i'd like to add a thing from what i noticed when i tested it and isn't written here: whenever any of the walls aren't on screen the max amount the wallbreak damage can reach is 1500 (should the value already be higher it just won't go up until one of the walls goes on screen)— alex asciutto (@asciux) June 17, 2021
Sacha — Today at 4:28 PM
Well, for future reference this is how chip seems to work (which would be similar to the way GBVS handles it)
You can only get killed by chip damage when your hp is already 1; if an attack's chip would be enough to kill but you have more than 1 hp, it will reduce it to 1 without killing.(edited)
2021-06-17_23-25-28_Trim.mp4
28.84 MB
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0:04
@FiteMeTenwoo
is ther an option select tech grab like sf5 in this game?
Reminder that momentum from running can be a powerful tool in GG Strive, but it can also be used against you!Standing still, ram close slash crouch HS, potemkin cannot punish it.With running momentum she's closer after block, then can be punished!#GGST pic.twitter.com/nDtsS1WXux— Rooflemonger (@Rooflemonger) June 17, 2021
I got some tech for some new players today! im going to give some tips on how to use the roman cancels in Guilty Gear Strive!https://t.co/jUE9PKvzC8I still believe this is the best roman cancel system of all time for Guilty Gear pic.twitter.com/f21GrFxmoY— Panda Kizzie Kay (@Kizzie_Kay) June 17, 2021
Guilty Gear Strive - How to use the Roman Cancel to create powerful mixups!
The Roman Cancel is the heart of Guilty Gear Strive and it allows for so, so much! In this specific video we will be showing you how to use the blue Roman Cancel to create an effective 50/50 mixup, overhead or low, that the enemy has to guess!
0:00 - Intro and setup
3:12 - The particulars
5:49 - The mixup
7:18 - Other characters
9:04 - Stronger options
---------------
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#romancancel #guiltygear #ggst
This is why it's so hard to wakeup super in Strive
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To highlight my point that the input is more important than the button press, here is me doing a reversal with one hand #ggst pic.twitter.com/4ovqEJXJZR— I-NOZUMA (@superinazuma) June 17, 2021
If you Red Roman Cancel during an opponents burst, you can visually confirm if your RC hit, and know whether or not you opponent bursted #GGST #GuiltyGearStrive pic.twitter.com/YWwUUkM7iO— RedMufflerMan (@RedMufflerMan) June 17, 2021
5 Tips On HOW TO IMPROVE In Guilty Gear Strive! Guilty Gear Strive is finally out and I know there are a lot of new players getting into the game, so I wanted to provide some quick tips to help you guys out on how to improve. In this video, we will be covering 5 tips to help you get better in Guilty Gear Strive!
{Timestamps}
0:00 Intro
0:52 Use Your Meter
2:15 Monitor Risk Gauge
3:23 Use The Dash Button
4:16 Stop Turtling
5:34 Faultless Defense Or Die
6:19 RC Is Your BFF (Bonus Tip)
7:11 Outro
{Stay Connected}
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Guilty Gear Strive! Guilty Gear Strive Gameplay! Guilty Gear Strive Chipp Gameplay! Chipp Guilty Gear Strive! Guilty Gear Strive Tournament! Guilty Gear Strive Online Tournament! Chipp Gameplay Guilty Gear Strive! Guilty Gear Chipp! Guilty Gear Strive Online Matches! How To Improve In Guilty Gear Strive! 5 Tips For Beginner's Guilty Gear Strive! Guilty Gear Strive Guide! The Beginner's Guide To Guilty Gear Strive! Tips For Guilty Gear Strive! Guilty Gear Strive Tips! Guilty Gear Strive Combo Guide! Best Tips For Guilty Gear Strive! Guilty Gear -Strive-
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Guilty Gear Strive - 7 Secret tips the game doesn't tell you about!
Guilty Gear Strive has a great mission mode that teaches you a lot of aspects of the game however... it doesn't teach you everything. From things both positive and negative, lets talk about these secret tips and go over them!
