I would love to get these CH j.D combos into my arsenal. #GGST_CH #GuiltyGearStrive#PS4sharehttps://t.co/rPxu4jcFWr pic.twitter.com/BY4kj6pakS— 🔅HB Hollaback👉🔥 (@HBHollaback) July 4, 2021
Kyle Ellis | The Chipp Life™ Chose Me | on Twitter
Shuriken can leave you in a safe position if reading a wake up DP or super, and you can get a GREAT punish #GGST_CH pic.twitter.com/LUQQwXABdK— Kyle Ellis | The Chipp Life™ Chose Me | (@Zer0Solis) July 4, 2021
This is the mixup of the gods! Air 2K, Drift RC Cancel, S into whatever: high, low, overhead, grab. I recommend piano-ing the inputs. #GGST_CH #GGST pic.twitter.com/xBxUhMTENq— Mauricio Partnoy (@MauricioPartnoy) July 3, 2021
Chipp Punish Series #002: Potemkin 214PPotemkin players often 214P out of stagger pressure which can be devastating. A single CH can deal 1/5th of Chipp's life (and RC combos kill!). Knowing how to deal with it is incredibly important.Hope this gives you ideas!#GGST_CH pic.twitter.com/JVkbnHXc0s— tragic (@fightelement) July 3, 2021
Been tryna get a DP combo here for a min. Found this one and thought it was decent & kinda sick #GGST_CH #GGST pic.twitter.com/I2iwZW2pYL— The Peoples Champion (@AG7x_) July 3, 2021
Chipp pseudo 50/50 safe jump concept using FDC from 2D. NOT a true 50/50, but it can def be hard to react to in a real match especially if you do it better than I did in the video. Also very spacing dependent on where you hit 2D, can easily mix yourself up. #GGST_CH pic.twitter.com/pE1dDypbfJ— Sadgedy (@dongmaster42069) July 3, 2021
Kyle Ellis | The Chipp Life™ Chose Me | on Twitter
#GGST_CH #GGST No dummy testing with this final experiment, but P Alpha crosses up w high/low 6K meaty mix, so?!?! pic.twitter.com/Yb8oKAZkkp— Kyle Ellis | The Chipp Life™ Chose Me | (@Zer0Solis) July 3, 2021
Kyle Ellis | The Chipp Life™ Chose Me | on Twitter
More exploring this stuff! #GGST_CH #GGST #PS4sharehttps://t.co/eewACEMpTA pic.twitter.com/8DIr56bu3M— Kyle Ellis | The Chipp Life™ Chose Me | (@Zer0Solis) July 3, 2021
Say WORD I won't try this in a real match.We know about Giganter hitting Zansei Rouga on return, but did you know you can demolish their will to keep playing with an absolutely unnecessary and completely inefficient punish?THOUGHT SO!(NOTE: Just Throw)#GGST_CH @HiFightTH pic.twitter.com/bHxtM84JA8— tragic (@fightelement) July 3, 2021
One more idea inspired by @fightelement. Weird slingshot effect off air alpha blade DRIFT-RC backwards the moment you're over the other player. Haven't seen this before. #GGST #GGST_CH #GuiltyGearStrive pic.twitter.com/BFbquvBzx5— d3f1anc3FGC || 武士道 (@d3f1anc3FGC) July 3, 2021
Chipp Punish Series #001: I-No SUPERWhen doing 2H > 236K, delay 236K slightly for follow-up. 6H is risky because if you are too close it whiffs. If you FD the start-up you should be fine! The j.S options aren't too hard!Many other variants. Hope this sparks ideas!#GGST_CH pic.twitter.com/KWbqXsjRJP— tragic (@fightelement) July 2, 2021
#ShareFactoryStudio #PS5Share Chipp j.P conversions. Leo is super hard to do it on. This is a hilarious air to air. #GGST_CH pic.twitter.com/7VeEp50CdO— R I C H A R D C R A N I U M (@GreekAscendDust) July 2, 2021
#GGST_CH Fun fact, you can start wallruns off Back Drift as well. May be useful for Burst Baiting pic.twitter.com/oEfcvonphp— SynderFGC (@Synderino) July 2, 2021