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FAQ's About Playing Zato-1 & Combos/Setups - Guilty Gear -STRIVE- Beginner Tips & Tricks
FAQ's About Playing Zato-1 & Combos/Setups - Guilty Gear -STRIVE- Beginner Tips & Tricks
Join the Fighting Game University discord! Join to talk fighting games with other players of all skill levels to learn to play and make friends. ►https://discord.gg/XATQ6bX ►https://www.twitch.tv/brendanmushi ►https://twitter.com/BrendanMushi ► Numpad Notation - http://www.dustloop.com/wiki/index.php/Notation ► Fighting Game Glossary - https://glossary.infil.net/ #GGST #GuiltyGear #FGC 0:00 Intro 1:17 I'm New to FG's 2:37 How Hard is Zato? 6:15 How Long Til I Git Gud? 7:05 How Important Is Negative Edge? 8:16 Zato on Pad / Button Mappings 10:16 Outro Like & Subscribe for more Guilty Gear and other fighting game gameplay/content!
mario050987·youtube.com·
FAQ's About Playing Zato-1 & Combos/Setups - Guilty Gear -STRIVE- Beginner Tips & Tricks
Chazmobile #BBCFRollback on Twitter
Chazmobile #BBCFRollback on Twitter
Because Sun Void appears from Eddie's location, Zato can use it to wallbreak while midscreen. This allows for fat confirms if you have Eddie summoned.#GGST #GGST_ZA #BBCFRollback pic.twitter.com/PdywwbFKyQ— Chazmobile #BBCFRollback (@CharlesMould) June 22, 2021
mario050987·twitter.com·
Chazmobile #BBCFRollback on Twitter
ヘッポコ on Twitter
ヘッポコ on Twitter
#GGST_ZA画面端投げ多い重ねから、透かし2Kと降り際最低空JDの二択を軸にした起き攻め集……ヘッポコ式(ボソッダミーはガード反撃ヴォルカにしてある、ようは連ガ近S張り合う投げをしてるところは近Sダストの択にいけるとこ pic.twitter.com/SQaNbRla6a— ヘッポコ (@Heppoko_gamer) June 22, 2021
mario050987·twitter.com·
ヘッポコ on Twitter
MOD | natedawg on Twitter
MOD | natedawg on Twitter
can definitely just sweep instead of air throwing but thought this was a cool way to get in their heads for up backing. #GGST #GGST_ZA pic.twitter.com/E83FV0jZ6o— MOD | natedawg (@natedtn) June 22, 2021
mario050987·twitter.com·
MOD | natedawg on Twitter
Wolfy on Twitter
Wolfy on Twitter
Not sure if this was shared yet, but you can side-swap and sandwich with Zato if c.S HS 236P hit confirms and have enough Eddie meter for two leap loops without sun void reset.#GGST_ZA #Zato pic.twitter.com/TcutfK3AOP— Wolfy (@MiyakoWolfy) June 22, 2021
mario050987·twitter.com·
Wolfy on Twitter
Gilkaoz on Twitter
Gilkaoz on Twitter
In my opinion, this is the most consistent punish if you counter someone with 2H midscreen #GGST_ZA #PS4share pic.twitter.com/yYZNVnb7Lu— Gilkaoz (@Gilkaoz) June 22, 2021
mario050987·twitter.com·
Gilkaoz on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
If any of your decent anti-airs (2H, 6P, fS) connect on airborne opponents, you can frametrap their jump by canceling into raw summon ( 214H[6] ) and calling the correct assist. Works on Block, Hit, and CH. So you really don't have to fish for 2D to start pressure. #GGST #GGST_ZA pic.twitter.com/NUnoWdmfMh— Mark Kirollos (@Mark_FGC) June 22, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
Daihuu on Twitter
Daihuu on Twitter
I saw this weird occurrence in a Gobou video where Sun Void didn't break the wall for some reason? Seems to be height and spacing related. This works on everyone but Anji, Sol, Nago, and Leo. #GGST_ZA pic.twitter.com/FjA9LQnxCJ— Daihuu (@DaihuuPA) June 22, 2021
mario050987·twitter.com·
Daihuu on Twitter
聖剣のセギノール on Twitter
聖剣のセギノール on Twitter
リバサを撃たれた時簡単バージョンです。ちゃんと考えるなら見てから2HS>跳ねる召喚回収ですが、ガード確認からの暴れ潰しもあるので間に合わない事が結構起きてます#GGST_ZA #PS4share pic.twitter.com/W5fUcpHMHd— 聖剣のセギノール (@jAcXRcBMwnWpRYo) June 21, 2021
mario050987·twitter.com·
聖剣のセギノール on Twitter
Silent Shadow on Twitter
Silent Shadow on Twitter
Zato=1 concept: Using clap instead of negative edge/frog loops to optimize corner combo routes.A thread.#GGST #GGST_ZA Clap allows Zato to sneak in the damaging 6H in corner combos.This is meterless. BTL helps recover a bit of Eddie gauge before the wall break.(1/6) pic.twitter.com/AgyMjZJvXS— Silent Shadow (@NBSilentShadow) June 21, 2021
mario050987·twitter.com·
Silent Shadow on Twitter