0:00 - Intro
0:37 - The hidden positive bonus
3:13 - Blue Roman cancel to defeat projectiles
4:43 - Potemkin alternate inputs
6:11 - Instant blocking to stop anti airs
9:12 - Faust's hidden super move
10:45 - How you start a combo is critical
13:14 - The differences of how you block
15:10 - in closing
---------------
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#fgc #guiltygear #ggst
Its roughly been a week since Strive released, so I have gathered some data from the top 100 ranked players in the celestial floor (of both PS4/PS5 and PC).This is only data, its not meant to be taken as a tier list, the game is still brand new.#GGST #GuiltyGearStrive #Data pic.twitter.com/JvKdH0GiFr— Banish @ GG Strive (@z_Banish) June 16, 2021
Guilty Gear STRIVE - Aerial Roman Cancel Cancelling = SUPER DASH
i checked exactly one (1) informational video about roman cancels before deciding NO ONE knew about this (i'm sure there's a video out there)
essentially the momentum gets multiplied and you get sent further than a dash ordinarily would, Through the Power Of Drift
"Aerial Roman Cancel Cancel Super Dash" doesn't really roll off the tongue, but maybe RCSD or RCDash? drift boost? bro idk
A followup to the previous charge moves guide covering some things I missed like dash macro charges and more combos.
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Guilty Gear Strive drift RC punish vs regular punish example and comment
#ggxx #guiltygearstrive #fgc
Just a example of some damage differences say if you know you can punish the guy so a damage difference in some different examples showing starting it off with a drift RC vs saving it for a RC later.. which in a way if you think about it could I suppose potentially not only doing less damage might hurt you if you arent counting correctly the invisable wall rengeration timer blah blah so you might end up waisting a super for nada.. though again I guess that kinda plays in with the whole game.. for a 2 year old game, its not as well thought out as youd think it would be.. theres some interesting ideas here of course, especially the counter hit system being a timer rather and then adding that with the RC doubling the effects but then that is in a way talking about combos, and of course the combo system in this game is super jank.
So @claytonsomedude showed how crouch block pushback is weaker than standing block, which can ruin/make diff setups. pic.twitter.com/Q9KfXo0CZy— Jesalina 2H Into Heaven (@Jesalina11) June 16, 2021
find that i didnt know about. RC drift seems to have a different effect(look at my c.S)away from your opponent seems to be a high popup but not any pushbackDown launches them low to the ground.to your opponent same effect as downUp same effect as away, but has pushback pic.twitter.com/pxCoWxUITK— NCG|BloomingLotus🌸 (@BloomingLotusv2) June 15, 2021
The 5 types of Roman Cancels in Guilty Gear Strive (and secrets about them)
#lordknight #GuiltyGear #GuiltyGearStrive
A look at Roman Cancels, a VERY important mechanic in Guilty Gear Strive, as well as a few interesting tidbits that you (might not know.
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Guilty Gear Strive - Training Mode Features Overview
Guilty Gear Strive - Training Mode Features Overview
In this video we go over the features of the Training Mode in Guilty Gear Strive. The Training Mode can seem overwhelming with its many menus. The goal of this video is to reduce the overwhelming feel for new and intermediate players so they can understand what features they'll be using as they train to improve.
00:00 Intro
00:58 Pause Menu & Training Settings
02:25 Opponent Status
09:32 Burst Settings Example: Punishing Burst
10:18 Yellow Roman Cancel Example: Punishing Yellow Roman Cancel
10:13 Gauge Settings
14:10 Position Settings & Shortcuts
15:57 Recording Settings
18:25 Counter Attack Settings
23:05 Character Specific Settings
24:35 Combo Recipe Settings
25:56 Change Character & Settings
26:21 Display Settings
27:37 Record & Playback How To
29:49 Wrap Up
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Yo ningens what's good. here's a quick beginner's guide to guilty gear guide. I'll be doing more breakdowns going in depth for certain things in later videos. I hope you enjoy, and find these helpful.
5 Reasons Why It's Worth Using a Dash & Roman Cancel Macro in Guilty Gear Strive
Dashing and Roman Cancelling is something that you might do in every match of Guilty Gear Strive that you'll ever play. Here's a video explaining how binding these actions to a button can make your life a whole lot easier!
Intro 0:00
Reason 1: Offensive Stability 1:20
Reason 2: Fast Roman Cancel Simplification 3:02
Reason 3: Instant Air Dash (IAD) Efficiency 5:41
Reason 4: Yellow Roman Cancel (YRC) Consistency 7:15
Reason 5: Expanding the Options Charge Characters Have! 11:03
Important links:
HiFightTH's "Fast Roman Cancel" Demonstration: https://twitter.com/HiFightTH/status/1402162023538958337
Clover's Leo Dash Macro Demonstration: https://twitter.com/PearlJamFGC/status/1404512409809686528?s=20
KenDeep's May Dash Macro Demonstration: https://twitter.com/kendeep_fgc/status/1402047107041800194?s=20
https://www.twitter.com/CrackinAtkins
https://www.twitch.tv/CrackinAtkins
soberquet — Today at 1:33 PM
the other day i found out that the fatal counter allows for RRC for the duration of the special zoom or whatever. cancelled into 236H and then RRC'd during the startup of that.