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NkoPunch on Twitter
NkoPunch on Twitter
#GGST_RA Ky 214K callout punish with 50% meter. It is better to delay the RC drift to get the purple one instead of red as it is more consistent and it does 215 instead of 202 so it is more optimal pic.twitter.com/UrAefzdB78— NkoPunch (@NkoPunch) June 22, 2021
mario050987·twitter.com·
NkoPunch on Twitter
Still Toxic Jag on Twitter
Still Toxic Jag on Twitter
This is a simple 50/50 #GGST_RA mix using 5D and 2D. 1 Frame gap so it cannot be grab OS'd. You get a full conversion off both setups pic.twitter.com/1JxJN4bOO2— Still Toxic Jag (@ToxicTOJag) June 22, 2021
mario050987·twitter.com·
Still Toxic Jag on Twitter
Ricki 🦌☕ Vtuber on Twitter
Ricki 🦌☕ Vtuber on Twitter
BRC can be used to react to attempts to steal turns and open up new punish routes. It's pretty cool! Here is an example against bandit bringer. #GGST #GGST_RA pic.twitter.com/pqaGUc644H— Ricki 🦌☕ Vtuber (@Ricki_Hirsch_) June 22, 2021
mario050987·twitter.com·
Ricki 🦌☕ Vtuber on Twitter
RAMLETHAL IN-DEPTH DEFENSE GUIDE | Guilty Gear Strive
RAMLETHAL IN-DEPTH DEFENSE GUIDE | Guilty Gear Strive
Hey all in this video i want to do a deep dive into how to play Ram on defense and how you can get your turn back and go back to offense: 00:00 - Intro 01:21 - Gattlings and Jump Cancels 04:28 - Blocking Meterless Pressure 05:57 - Identifying Gaps in Opponent Pressure 08:31 - Anti Airing 11:09 - Challenge Normals 15:22 - Faultless Defense Vs. Instant Block 17:26 - Fuzzy Defense 21:08 - Bursting 25:27 - Reversal 27:26 - Defense Mentality 29:35 - Thank you for Watching! Please subscribe and follow me on twitter to stay up to date! ----------------------------------------------------------------------------------------------------------- Twitter: https://twitter.com/BachiruBB Twitch: https://www.twitch.tv/bachirubb #GGST #GuiltyGearStrive
mario050987·youtube.com·
RAMLETHAL IN-DEPTH DEFENSE GUIDE | Guilty Gear Strive
Guilty Gear Strive: Ramlethal Mixups + Rounds at end
Guilty Gear Strive: Ramlethal Mixups + Rounds at end
I do this to see my own progress but there's a chance you can learn something from these. 0:00 5K 5HS 623P 5K 6HS 236HS 236S 632146HS 0:15 5K j.D c.S 6HS 236HS 236S j.K j.D 0:26 5K j.D c.S 6HS 236HS 236S j.K j.T 214HS 0:37 5K j.HS c.S 6HS 623P 5K 6HS 236HS 0:47 5K jC 66 D c.S 6HS 236HS 236S 0:57 c.S 2HS 623P 5K 6HS 236HS 236S j.HS 1:10 c.S 2HS 623P 5K 6HS 236HS 236S j.K 1:21 2HS 623P c.S 6HS 236HS 236S j.K 1:31 c.S f.S 214K Cancel RRC j.K j.D c.S f.S 5HS 214S 1:41 c.S f.S 214K Cancel RRC j.K j.D j.214S 1:46 6D 2K 236HS PRC j.K j.S c.S 6HS 236HS 214HS 1:58 6D RRC c.S 2HS 236S c.S 2HS 214HS 2:09 f.S 5HS 623P RRC c.S 2HS 236HS 66 214S 2:19 f.S 5HS 623P RRC c.S 2HS 236S 66 214S 2:27 f.s 5HS 623P RRC c.S 2HS 236S 236236S 2:39 f.S 5HS 623P RRC c.S 2HS 623P 214S 2:48 f.S 5HS 623P RRC c.S 2HS 236236S 2:56 f.S 623P RRC 6HS 236HS c.S 2HS 236236HS 3:08 Round 1 4:34 Round 2
