/ASaxKwVgSF— wish (@_wishcraft) June 13, 2021
mario050987·twitter.com·
wish on Twitter