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Yanni! on Twitter
Yanni! on Twitter
AAAALSO since I'm out of the tournament I can share this whacky shit now if it hasn't already been posted in #GGST_PO ..But we have parries with slidehead RC cancels thanks to my friend who originally found it for a reversal bait set up! pic.twitter.com/EQKUftoh7M— Yanni! (@owoYanni) June 20, 2021
mario050987·twitter.com·
Yanni! on Twitter
Foo on Twitter
Foo on Twitter
This combo does the exact same damage, but the route feels easier since you input everything as fast as possible. Works on every character#GGST_PO https://t.co/PyhmkvMTvY pic.twitter.com/1tOLmwDcOv— Foo (@Foonanigims) June 19, 2021
mario050987·twitter.com·
Foo on Twitter
Potemkin Air Counter-Hit j.D Setups
Potemkin Air Counter-Hit j.D Setups
A few options to use after the hard knockdown caused by a counter-hit j.D in the air. The meaty Garuda Impact needs to be done immediately upon landing. The 2P before the 2S is used as a frame kill for timing purposes (pretty much any normal of your choice can be used in place of 2S). For the cross up j.H, just hold up-forward as you land and time the j.H as you are falling. Depending on how far away you were when you connected with the j.D, this jump may or may not cross over which creates the left/right 50/50 setup. Jumping straight up after the j.D will always leave you on the same side. Follow me for more GGST Content! Twitch.tv/TigerZer0 Twitter.com/TigerZer0 GUILTY GEAR -STRIVE- https://store.playstation.com/#!/tid=CUSA19210_00
mario050987·youtube.com·
Potemkin Air Counter-Hit j.D Setups
Potemkin Corner Counter-Hit 6H Fast Roman Cancel Tension Combo
Potemkin Corner Counter-Hit 6H Fast Roman Cancel Tension Combo
A counter-hit confirm off of a 6H in the corner. As usual, utilizing a Fast RC will maximize the damage potential of the combo. There is quite a lot of tumble caused by the counter-hit 6H so you so be able to do this combo a little bit farther away from the corner if need be. You will just need to wait a bit longer before you Hammerfall Break so that you get back in range for the second 6H. Follow me for more GGST Content! Twitch.tv/TigerZer0 Twitter.com/TigerZer0 https://store.playstation.com/#!/tid=CUSA19210_00
mario050987·youtube.com·
Potemkin Corner Counter-Hit 6H Fast Roman Cancel Tension Combo
FAB on Twitter
FAB on Twitter
ガークラからの連ガ中下で下段を食らうとチップは死ぬ今話題のガークラ後無補正コンボ難度はお察しなので簡単パーツにしましょ(250オーバー) pic.twitter.com/dlmusx6tsx— FAB (@gou4th_fab) June 19, 2021
mario050987·twitter.com·
FAB on Twitter
Rooflemonger on Twitter
Rooflemonger on Twitter
As a direct followup to this: Anytime anyone does anything that can challenge or beat flick after shoulder on block, means they are no longer in blockstun, which means delay potemkin buster grabs them. 6P, Uppercuts, anything short of full invincible supers.#GGST_PO https://t.co/ZOyAXB1tuf pic.twitter.com/zQOYsJvx3V— Rooflemonger (@Rooflemonger) June 19, 2021
mario050987·twitter.com·
Rooflemonger on Twitter
Rooflemonger on Twitter
Rooflemonger on Twitter
Ok so one of Potemkin's big pressure things is shoulder into flick. Combos on counterhit. If they mash it smacks them but... loses to 6p! :(So lets work around it!Delay back megafist can hit their 6pgaruda trades with many 6por just really next level them with RC#GGST_PO pic.twitter.com/35FN8Xmv8R— Rooflemonger (@Rooflemonger) June 19, 2021
mario050987·twitter.com·
Rooflemonger on Twitter