Release
Lezdraven on Twitter
No reason to do this over the Bomber Loop PRCs unless you don't have execution
Zach on Twitter
Only in good tier as it requires a 2S AA started in the corner
Red X on Twitter
Same issues as the last one. The meter usage is kind of weird for this setup imo
Red X on Twitter
I tried to lab this out. There's enough time to react from the BRC to the first attack so the meter spent doesn't feel worth it but the concept is solid.
Zach on Twitter
Need to check PRC s and why this combo seems to be incosistent
Zach on Twitter
Here's a midscreen easy to do RC route off of 5H>Snail #GGST_AXhttps://t.co/NGaY31ZGeX— Zach (@FreddieWompton) June 8, 2021
Nuttacon on Twitter
Not the worst but still a questionable use of meter unless closing out a round
Meterless Axl Bomber Loop
Definitely need to work on this as a punish concept across the board
GUILTY GEAR -STRIVE-_20210608040330
Definitely need to implement this into my DP punishes
セト on Twitter
Need to check the difference in damage to my corner route. This does 225 on enhanced Gio.
Sway on Twitter
I want to play around with this combo idea to see what I can find
niko@くじゃた on Twitter
画面端お仕置き入るキャラ調べてないけど初段AB入るなら2回目ABを横RC→JHC降りすれば大体のキャラに入ると思われやっぱり出来るならABループしたいよね?#GGST_AX #PS4share pic.twitter.com/b8IIMOMnnQ— niko@くじゃた (@niko_hryk) June 8, 2021
niko@くじゃた on Twitter
中央下段始動ワンヴィジョン壁にとどかない場合だとAB入れると飛びすぎるので誰か良いレシピ教えてください...なお近S始動だと229でした#GGST_AX #PS4sharehttps://t.co/ldmRArQ36k pic.twitter.com/bvqendHmvT— niko@くじゃた (@niko_hryk) June 8, 2021
たかば on Twitter
#PS5Share, #GUILTYGEARSTRIVE #ggst_ax確反中央壁割り用 pic.twitter.com/NdTNAZe3vI— たかば (@tereruyo) June 8, 2021
ニャンツァー on Twitter
近S始動ワンヴィジョン紫スライドから多分最大見つけてきましたアクセルボンバー発動出来る事に気づくの遅かった…#GGST_AX #PS4share pic.twitter.com/Y43xSef1ym— ニャンツァー (@nyanzer) June 8, 2021
{BBTAG} LLon on Twitter
基本コンボ#GGST_AXhttps://t.co/14F015K9xt pic.twitter.com/hqpNi8Pjy5— {BBTAG} LLon (@LLon_Kim) June 8, 2021