mario050987·youtube.com·
Guilty Gear Strive: Ramlethal Mixups + Rounds at end
ShinPhil on Twitter
ShinPhil on Twitter
Just a quick matchup sheet for #GGST_RA I'm not comfortable enough to say ram "loses" any match-up right now but the highest tier is composed of the characters that I think handle her the best.Mostly posting for myself but if you have questions pls comment !!! pic.twitter.com/74pW8U0Aor— ShinPhil (@Shin_Phil) June 22, 2021
mario050987·twitter.com·
ShinPhil on Twitter
ユノ🍵 on Twitter
ユノ🍵 on Twitter
ラムレザル メイに前に考えたダストコンボが当てづらすぎたので別のを考えた!ダメージは1しか変わらないので意識できればこっちにしようかな。#GGST #PS4sharehttps://t.co/4mDijcjEzp pic.twitter.com/Tr2rUgHQHe— ユノ🍵 (@juno_1222_game) June 22, 2021
mario050987·twitter.com·
ユノ🍵 on Twitter
Big Steppa on Twitter
Big Steppa on Twitter
#PS5Share, #GuiltyGearStrive joining the dark side picking up Ram #GGST_RA gonna lab her all night pic.twitter.com/Ld7QyNrtiC— Big Steppa (@Big_Steppa__) June 22, 2021
mario050987·twitter.com·
Big Steppa on Twitter
Tari on Twitter
Tari on Twitter
With 50 meter, Ram can get a fuzzy setup without much effort by using jump cancel 22BRC.I used rising j.K in the example, since it has almost the same startup as 2S post-BRC.Rising j.P is easier to hit, though.Other characters can probably do this, too.#GGST #GGST_RA pic.twitter.com/HVa2q7S4Hn— Tari (@tarisbox) June 22, 2021
mario050987·twitter.com·
Tari on Twitter
cyber_kusanagi on Twitter
cyber_kusanagi on Twitter
#GGST_RA optimal combo but (Only 7 points of add dmg - after 623P hold 6 to get the remaining distance, then calculate strict height on second 5S, then add delay to second and third rekka - Is it worth it? Because you are losing the safe jump due to distance) pic.twitter.com/uwLH9WBAsJ— cyber_kusanagi (@CyberKusanagi) June 22, 2021
mario050987·twitter.com·
cyber_kusanagi on Twitter
cyber_kusanagi on Twitter
cyber_kusanagi on Twitter
#GGST_RA 2HS Counter anti air combo while far from mid screen (Input everything as normal but input a delay between second 2HS and 214P) pic.twitter.com/SUOm7Oenf8— cyber_kusanagi (@CyberKusanagi) June 22, 2021
mario050987·twitter.com·
cyber_kusanagi on Twitter
cyber_kusanagi on Twitter
cyber_kusanagi on Twitter
#GGST_RA Corner to corner RC 2K confirm into Safe Jump (after normal RC dash and a small delay after 5S and you should be good to go!) pic.twitter.com/8nueVffh5p— cyber_kusanagi (@CyberKusanagi) June 22, 2021
mario050987·twitter.com·
cyber_kusanagi on Twitter
葛籠 on Twitter
葛籠 on Twitter
稼働初期からそうなってたからあんま疑問に思ってなかったけどSバヨネート発動時にバースト食らうとなぜか逆の画面端にS剣が置かれる時があるの流石にバグだよな?HSバヨ>剣無し2HS>SバヨのSバヨにバースト食らうと高確率で起こるんだがなぜかはよくわからん #GGST_RA— 葛籠 (@tuzura1341) June 22, 2021
mario050987·twitter.com·
葛籠 on Twitter