#GGST_MI I don't think you could block the dp on cross up dash last beta, so that's nice pic.twitter.com/KOPeu5lUHE— Kenneth (AKA 4o4 | EdGoneBad) (@TheEdGoneBad) May 14, 2021
#GGST_MI HS disk come out faster and beat wakeup jump by default in OBT2, so you get access to some nasty mixes for free out of 2D, here somes examples (crossups, high/low, fake crossup etc...) #PS5Share, #GuiltyGearStriveOpenBeta pic.twitter.com/jUVN2MI6Y8— Bilal Braah aka Gwak.fr|Silvius (@Silvius_Sama) May 14, 2021
#GGST_MI if you suspect a wakeup reversal + RC to get out of pressure, you can use turbo fall to make it whiff (and still get a crossup mix if they dont do it), that way they can't RC and you get a big punish (work on everyone so far) #PS5Share, #GuiltyGearStriveOpenBeta pic.twitter.com/sXl1YQSre4— Bilal Braah aka Gwak.fr|Silvius (@Silvius_Sama) May 14, 2021
GGST_MI new air combo route concept after the gravity change on OBT2, work on disc oki opening too #PS5Share, #GuiltyGearStriveOpenBeta #GuiltyGearStrive pic.twitter.com/GrQj8YoiJW— Bilal Braah aka Gwak.fr|Silvius (@Silvius_Sama) May 14, 2021
This is what's left of Millia's aerial game, apparently. 🤡🤡🤡🤡🤡 Credits to @jamtsukaware.I already heavily miss the previous beta. Is this SFV beta->full release all over again?#GGST_MI pic.twitter.com/tnYn6cz4eG— Antônio Augusto (@Poto2222) May 14, 2021
Either my execution is absolute trash rn or Milia lost her combos :( #GGST #PS4sharehttps://t.co/4lXHO1KgD7 pic.twitter.com/x9XqnCLpC0— Vernon Bourne 🇯🇲 (@JaBugz07) May 14, 2021