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Cyrano on Twitter
Cyrano on Twitter
#GGST_KY 3 uses of jD I labbed, not the most useful in the world but an other option for corner pressure to make opponent respect jump ins, commit to reversals, or stick to jabs and low reward counterplay https://t.co/b30vyWhWZL— Cyrano (@M9Alexis) June 29, 2021
mario050987·twitter.com·
Cyrano on Twitter
Amorphoux on Twitter
Amorphoux on Twitter
#PS5Share, #GuiltyGearStrive #GGST_KYConcept with fast prc on the flip kick. I am not very consistent with this one yet. @bl1tz87 pic.twitter.com/vjuwaZtjsz— Amorphoux (@Amorphoux) June 29, 2021
mario050987·twitter.com·
Amorphoux on Twitter
Amorphoux on Twitter
Amorphoux on Twitter
#PS5Share, #GuiltyGearStrive #GGST_KYIs this the easiest mid screen wallbreak or am I complicating things?@bl1tz87 pic.twitter.com/Ko3hLVxoTo— Amorphoux (@Amorphoux) June 29, 2021
mario050987·twitter.com·
Amorphoux on Twitter
Discord - A New Way to Chat with Friends & Communities
Discord - A New Way to Chat with Friends & Communities
CH2H(2) > 236H, 236236P, 632146H Anywhere 280 -100% Everyone [5] Easy Instantly pour out all Ky's meter on grounded opponent for an easy punish. CH 2H(2) > 236H > 6H > 623) > c.S > 623H Corner 267 +36% Light/Medium [3] Medium Grounded corner 2H Counterhit punish. Useful after baiting a throw break attempt with backdash. CH 2H(1) > 236H > 6H > 623H > c.S > 5H > 214K > 623H Corner 258 +38% Light/Medium [3] Medium Anti Air 2H Counterhit meterless punish in corner CH 2H(1) > 236H > 5H > 214K > 66c.S > H > 214S > 623H Corner 241 +41% FA PO NA/Heavyweights [3] Medium Anti Air 2H Counterhit meterless punish in corner for Heavyweights and Faust CH 2H(1), 66c.S > [5D], 2S > 5H > 214K, 5H > 236S, 623H Near Corner
mario050987·discord.com·
Discord - A New Way to Chat with Friends & Communities
ますどら on Twitter
ますどら on Twitter
6hs(ch)≫フードゥル≫6hs≫フードゥル≫ディッパーで開幕ノーゲージ壁割できたこれは狙いたいっすわ#GGST_KY— ますどら (@CkefGSSUQoyX3lN) June 28, 2021
mario050987·twitter.com·
ますどら on Twitter
マキトモ on Twitter
マキトモ on Twitter
#PS5Share, #GUILTYGEARSTRIVE カイの端の投げスカ紫RC仕込み後の2HSチャージはヒット時はコンボ!ガード時は連ガかもです!#GGST #GGST_KY pic.twitter.com/Fj3UltNsPB— マキトモ (@makitomocross) June 28, 2021
mario050987·twitter.com·
マキトモ on Twitter
Cyrano on Twitter
Cyrano on Twitter
Safejump contra Ram usando PRC y FDC, tenes que tener alrededor de 55 de meter post knockdown pero safejump al super, le ganas al mashing, techeas wakeup throw y PRC al salto, pretty good #GGST_KY pic.twitter.com/fgXZiaThHw— Cyrano (@M9Alexis) June 28, 2021
mario050987·twitter.com·
Cyrano on Twitter
ろず on Twitter
ろず on Twitter
CH時の仕込み入力。サボらずちゃんとやっていきたい。#PS5Share, #GUILTYGEARSTRIVE #GGST_KY pic.twitter.com/WSJMOajBjU— ろず (@roz_ky_GG) June 28, 2021
mario050987·twitter.com·
ろず on Twitter
Guilty Gear -Strive- Ky Kiske Dragon Install 150% tension 424 damage two-touch kill-combo versus Sol
Guilty Gear -Strive- Ky Kiske Dragon Install 150% tension 424 damage two-touch kill-combo versus Sol
Before anyone states the obvious, of course this isn't a practical combo. It's just a very situational/swag combo that nobody will probably ever pull off in a competitive match. You could probably do it on your friends, though :] It's a 2h counter hit starter (recorded against Sol's 6s while cornered) which requires 100% tension on top of Dragon Install (which itself requires 50% to activate, making this a 150% tension combo...lol). I tested the Dragon Install arc oki and it works against Sol 5k wakeup, both versions of volcanic viper, and as shown in the video Sol's Tyrant Rave overdrive. Heavy Mob Cemetery (Sol's dash command-grab overdrive) is both an unsafe starter (so your meaty can/will stuff it) and otherwise can be avoided/reacted to after the cinematic begins and you've successfully landed the safe-jump arc. It's his best escape option in this setup especially if he has 100% tension so he can PRC for safety. Punishing it is possible but difficult - you can use Ride The Lightning to catch it, use Sacred Edge, or BRC immediately above him and use that to get a better punish. Also, it's possible to safe-jump so well that Ky barely avoids the first hit of Tyrant Rave, allowing you to punish Sol's PRC attempts at making his overdrive reversal safe (or any other reversal that he chooses there, as it happens).
mario050987·youtube.com·
Guilty Gear -Strive- Ky Kiske Dragon Install 150% tension 424 damage two-touch kill-combo versus Sol
TimesUp on Twitter
TimesUp on Twitter
#GGST #GGST_KY 5P antiair midscreen combo with RTL at the endI've been able to link a 2S at the end for the wallsplat at least once, I couldn't find the situation in which it worksMaybe @Kizzie_Kay or other ky players can optimize this (or already did and I had no idea) pic.twitter.com/q4B58dGsQw— TimesUp (@TimesUp75) June 28, 2021
mario050987·twitter.com·
TimesUp on Twitter