Ky Kiske

Ky Kiske

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社長@ここたま!! on Twitter
社長@ここたま!! on Twitter
システム周り。ロマキャン毎に補正あるようで後になるほどダメージが高い。初回:前ロマキャン2番:通常ロマキャン(補正値は上下後ろロマキャンと同じ?)2番:紫ロマキャン4番:赤ロマキャン衝撃波なし#GGST #GuiltyGearSTRIVE pic.twitter.com/Ea1yzAkn2O— 社長@ここたま!! (@LostedName) June 12, 2021
mario050987·twitter.com·
社長@ここたま!! on Twitter
Ky Kiske: Wall Combo From 6H
Ky Kiske: Wall Combo From 6H
Notations down here, and other tid bits. Angled brackets aren't allowed on YT descriptions, so forgive the small "x" for spacing. I also threw in a DI version for fun. 6HS x 214K x 5S x 6HS x 236S x 66PRC x 2HS(2hits) x 214S Dragon Install: 6H x 214K x 6H x 236S x 66PRC x 2HS(2hits) x 214S Day two stuff, so possible garbage. You can end the first combo with a Heavy Slash Vapor Thrust if you want exactly five more damage, but the opponent won't have Shock State upon transitioning from the wall break. I didn't mess around too much with the Dragon Install version, but I did notice that DI's 214K leaves you slightly further than the standard version. Forcing the omission of a 5S, and right into another 6H.
mario050987·youtube.com·
Ky Kiske: Wall Combo From 6H