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れんざ on Twitter
れんざ on Twitter
#PS4share #GGST_ZAステ遠Sを察知してバクステするフィジカルが俺に備わっているのだろうか(自問自答)https://t.co/wn4tDwBFqN pic.twitter.com/Qv8hbcEH5M— れんざ (@re_nza_0_can) June 24, 2021
mario050987·twitter.com·
れんざ on Twitter
れんざ on Twitter
れんざ on Twitter
#PS4share #GGST_ZA深めにアーマーで受けてドランカーまで当たっちゃうことってあるけど、落ち着けばちゃんと最後まで入るわhttps://t.co/wn4tDwBFqN pic.twitter.com/wNiQureaUW— れんざ (@re_nza_0_can) June 24, 2021
mario050987·twitter.com·
れんざ on Twitter
How to Avoid Zoners with Zato-1 | Guilty Gear Strive Guide
How to Avoid Zoners with Zato-1 | Guilty Gear Strive Guide
Guilty Gear Strive is filled with fancy tech, including....superdash?! Alright, it isn't quite DBFZ's defining mechanic, but Zato-1 can get his zoomy on with some well-placed inputs. This quick video will explain how to do Zato's unique roman cancel dash and give a quick example showing why it's so good to keep this in your back pocket. Happy Zato-ing friends! Keep up with me on my channels: Twitter: https://twitter.com/krcpinto Twitch: https://www.twitch.tv/krcpinto Discord: https://discord.gg/7zuSNgW Don't forget to like and sub for more gaming content. Song by Kali Mac (Twitter: https://twitter.com/kali_mac)
mario050987·youtube.com·
How to Avoid Zoners with Zato-1 | Guilty Gear Strive Guide
くらげ on Twitter
くらげ on Twitter
ザトー 6HS後が割られやすい画面端で多いとあわせて使ったほうが実用的かな開発はこの技使ってほしいんだろうけど①下段 2P6HS>2浮遊>着地足払い 足払いHIT見て跳ねるは無理。突くがいいかも②中段 2P6HS>6浮遊>JKガードされた後に攻めやすいよってのが③④#GGST_ZA pic.twitter.com/zKtQlD1qV3— くらげ (@crgeTW) June 24, 2021
mario050987·twitter.com·
くらげ on Twitter
Quack on Twitter
Quack on Twitter
Condition for not getting a wall break here ? it seem a bit random, also is there anyting interesting to add after ? or just go mixup.#GGST_ZA pic.twitter.com/2c8BgjOmDm— Quack (@RezardVales) June 24, 2021
mario050987·twitter.com·
Quack on Twitter
Zayd | Munster on Twitter
Zayd | Munster on Twitter
Blue RC is a fantastic way for Zato to force mix 50/50 without putting himself at huge risk. Can even cancel out of BRC to his kit for less reactable grabs and moves (Will post soon!) #GuiltyGearStrive #GGST_ZA pic.twitter.com/IoCOvfRIEJ— Zayd | Munster (@MunsterFGC) June 24, 2021
mario050987·twitter.com·
Zayd | Munster on Twitter
Silent Shadow on Twitter
Silent Shadow on Twitter
Maximizing damage though is only useful in kill situations.The better option if the combo will not kill is to unsummon Eddie to have him fully ready (or almost) at the cost of some damage (which still does a bit more than the current frog loop routes)(3/6) pic.twitter.com/WGkWaFEYlS— Silent Shadow (@NBSilentShadow) June 22, 2021
mario050987·twitter.com·
Silent Shadow on Twitter
れんざ on Twitter
れんざ on Twitter
#GGST_ZA #PS4shareJS先端への張り合う対空、直にはねるにつなげれは余裕でフルコンいけたわhttps://t.co/wn4tDwBFqN pic.twitter.com/cMMPB5d903— れんざ (@re_nza_0_can) June 23, 2021
mario050987·twitter.com·
れんざ on Twitter
ヘッポコ on Twitter
ヘッポコ on Twitter
#GGST_ZA画面端投げ多い重ねリバサ対応集、地上様子見編カイ、チップ、ポチョ、レオ、名残雪カイのヴェイパーに対して素早く反応して、バックジャンプJDとするとHS、S両対応リバサ対応集、なんか一人だけ参加してないなぁ…… pic.twitter.com/AR68K6zCEO— ヘッポコ (@Heppoko_gamer) June 23, 2021
mario050987·twitter.com·
ヘッポコ on Twitter